Proverbs
Smash Lord
Also, I do believe the c-stick out-prioritizes the control stick, but maybe I'm wrong?
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COOLMagus420 said:By using both, you can trajectory DI one way using the control stick, while overriding the ASDI you'd normally get with that direction on the control with a different ASDI you want instead by using the c-stick for it.
So no matter how big your shield is irrelevant?I dont think there is such a thing as 'good at powershielding' i think its all timing, not character dependent.
Sorry i didn't really get this. Why 2 space animals? And you're supposed to hold up, x, y, and start?Have two controllers plugged in, one falco and another space animal. Set the space animals to always hold down (hold up and x,y,start) and b (rubberband? lol) and SHL from the other side of the stage.
Someone suggested this on the boards before, but I personally haven't tried it yet. I'm going to try it right now.
edit: with some crafty rubberband action, I found out it was pretty effective.
edit 2: after three power shields in a row, the laser runs out. so long to high scores...
It is easier to powershield with certain characters like Marth and Zelda, who are relatively thin in their shields, than others that don't have shields covering empty space in front of them.So no matter how big your shield is irrelevant?
I always thought that the bigger your shield is (and the more space inbetween your char and the end of it) the easier it is to do it.
Like for me Zelda is easiest to powershield. But I guess I could be just psyching myself.
2 space animals so you can powershield your reflected lasers. Holding x+y+start resets the default position of the control stick. If you hold up on the control stick while you do this, the default position will be up instead of the neutral position, and the neutral position will be interpreted as down. This way, you can have a Fox or Falco sit in their shine indefinitely so you can shoot lasers at them.Sorry i didn't really get this. Why 2 space animals? And you're supposed to hold up, x, y, and start?
well I just did...i don't think u can!
protip: the pause screen has become slower and slower in each smash game
I don't quite understand what you're saying, but if you want your shield up as soon as possible after a aerial you L cancel and hold L or R.Is there any way to use your shield / hold it up as you're in lag and know there is a chance your opponent might punish you in time but want that shield up asap by holding it down WITHOUT screwing up your techs from holding the L Button?
Big problem of mine is I do that. Please tell me there's another way to have shield spammed like that without ruining techs?
This usually occurs when an attack deals <7% and when the opponent is laying down, as in missing a tech.Hey, I'm just wondering why sometimes when I hit my opponent, he takes knockback, but he never goes into hitstun; he stays in his neutral position, free to attack (I'm pretty sure). It's happened with Falco's reflector, Mewtwo's dash attack, and Roy's Blazer, IIRC.
Anyone know what's happening?
http://www.smashboards.com/showthread.php?t=60218I was just wondering how to AutoSmash DI. I've recently learned about buffering and I now want to learn AutoSmash DI (and Regular Smash DI)
You can hold Z during your L-cancel to buffer a lightshield.Is there a way to get your cake and eat it too? To be able to easily get your shield up at the very first frame but without ruining your techs if you get hit and get launched a slight distance away while the game considers you to be in recoil from missing a tech you didn't go for in the first place?