KAOSTAR
the Ascended One
I want no part in killing ICG
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Usually they are earthquake-related, but they can refer to any central point in various scenarios /nerd talk.aren't epicenters only earthquake related? Or can it work work with other things only?
Why thank you for adding to the conversation, kind sir. I do believe that there is a flaw in my thinking, as your logic is irrefutable. I believe I should now take back what I said since there is obviously an error in my thinking.To be completely honest. I think that a gerbils IQ listed below yours is ridiculous.
It's not just jiggz, it's Mango, and Hungrybox... Not every jiggs.Except jiggz are consistently winning tourneys.
armada got second, once!
@afterdawn. m2k stole my cookies
pretty much this.It's not just jiggz, it's Mango, and Hungrybox... Not every jiggs.
People need to stop crying on how they're getting outplayed. If you think she's so good and unbeatable, go play her yourself. It's sounding just like brawl + Metaknight :/
I think m2k means the opposite of what you are saying. He is saying jiggz has mad potential. The basics of smash are dont get hit, while still hitting your opponent.pretty much this.
and m2k, popularity not determining how good a character is is exactly what I'm saying. =/
character potential matters much more overall. I just wish people would debate that instead of tourney results.
and yet Armada could not beat Amsah in NTSC, whereas Hbox did.like 90 % of people who say jiggs is top tier argue it for the same reason I could say peach is top tier
there's 1 person (hungrybox for puff, armada for peach) who does well at top level using that character
mango doesn't count because he beats everybody using other characters as well, which proves it's his individual skill rather than his character
I think this is an incredibly inaccurate look at Jiggs' strengths as a character. Looking at how the matches play out between the top players, it seems clear that Jiggs' ability to punish is very very very disproportionately large compared to other character's ability to punish her.I think puff is good, but high tier is good.
You have to do slightly more work with puff (as far as predicting and taking risks for rewards) than you do with other top tiers. I think you have to do more work with puff than peach.
Peach has inescapable edge traps in the form of float cancels and great approaches in the form of turnips and spaced fairs. She also has an incredible punish game with nair OoS having enough range and speed to break nearly any shield pressure and a dsmash that can punish many approaches and destroys shields. She has arguably the 2nd best recovery with only slightly less options than puff but she is also heavier and lives longer. Overall i'd rather have a fox or falco hit my shield than a peach simply because peach has no lag from her aerials and many strong mixups that are basically unpunishable.
So puff has a ohko... its a tiny hitbox that takes a lot of hard work to hit. It can be comboed into, but it only kills ~50% earlier than other kills moves that can be comboed into (and with characters that build percent faster/better). U can uthrow->rest to kill fox with puff at 0% or marth can dthrow->dtilt->upb gimp and kill fox at 0%. Its all the same. Not to mention you are asleep for 3 seconds which gives them a free hit on you even after they die and have to respawn (although not a charged hit). Against fox you an uthrow rest them while you're at 45% and they can come back dair->grab->uthrow->uair kill you on pretty much any stage.
I know puff is really good and mango and hbox make them look unbeatable, and they are very tournament viable in today's metagame, but when i look at how the metagame has evolved overall i see that the tier list hasn't really changed as far as ordering even though all the top tiers have grown to be better than before.