ValTroX
Smash Ace
OMG!!! I've been waiting for the slopes code, you are a beast Shanus
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Falcon's side-b doesn't need to grab onto ledges for him to be good either.He does not need a good dash attack to be good.
Yeah. If you're gonna set a precedent, might as well follow through. No use in playing favorites.Doesn't have to be the best dash attack ever, just made sexy and true to the character like Wario was changed.
don't you main like, Pichu or something? I can name about 75% of Pichu's moves that are worse than DK's dash attackI agree with giving DK a new dash attack. It is hands-down one of the worst moves in the game.
Dash attack is bad? No. It's one of his best options for tech chases, and comes out really quickly. It will also send opponents at a rather low angle if you happen to send them off stage with it. It's main downside if you miss you're wide open, but other than that it is a really good move.I agree with giving DK a new dash attack. It is hands-down one of the worst moves in the game.
That would be awesome! Thanks for considering it!and you aren't the first person to suggest that. we might eventually use it, we might not.
I don't think it would be impossible for the roll to function in a similar way.Dash attack is bad? No. It's one of his best options for tech chases, and comes out really quickly. It will also send opponents at a rather low angle if you happen to send them off stage with it. It's main downside if you miss you're wide open, but other than that it is a really good move.
That said, having the roll would be cool. I just can't think of what you'd want to replace.
I main Ice Climbers and Pichu in Melee. But I secondary a few characters as well (Doc, DK and Young Link), I also main DK in Smash 64.don't you main like, Pichu or something? I can name about 75% of Pichu's moves that are worse than DK's dash attack
which is actually okay; we'd only need to speed up the endlag if we wanted it to be good.
and you aren't the first person to suggest that. we might eventually use it, we might not.
I lol'd at it having a lot of wind-down.Pichu's fair is the worst move EVER. 4% damage to himself, hitboxes don't link correctly, and it has a lot of wind down.
Well... I don't know about in P:M or Brawl, but I can guarantee it is a bad attack in Melee and Smash 64.Dash attack is bad? No. It's one of his best options for tech chases, and comes out really quickly. It will also send opponents at a rather low angle if you happen to send them off stage with it. It's main downside if you miss you're wide open, but other than that it is a really good move.
That said, having the roll would be cool. I just can't think of what you'd want to replace.
Last time i checked it was a punch....and it looked alot smootherI think the kick looks awkward but everything else about Wario looks great.
I agree with this.Yeah. If you're gonna set a precedent, might as well follow through. No use in playing favorites.
Ever used Sheik's down-b?Pichu's fair is the worst move EVER. 4% damage to himself, hitboxes don't link correctly, and it has a lot of wind down.
That reminds me, can DK do the single slap again like in 64 by moving the control stick?Changes to DK's down-b
That would be cool.Actually, speaking of Donkey Kong. One thing you could add to him that would be cool... I don't know how many of you played Donkey Kong Country, but do you remember his hand slam move? There was a way to actually slide back or forward with that move, almost like a wavedash, as you pounded the ground. I'll try and see if I can find a video of it on YouTube at all.
Thats f-tilt duder, look around 1:29 to 1:30 and you'll see f-smashLast time i checked it was a punch....and it looked alot smoother
http://www.youtube.com/watch?v=CUsQ-uWtLdM
Falcon's up smash in 64 was good, not for KOs but for juggling to up airs.Anyone remember Falcon's Fsmash from 64? that was beastly; however, it compensated for his poor Usmash... so I think it would be more difficult to balance.
Hey this is a pretty nifty idea, you've got my vote!Actually, speaking of Donkey Kong. One thing you could add to him that would be cool... I don't know how many of you played Donkey Kong Country, but do you remember his hand slam move? There was a way to actually slide back or forward with that move, almost like a wavedash, as you pounded the ground. I'll try and see if I can find a video of it on YouTube at all.
nice!Global moonwalking code now finalized to work on a per char basis. Only results in 3 lines per character to activate the injection instead of 25-30![]()
sexy news, how's stage slope friction?Global moonwalking code now finalized to work on a per char basis. Only results in 3 lines per character to activate the injection instead of 25-30![]()
haha, thats my only complaintit usually happens to me when I try to use Yoshi up-b before jumping
then I jump into up-b and rage