KAOSTAR
the Ascended One
I think you simply wait for ppl to make mistakes. You can throw out bairs, and no other character can recover from too much DI in one direction as well as puff. Puff can go in and out of hit range more frequently and easily due to massive aerial DI. I dont think it takes more work/risk, just patience and the ability to read.I think puff is good, but high tier is good.
You have to do slightly more work with puff (as far as predicting and taking risks for rewards) than you do with other top tiers. I think you have to do more work with puff than peach.
Turnips are not amazing for approaches, they are just annoying. They definitely help in her approach but its nowhere near amazing.Peach has inescapable edge traps in the form of float cancels and great approaches in the form of turnips and spaced fairs. She also has an incredible punish game with nair OoS having enough range and speed to break nearly any shield pressure and a dsmash that can punish many approaches and destroys shields. She has arguably the 2nd best recovery with only slightly less options than puff but she is also heavier and lives longer. Overall i'd rather have a fox or falco hit my shield than a peach simply because peach has no lag from her aerials and many strong mixups that are basically unpunishable.
Peach has no vertical, when she is hit high up she will usually just float back to the stage. when she is hit low, that umbrella just doesnt have enough distance to get you back to the ledge. I would argue that m2 has a better recovery than peach. He can float back when hit high, his second jump has the most vertical of any second jump and hit teleport has range and partial invisibility and invulnerability.
When you say no lag, I assume you mean landing lag, I also assume you mean when peach floats and doesnt land. If not she still has to djc or float cancel which are 1/2 and 1/4 respectively of normal lag.
Jiggz can punish much harder with rest, depending on what move is used it can also be used out of shield. On the norm, a single hit can lead into a WoP on pretty much anybody starting at lower middle percents. If thats not a hard punish I dont know what is. Do you not understand that getting hit once can somehow lead to your death. Very few characters have that potential in such as wide variety of circumstances.
A one hit KO is very different than a combo that may or may not work. Rest can miss because the hitbox is small, yess, but it is only 1 frame. All you need to do is overlap those hitboxes and press the button. Jiggz has a rail gun with no beam. When you say upB I assume you mean a reverse on the firefox to gimp fox. Thats not guaranteed at any point.You can get the Dthrow and not the dtilt, you can get the dtilt and not the upb. Upthrow rest from 0 is guaranteed dependent one only 1 variable. If they Hold left or right. 1 free hit may not be enough. You only asleep for 3 seconds, if you hit the rest, they spend most of that time dying. If they die off the top, you will not be punished.So puff has a ohko... its a tiny hitbox that takes a lot of hard work to hit. It can be comboed into, but it only kills ~50% earlier than other kills moves that can be comboed into (and with characters that build percent faster/better). U can uthrow->rest to kill fox with puff at 0% or marth can dthrow->dtilt->upb gimp and kill fox at 0%. Its all the same. Not to mention you are asleep for 3 seconds which gives them a free hit on you even after they die and have to respawn (although not a charged hit). Against fox you an uthrow rest them while you're at 45% and they can come back dair->grab->uthrow->uair kill you on pretty much any stage.
Also note that you can rest every character, and combo into it with uptilts, thunders from grab, fairs, pounds, and uair depending on the DI.
What if the smash out of the drill? what if they smash out of your uair?
Its not like the tier list was constantly updated. The point is that ppl are arguing for the tier list to be changed. Also, I dont think that characters get worse, they kinda are how they are when the game comes out. Ppl just have to learn more things about them, so every character should stay the same at minimum.I know puff is really good and mango and hbox make them look unbeatable, and they are very tournament viable in today's metagame, but when i look at how the metagame has evolved overall i see that the tier list hasn't really changed as far as ordering even though all the top tiers have grown to be better than before.
Well, at minimum m2k had a rant about him playing her and ****** a jiggz player. He was talking about her being easy to use etc. You have 0 evidence to support the contrary.It's not just jiggz, it's Mango, and Hungrybox... Not every jiggs.
People need to stop crying on how they're getting outplayed. If you think she's so good and unbeatable, go play her yourself. It's sounding just like brawl + Metaknight :/
Also, when has every player of one character ever done anything in
I guess u could probably argue that if jiggz(Mango, Hbox) are winning, then all the foxes are losing?
*shrug*
Edit: Ur full of ****