smashbro29
Smash Champion
I'm cool with all this on one condition: I can ignore ALL of it and play a balanced game.
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I don't see why a forum can't be made for SSB4 on here. It would allow people to discuss the topics they want to discuss at a reasonable pace and it wouldn't be buried as easily either.Using the Wii U thread is kinda pointless. There are like 30 posts per hour. When I go to bed and want to read there the next day, there are like 20 new pages... This one is compared to the Wii U one dead. This thread should be a bit more lively.
I agree. Just because we have no trailer yet, it doesn't mean we can't have our SSB4 board. The game was confirmed, why no SSB4 forum yet?I don't see why a forum can't be made for SSB4 on here. It would allow people to discuss the topics they want to discuss at a reasonable pace and it wouldn't be buried as easily either.
Just a subfolder would work perfectly for now. Why they stick to two topics: One for the Wii U and one for the 3DS is far beyond my comprehension.it doesn't even need to be a whole board, just a sub folder... I mean, even the brawl hackers got their own subforum...
It's completely unorganized. It's at least one year till they even start programing, we can't use one thread for one year. But alas, to stay more on topic
ehm... ...Who wants a Pokemon Smash Spinoff?
Uh, you do know that those problems aren't really problems, right? I mean we've had several Pokemon show up in Smash, and that's how they'd work. And their moves are well known enough thanks to the anime.A Pokemon smash spinoff doesn't really make sense. It's never clearly defined what the hell any of the moves the Pokemon do look like, they'd have one HELL of a time making stages, who's to say they die when they fall down? not to mention they can only learn 4 at a time. It only works in Smash because it's a crossover and they can pull that "it's a crossover and we need to fit everyone in the engine" card.
On topic: Sonic for Smash 4!!
I highly doubt that it has anything to do with Ray. Which is a shame because that would be totally awesome and Ray would be great for SSB4.Anyone else think that the character customization could come in the form of Ray, the mascot of Custom Robo? It sounds gimmicky enough to work to me.
EDIT: Judging by the other thread, apparently so.
http://www.1up.com/news/don-expect-smash-bros-anytimeSakurai said:If we went solely for the Wii U, the HD graphics would really bump up the visual effects, but then we'd be stuck in another arms race. If we made this game another extension over previous one, we'd have to cut out the new things we could possibly do on the 3DS hardware and compete with ourselves again over the size of the character roster and the amount of gameplay we can put it. It wouldn't be a fruitful competition, but doing something completely new would be difficult for many reasons, not least of which that the gamers may not be satisfied with it. That's why we decided to think about ways to link the personal connection one has with his portable system to the gather-around-and-play aspect of console systems.
Which means, as some as of has feared, the 3DS is going to limit the amount of characters/stages/stuff in the Wii U version. :/
Well at least the admins here get it.Keep in mind that the 3DS uses 8gig memory units, while Brawl used a dual-layered disc that took up about 8 gig, half of which was purely for cutscenes.
Ray.Anyone else think that the character customization could come in the form of Ray, the mascot of Custom Robo? It sounds gimmicky enough to work to me.
EDIT: Judging by the other thread, apparently so.
My expectations is simple: have a SSE expanded on that version and focus on it along with other single-player modes focused on it. This time, I want it to be much more organized with more enemies from Nintendo's history, and make it feel like fans will want it. Considering that Smash is known for it's multi-player, this will be difficult to pull off, but I would definitely consider a great single-player mode game.So let me pose a question to get some sort of discussion going here. I'm beginning to have all that I can take in the Wii U thread.
Since Sakurai seems to have some vague plan developed for this title which entails a more single player focused element. What are your expectations regarding a single player oriented Smash Bros title? My opinion is that we will see a stretched out Subspace Emissary. Meaning all of the concepts we saw utilized in Subspace Emissary will be expanded upon in this title. Heck, we might even get another fleshed out story mode. But I see the focus of single player modes being expanded.
This may sound surprising, but I don't expect any type of WiFi support for Smash Bros 3DS! I do think we would see single cart multiplayer if so, each 3DS will be the controller and "television". Making up for the lacking WiFi component as it won't require much more then another individual having a console. The customization features could be implemented into some kind of StreetPass battle system akin to Super Street Fighter IV 3DS.
