Chis
Finally a legend
So that people can see it...
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Welcome to the boardsHey, I'm new to the boards.
Out of a down throw i use my spin dash sometimes, then i continue from there.
Anyway I was in training mode and i did an upthrow spin dash jump vertically and back air, it did about 32%.
I have not tried it on humans or cpus but it seems pretty good...
I think it does because I think it changes sonic's hit box and will affect how the opponent is hit and where they will be sent flying tocall me a noob but i just found out that u can direct sonic's side smash does this change anything???
I don't think it affects How much knock back but how the opponent is knocked back. So my answer to your question is no.yeah i mean if u aim it up or down does it change anything like damage or KB??
Do you mean stutter step? there is a video on youtube but i can't find it. However its just tapping back and c stick forward.oh ok thanx just wondering. btw i heard of some technique that will help me get more range of the sidesmash is it true??? or have i been lied too
oh yes thats what i heard so i just tap back on da control stick and cstick forward??? koolDo you mean stutter step? there is a video on youtube but i can't find it. However its just tapping back and c stick forward.
Side B reversal? Well, when it turns around, it loses it's hitbox, but you can still get attacked out of it which is pretty bad.Can some one explain to me Side B reversal.
Thanks a lot, I have read some of your previous posts and threads those really helped me too. Also do you think it is wise to do the thing Malcolm does where he runs up to the opponent turns around to fake them out and side smash ? Because cant they just side smash you? Especially knowing some characters side smash range like charizard and such.to the guy dealing with wolf,
you are thinking about it too much in a "Sonic" sence and not as much in a "Smash" sence...
for example, as opposed to thinking, "How can sonic get around wolf's blaster?" sometimes its better to think, "How can I get around wolfs blaster regardless of what character I am?" that helps your overall gameplay. because instead of thinking about sonic specific stuff, you can think of overall game mechanics, which make you better at the game.
But to answer the question.
when wolf spams blaster you cna just walk and powershield the hits. you can roll around them, you can spotdodge them, you can do a jumping airdodge through them, you can simply jump over them, you can use side b's invincibility to go through them and you can also do a spinshot or iSDJ to get over them.
That's probably the smartest thing I've read on these boards in a long while.to the guy dealing with wolf,
you are thinking about it too much in a "Sonic" sence and not as much in a "Smash" sence...
for example, as opposed to thinking, "How can sonic get around wolf's blaster?" sometimes its better to think, "How can I get around wolfs blaster regardless of what character I am?" that helps your overall gameplay. because instead of thinking about sonic specific stuff, you can think of overall game mechanics, which make you better at the game.
If a Sonic uses his Homing attack to recover to the stage whilst close to the stage (close enough to jump/ spring to it) he's stupid.I thought about posting this in the matchup threads but it's not really character specific... anyone with a good stagespike can do this. Anyway, do a lot of sonics use their b to recover? At least once a match? Because basically if you do, and someone else expects it, they can run just out of his range (below and too far away) (under the ledge) and it puts sonic in perfect position, right next to the ledge, to be stagespiked, and he can't do anything about it once he presses the b button.