Nice picture HeroMystic, it seems to have a 'dark' tone to it though...Mario universe is supposed to be happy
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I used information out of this thread too come up with the summary, credit goes to the original posters.
Edit: Here's the Pro's and Con's I came up with, if anyone disagree's wants anything to be changed let us know thanks
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Pro's:
+Ike's fairly slow.
+Recovery is easily thwarted via cape & Fludd.
+Very easy to juggle, even easier when he's in the air.
+B-air is really nice for approaching.
+F-tilt/U-tilt are very handly when on the ground. They come out quickly.
+D-air is a very safe approach to use.
+Fireballs help Mario with approach.
+Mario's Usmash out of shield works really good on a lot of Ike's approaches.
+Up B works against Jab Cancel's.
Con's:
-Jab combo is annoying at times. And racks up nice damage.
-He's powerful. Can KO you at ridiculously low percents if you get hit at the edge of the stage.
-His U-air/N-air have a somewhat decieving hitbox.
-Quickdraw is very good onstage.
-Can use his recovery on stage to sew you up with extra damage.
-He can use his Explosion move at really awkward times.
-If he's good at perfectshielding, his weak grabs can be annoying at times.
-Difficult to approach.
-Ike's aerial range kills many of Mario's approaches.
-Ike has good pressure at the ledgeguarding, making hit hard for Mario due to his small range.
Over-all Match-Up: 55:45 Mario's Favour
And thank you for the discussion Ike boards, we greatly appreciate it.