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and it would make more sense (to me at least) if she didn't have a transformation at all. TP didn't have anything like that.Down B Zelda will turn her into Shiek again, it'll make more sense that way.
I like this idea, and I do support it.What if they changed Zeldas remaining two B-moves...?
B Light Arrow
vB Nayru's Love
I don't see how they are similar. I mean, Din's Fire is practically an explosion you can cause somewhere far away from you. A Light Arrow could work in many different ways, but generally, they hit whoever they hit.She can't have light arrows. She already has Din's Fire (still) as was proven in the Announcement Video. They'd be the exact same thing except one would deal more damage.
You mained Zelda? I applaud you sir. I applaud you.Zelda was my main in melee
she's the best
I didn'thave anything against Sheik, he/she was cool, but it wouldn't affect me that much if he is removed
I hope Din's Fire get more powerful and her Down B to be cool
I don't believe so. If you'd like, PM me, and I can probably whip one up for you.n00bish question.
Is there a icon for Zelda that is similar to the small sig icons we see for Diddy Kong, Ridley, etc?
Exactly what I tought days ago...What if they changed Zeldas remaining two B-moves...?
B Light Arrow
vB Nayru's Love
Light arrows would be very different from din's fire....There are too many pages in this thread and halfway through there's a 10 page argument about Zelda's face. So personally I think I'll skip some and just say what I want to say even though I do agree with whoever was arguing with the guy who just throws around derogatory terms like nobody would get offended by them.
Zelda's remodel looks amazing except for one giant flaw. Her crown is glued to her hair. Her crown is not a separate entity from her hair. It's kindaaaa gross. It doesn't look bad from the front but I want to vomit every time I see her side. I hate when Nintendo does this but Nintendo always does this.
She can't have light arrows. She already has Din's Fire (still) as was proven in the Announcement Video. They'd be the exact same thing except one would deal more damage.
As a hardcore Zelda player (seriously, I wanted to main Zelda from the very first screen of SSBM I saw her in) I hope she's more balanced this time. Nobody played Zelda because there was no reason to. Sheik had everything a character needed. Zelda was just there to jump. Even though I love Zelda, she sucked: ALOT. There's no denying that.
In Brawl I hope they remove Sheik from the equation and focus on Zelda, which will therefore boost her skills as there will no longer be an alternate to compensate for that gaping void.
Also hi, I'm new, but I hate posting a Greet post
Good poit about the light arrow users.Because if they don't change the overall flow of Din's Fire (and I don't think they have) they'll both be horizontal attacks that need her to stay still while they take affect. I do wish that Din's Fire was more...Din's Firey but it looks like it still does the exact same thing. Honestly all of Zelda's B attacks could use major tweaking (especially Nayru) and I hope they're changed for the better.
Also, as was mentioned before, Pit has Light Arrows. And I know that multiple people can have the same attacks, but that would be 3 people that have a bow and 2 that use "light arrows".
And lastly I don't think that Zelda will transform because we currently have 2 characters that do and there's a certain point where that gets irritating and overused. Sakurai did mention that "if we thought the characters would be the exact same, we'd be sorely mistaken".
PS Sir is correct. And thank you.
*clap* *whistle*Zelda was my main in melee
she's the best
I didn'thave anything against Sheik, he/she was cool, but it wouldn't affect me that much if he is removed
I hope Din's Fire get more powerful and her Down B to be cool
You know...that is the best idea I've heard of her being revamped. There might even be a chance I might main her then.Zelda's B moves should be reworked, and her tilts need some help. Her F Smash is good, D Smash and U Smash need some help. Keep her Fair and Bair, and give her a better Dair to defend herself, like the Uair but downwards.
Zelda doesn't need alot of speed, but needs reworked B moves, and A moves. Give her more power and range to make up for speed.
I like farore's wind as it is, maybe it should have bigger range when casting it, but it's much better than a tether recovery, couse it damages, gets you more far, and it can be use to fool enemies, just like teleportin from one place to another or teleport to the sameplace, also it can be done anywhere, while a tether recovery needs to touch an edge to actually "recover".I really hate how Shiek users just use Zelda for a recovery. It's just wrong.
I also, want a move update. JUST LIKE LINK'S. His shows ALL four moves, and his grab.
Zelda should get a tether recovery. Like, her glove could grab the edge and magic pulls her to it.
Go Zelda!
^^^Zelda's FSmash is good? It's HORRIBLE! It needs to be just one, powerful shock. Amen?
Her FSmash in Melee was straight garbage. I hope to God they fix it.I like farore's wind as it is, maybe it should have bigger range when casting it, but it's much better than a tether recovery, couse it damages, gets you more far, and it can be use to fool enemies, just like teleportin from one place to another or teleport to the sameplace, also it can be done anywhere, while a tether recovery needs to touch an edge to actually "recover".
And her FSmash is just fine as it is.
Don't get me started about that move. They gave it a good distance, and other than that, every disadvantage that exists and some more.I like farore's wind as it is
I love this part. I'd make it my sig if I didn't like what Bakemonky said so much.Everywhere else, ZELDA DIES.
Heh. I try. ^^I love this part. I'd make it my sig if I didn't like what Bakemonky said so much.
I think you made some excellent suggestions actually. Every one of those is true. I'm sure they were trying to balance the range of FW by giving it so many problems, but the numerous con's definitely outweigh the one, singular pro.
The one thing about Zelda's Up+B in Melee was that it had the best range of any Up+B attack. However, now that everyone's Recovery move seems to have been lengthened exponentially, I hope they give her something extra.
She'll mos def turn into Sheik the same way Samus turns into ZSamus and she'll get a new Down + B.so... any idea why they haven't anounced Zelda's final smash yet?
maybe it'll spoil something they haven't anounced yet, like, maybe it involves sheik in some way? or not... but I mean Zelda is capable of some pretty powerful magic, it's her final smash that I am most interested in