Juushichi
sugoi ~ sugoi ~
To be fair, Judo. Anyone who looks at the video can glean that sort of information.
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Well i know and thats what i figured. That why i was a little surprised when somebody said that..... that's not the case. Because my original post at smash researcher was saying that he was mistaken in saying that Snake and Sheiks hurtbox were also small comparing them to MK's in which the 2 really arent that similar.To be fair, Judo. Anyone who looks at the video can glean that sort of information.
wow. Yoshi's broken.yoshi's head has invincibility during fsmash upsmash and dash attack, or at least so we believe
i know, it's almost like he's the best character in brawl or something.
u mad?..........yur mad ghey
super armor =/= invincibility anyway
Wario has heavy-armor on his bike? Interesting to know; I always thought it was super-armor. I guess that brings up the number of characters I know that have heavy-armor to 4 (which includes Yoshi, Snake, Wario, and Diddy).Snake's up-b does not have super armor. It has what is called "heavy armor", since it only has the super armor effect when Snakes takes hits which deal low amounts of percent, but Snake is knocked away by stronger moves. Other characters have heavy armor too, for instance Wario has it when he is riding his motorcycle.
There is also an even greater distinction between super armor and invincibility than what you stated. First of all, you can grab someone out of super armor, but an invincible opponent can not be grabbed. In addition, if you attack someone who has super armor, you incur hitlag, while this is not true for invincibility. There is actually a 2nd kind of invincibility which occurs when a character first drops down from the angel platform, which is identical to normal invincibility except that if they are hit by an opponent the opponent incurs hitlag.
1000x this.I liked how this is probably the first character's hurtbubbles any of you have seen and yet you're mad over Meta Knight's...without even comparing...
We already went over that i had already seen sheiks to compare them.1000x this.
Base rates, man. You gotta check 'em.
Oooh, didn't know there was no hitlag for invincibility.In addition, if you attack someone who has super armor, you incur hitlag, while this is not true for invincibility.
Lol how funny would it be if there was? It would make spotdodges even better. You could punish dodged jabs with smashes lolThere are two types of invincibility in Brawl, one that gives hitlag and one that doesn't. Starman might give the special kind of invincibility. But yeah, normal invincibility doesn't have hitlag. Think about when you spotdodge something or airdodge through a move, is there hitlag?
Wait, so this is video is not hurtbubbles? Seemed to look fairly different from melee...Yes, they are Smashball aura placements.
Probably because his hitbubbles are an uncontroversial subject I guess even though it clearly has the same qualities that justified moving other threads into areas with less open viewer traffic.Also why is this in tactical anyways? Wasnt another thread moved to the metaknight boards because it was about metaknight?
Bowser would disagree.From what I've seen, all characters are like this (massive hitbubbles, tiny hurtbubbles).
oclose this thread. It's not even hurtbubbles, it's the points that aura is displayed when you break a smash ball.
You know... Smash ball aura... It's the points that that aura generates off of when you have it.
Now please close this thread...