• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

PPMD's Falco Discussion Thread

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
I'm redoing it to see the pic.

Question 12: Do you fantasize about your character? Not sure how to answer xD

edit- Question 17: Is your character an assassin? A bracket assassin, definitely...


Woot i got one! Now to send a picture in (there as no baby picture you liar chris!!!!!!)
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
I would think if someone CC'd or ASDI'd utilt down then they could shield before the next utilt.

Unless I totally missed what was going on here.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
If they get grounded from u-tilt, do it again

I'm assuming you're doing these u-tilts after like 15-20 so they get knocked down if they're hit during the Dair's stun

If not, you're doing it wrong
 

Divinokage

Smash Legend
Joined
Aug 6, 2006
Messages
16,250
Location
Montreal, Quebec
I guess it would be decent vs floaties that die early at like 130 from dtilt middle stage.. other than that I would say dsmash is a better option at like 70-80 when close to the edge since the angle that sends opponents downwards is disgusting lol.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
I U-tilt from 20 - 150%+ because it combos into everything useful/relevant up to about 110 and at about 150 it starts KOing.

Hmmm.

There's like a 40% range where it's not useful. I wonder how I've never noticed it before.
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
Yeah I saw your response, I was just wondering about Mogwai's assertion that you can't CC (false CC) during that animation.
Yeah I'm pretty sure you can't "CC" then.

I U-tilt from 20 - 150%+ because it combos into everything useful/relevant up to about 110 and at about 150 it starts KOing.

Hmmm.

There's like a 40% range where it's not useful. I wonder how I've never noticed it before.
Doesn't that change somewhat with the character though?
 

PK Webb

Smash Champion
Joined
Dec 24, 2007
Messages
2,753
Location
the lab
question from falcos point of view how do u guys handle the fox match up? what r the key things to do in this matchup
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
-Hit Fox with your lasers/use them to cut off where he can go but don't overdo it

-Keep a varied shield pressure/grab game to avoid getting Usmash/shine OOS *****

-CC Nair below 40% to shine combos

-Bair/Utilt as countermoves or to abuse platform positioning when Fox is on them

-laser fox when he's offstage to get him lower and, ideally, spike the side bs

-use different throws

-nair ***** when fox is mid percents or caught oos and dair is great to start combos or finish them or keep them going

-don't stay in shield for long, no matter what

-shine oos/wd oos to beat fox's shield pressure

-ban FD or DL......or whatever you hate the most I guess lol
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
Catching him when he lands is the most concise way to answer that.

As long as you can watch Fox while you're able to move around a bit you can usually find a way to at least pressure him pretty well on his landing spots. It just takes some reaction time and adjustment to focusing harder on how Fox is moving.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
yo what do you guys think of running shine -> turnaround -> sh bair?

ive been using it as an approach with mixed success. it's obviously vulnerable for a decent amount of time, but it sort of tricks people into trying to deal with your approach, then you stop and confuse them, and then you throw out a bit meaty hitbox, so it can work sometimes.

also someone needs to find a use for moonwalk->shine so i can talk about moonshine :D
 

TheDekuNut

Smash Journeyman
Joined
May 27, 2010
Messages
413
Location
NJ
i tried getting Dr PP but i got m2k then mango (lol at the pic), then i went on to get Neighbor that Halo dude. boo.
tried again and got pc chris

i was about to get ken i think "Is your character famous thanks to reality television? "

and 2015--shine drop edgehog. makes shine turnaround wd look like child's play
2025 ------infinite shine pressure and fox becomes a banned character Melee dies and the universe implodes

edit: i got the urine doctor http://us.akinator.com/# success
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
yo what do you guys think of running shine -> turnaround -> sh bair?

ive been using it as an approach with mixed success. it's obviously vulnerable for a decent amount of time, but it sort of tricks people into trying to deal with your approach, then you stop and confuse them, and then you throw out a bit meaty hitbox, so it can work sometimes.

also someone needs to find a use for moonwalk->shine so i can talk about moonshine :D
Eh, it could be good, but doing that out of nowhere would be risky without prior similar conditioning I'd bet(like run up grab or run up WD back or something).

lol at moonshine

i tried getting Dr PP but i got m2k then mango (lol at the pic), then i went on to get Neighbor that Halo dude. boo.
tried again and got pc chris

i was about to get ken i think "Is your character famous thanks to reality television? "

and 2015--shine drop edgehog. makes shine turnaround wd look like child's play
2025 ------infinite shine pressure and fox becomes a banned character Melee dies and the universe implodes

edit: i got the urine doctor http://us.akinator.com/# success
All of this new stuff I always forget how to do lol. There's a video for shine dropping right? Maybe I'll work on learning that as well....
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
im trying to get PP again to see if he has a pic yet. I first got Grubby (wc3 pro) then some street fighter dude then m2k.... trying again...
 

tw1n

Smash Champion
Joined
Jun 22, 2007
Messages
2,249
Location
Albuquerque
I had a question for asking but then I read the answer a few pages back...

