I've been absent in this discussion for about 15 pages
I skimmed through about 10 of them and skipped the last 5, i was impatient. Now, i don't want to find everyone's posts to quote, so i'll just say them in general here.
I believe that the tourny results for how well each character does should be averaged.
Yoshi's WD is called Dragonic Reverse. It is not an AT for pivoting. Its a WD that can be pivoted. While doing this WD, you can do anything you want as you slide. Probably even better than the WDs in Melee, since I believe that during a WD in Melee, you couldn't do an attack until you canceled the WD by pressing Down. Now, you can attack while you slide, pretty much giving each attack and smash a drastic increase in range. You can also pivot with it. With Yoshi's Fsmash, it is useful to dodge an attack with it since it leans backwards first, then comes in to attack (punish). Used with WD, you can it makes it even better. You do a WD, pivot backwards, thus creating a slide backwards, then pivot (or is it run/walk?) again and do a fsmash so you slide back to the original forward while punishing the foe with a fsmash.
Yes, coreygame, it may not move Yoshi up a spot at all, but it still does have potential and at least does help a little. And nice vid ( I think Frown posted it) about combos with DK. I'll practice with him and see if I like him. He seems fun to use, since I love grabbing, and grabbing seems like an important thing to DK, especiall grabbing them onto your back and throwing them into the ledge to ledge spike them
. And also I see hes very good at edgegaurding. These two things are like the most fun things for me in Brawl
.
Edited because the original version may have been confusing: And someone said that bwett is a good reason why Yoshi should be in low of Mid Tier. There are a lot of players from the Yoshi Tribe that are good too, some even better (in the sense of winning, to avoid sounding ignorant). And remember, Yoshi has a super double jump now, so that more than makes up his lack of his third jump (or, a 'normal' third jump).