ShadowLink84
Smash Hero
not really, pit, Sonic and ROB have a great many options when they are off the stage or on the ledge.Well, that's true, but it's true to all characters. I think there is a thread explaining why all the ledge-get-up options are punishable. What first came to my mind ,though, is to get up normally, and when your opponent approaches, use the DK Punch and SA frames to stop them, but that's really situational and would really only work one time before your opponent would catch on.
TL definitely has more options as well as greater speed.
Probably, but unlike SDL I just don't really see it being practical do to how much cooldown time and start up there is for the move.I guess then it would have to be a necessity to learn for DK mains then. In Melee, Falco's SHL wasn't easy but once you got the timing, it was super rewarding. It's the same with DK, just get the timing.
Problem with him being edge guarded.So with that statement, is this argument about his edge game or his problem with him being edgeguarded?
Mainly since he is still limited even once he gets onto the ledge.
Thats not SA, if it wer ehe would suffer damage. he autosweetspotted.Look closely. You can see the start up frames for his Up-b before he sweetspots the ledge...