Connection with the Wii U is a given, but what will it entail? Will we be able to use our 3DS' as extra controllers? How will customization play into Wii U content? Will we be able to upload, download, or swap title specific characters? Wouldn't each character have to be developed for the corresponding game anyways if so? This one aspect I am awaiting more information once Sakurai begins to formulate his plan better. This will make or break whether Smash Bros 3DS is a good investment.
I'm in more places than people realize; inquire within.Aha, so Toise is in this thread. This automatically makes it 10x better to lurk than the other one.
When are you gonna give up the dream for more playable padlocks?Oh right, I should post something relevant. Here is an impossibly large roster that won't happen. Go fight over it or whatever. Also, I have seen surprisingly little discussion of how the screens would be used browsing through this thread.
I'm expecting something shorter but replayable, probably more in line with Star Fox or classic Castlevania than anything like SSE. Far fewer cutscenes, at least. Maybe I should underline "replayable" or something, that's really the most important aspect here.Since Sakurai seems to have some vague plan developed for this title which entails a more single player focused element. What are your expectations regarding a single player oriented Smash Bros title? My opinion is that we will see a stretched out Subspace Emissary. Meaning all of the concepts we saw utilized in Subspace Emissary will be expanded upon in this title. Heck, we might even get another fleshed out story mode. But I see the focus of single player modes being expanded.
I doubt we'd have no online on the 3DS version, that'd put a huge limit on that version's appeal (particularly for anyone who won't be attending Wii University often). Not expecting something as good as whatever we get on Wii U, but it should still be capable of at least everything Brawl had.This may sound surprising, but I don't expect any type of WiFi support for Smash Bros 3DS! I do think we would see single cart multiplayer if so, each 3DS will be the controller and "television". Making up for the lacking WiFi component as it won't require much more then another individual having a console. The customization features could be implemented into some kind of StreetPass battle system akin to Super Street Fighter IV 3DS.
3DS as controllers: betting on a yes, but that's just me.Connection with the Wii U is a given, but what will it entail? Will we be able to use our 3DS' as extra controllers? How will customization play into Wii U content? Will we be able to upload, download, or swap title specific characters? Wouldn't each character have to be developed for the corresponding game anyways if so? This one aspect I am awaiting more information once Sakurai begins to formulate his plan better. This will make or break whether Smash Bros 3DS is a good investment.
I personally only see the exclusives being on the Wii U, as it can run more than the 3DS. Besides, there was something about transferring your character to the Wii U to fight with others. But it may be possible that they'll make the 3rd party characters not follow that, if they even go through with it. Who knows, really.EDIT- Idea, while the main roster will probably be the same between games, what if the third-party guest characters varied from platform?
Wii U
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Sonic
Snake - Console Exclusive
Megaman - Console Exclusive
3DS
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Sonic
Professor Layton - Portable Exclusive
Dragon Quest Character - Portable Exclusive
sites will always have a set release date for when a game is actually TBA, and I'm guessing that the same is for here, especially since Nintendo has repeatedly stated that development wont start until Kid Icarus is done.Just wanted to know what you guys thought of this: http://www.futureshop.ca/en-CA/prod...spx?path=952a71df50ae9cb5cf99d2a419faf353en02
Some kid on another site was telling us how he preordered it and a bunch of other ****. I think it looks mad unreliable, but lol.
Just thought I'd drop it here and get your guys' opinions.
This is extremely unreilable. There is no way the game is coming this year or next year. At earliest, we will see it in late 2013 and considering that this could be the biggest Smash game yet, I can see the game being pushed to 2015.Just wanted to know what you guys thought of this: http://www.futureshop.ca/en-CA/prod...spx?path=952a71df50ae9cb5cf99d2a419faf353en02
Some kid on another site was telling us how he preordered it and a bunch of other ****. I think it looks mad unreliable, but lol.
Just thought I'd drop it here and get your guys' opinions.
As someone going into the game industry I can tell you the problem with that is: "Who the hell is Cecil?"why is it that people think that only Dragon Quest characters can be in Smash? don't forget tere are a bunch of FF reps, and I don't just mean chocobos and Moogles- the best FF rep of them all is Cecil, since FFIV has be on Nintendo consoles like a bajillion times.