So instead I figured I'd say hi to everyone in here who I know (and even who I do not know) and hope to see you all soon.

Hi everyone and I hope to see you all soon :D
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
Eh, it could be good, but doing that out of nowhere would be risky without prior similar conditioning I'd bet(like run up grab or run up WD back or something).
yeah, of course. it's just a way to put a hitbox at that spot, and you can't really put any other moves there out of a dash. so like if you approach with nair and marth fairs you out of it, a shine turnaround bair has a better chance of hitting him/trading with his fair.

idk. just something ive been experimenting with.
 

Kanelol

Smash Lord
Joined
Feb 16, 2010
Messages
1,840
Location
Ohio yeeeee
oh my goood i can't believe someone brought up running shine --> turanaround --> bair

i've been ****ing around with it lately

awful as an aproach, but as a techchase, it's pretty dank, if you can get the timing right and not get anxious to bair really really fast

but it's true potential shines through when you do it into a ledgecancel INTO ANOTHER BAIR OR A DAIR OR SOMETHING **** **** ****
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
well he's much too slow for it to be a bread and butter approach, but it can work if your opponent isn't expecting it.

maybe it can't. do you think it can be realistically punished on reaction? i dont think it's quite that slow, so i think it has uses. maybe im wrong.
 

EWC

Smash Ace
Joined
Feb 25, 2008
Messages
651
Location
norcal
I think that if you want to get a bair out in front of you when you're in your running, it's better to crouch->pivot bair. Its probably a little faster and it makes it easier to control where the hitbox goes.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
I think that if you want to get a bair out in front of you when you're in your running, it's better to crouch->pivot bair. Its probably a little faster and it makes it easier to control where the hitbox goes.
oh duh. lol. discussion over, then.
 

Pr0jecT

Smash Ace
Joined
Oct 16, 2006
Messages
509
Location
SWFL/NY
I've been toying with missed tech punishment's on platforms.

Shield drop Shine Bair works actually REALLY well
 

Palpi

Smash Hero
Joined
Jun 26, 2008
Messages
5,714
Location
Yardley, Pennsylvania
I am thinking that he might be shielding a get up attack with his back turned to his opponent...then he shield drops and bairs through teh plat?
 

Pr0jecT

Smash Ace
Joined
Oct 16, 2006
Messages
509
Location
SWFL/NY
Say you're tech chasing people through platforms and you manage to get into a situation where you Dair fox on the top platform and he DI's onto a lower platform and misses his tech.

Naturally, you chase him down to the lower platform: Shield Dropping lets you drop through the platform ANYWHERE while running.

Fox is on his back: Run ontop of him, Shield Drop > Shine > Bair. With practice you can do this all within the same ammount of time it would take to do just about anything else.

What I'm finding is that it's not just flashy and a decent mixup. It's such an odd thing to have happen to you people don't seem to DI it correctly or panic after being hit.

People tend to jump away after the bair hits, and you can just chase them down out of the air with lasers if you predict it correctly.
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
Say you're tech chasing people through platforms and you manage to get into a situation where you Dair fox on the top platform and he DI's onto a lower platform and misses his tech.

Naturally, you chase him down to the lower platform: Shield Dropping lets you drop through the platform ANYWHERE while running.

Fox is on his back: Run ontop of him, Shield Drop > Shine > Bair. With practice you can do this all within the same ammount of time it would take to do just about anything else.

What I'm finding is that it's not just flashy and a decent mixup. It's such an odd thing to have happen to you people don't seem to DI it correctly or panic after being hit.

People tend to jump away after the bair hits, and you can just chase them down out of the air with lasers if you predict it correctly.
Well I mean you could shine over top of them and then DJ punish or just drop below them and then punish their getup with like a FH aerial, but yeah this is an alternative to all of that which seems kinda flashy but effective.
 
Top Bottom