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Mass Effect series discussion

LivewiresXe

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You know, I have to say once again, even though I did Soldier on my very first playthrough of both Mass Effect 2 and Mass Effect 3, after playing each of the different classes in Multiplayer...Human Soldier kind of well...sucks. The only thing it really has for it is Adrenaline Rush and Frag Grenades kind of, and Rush is entirely weapon based, and grenades are pretty limited in number. Hell, both Vanguard and Infiltrator have Ammo Powers too and can do a bunch of things better. It's just weird because I used to not mind it, but now I can't bear to play it.
 

Archangel

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You know, I have to say once again, even though I did Soldier on my very first playthrough of both Mass Effect 2 and Mass Effect 3, after playing each of the different classes in Multiplayer...Human Soldier kind of well...sucks. The only thing it really has for it is Adrenaline Rush and Frag Grenades kind of, and Rush is entirely weapon based, and grenades are pretty limited in number. Hell, both Vanguard and Infiltrator have Ammo Powers too and can do a bunch of things better. It's just weird because I used to not mind it, but now I can't bear to play it.
Are you on the Playstation Network? or Xbox Live.
 

Pluvia

Hates Semicolons<br>;
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Downloaded the patch and it still isn't uploading my Shepards face. God dammit.
Aparently there's a fix for that, you can adjust your face in the gibbed editor. Here's how you do it if you're currently going through a game:
- start a new game, import/tweak face
- suffer through intro
- save game
- open save in Gibbed
- export headmorph (Appearance->Head Morph-> export to file)
- open save with my current game
- import headmorph (Appearance->Head Morph-> import from file)
- save to new file
The patch seems to be working for some people and not for others, but editing it through gibbed seems to be mostly nullifying it.
 

LivewiresXe

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Are you on the Playstation Network? or Xbox Live.
PSN. I assure you if I had the means to play Mass Effect 1, I would have. I'm currently doing my 2nd playthrough (where I switched from Sentinel to Vanguard on Import) where Kaidan's alive instead of Ashley, Liara's the LI, and the Council got sacrificed just to change things up, and it's a lot more fun. Might be because I only Charge into small groups and kind of go backwards when I use Nova.

Well, also, I'm trying to decide between Infiltrator/Adept/Engineer (possibly in that order) when I go through my Ashley alive/LI, Council saved file again and change the class from Soldier.
 

Archangel

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PSN. I assure you if I had the means to play Mass Effect 1, I would have. I'm currently doing my 2nd playthrough (where I switched from Sentinel to Vanguard on Import) where Kaidan's alive instead of Ashley, Liara's the LI, and the Council got sacrificed just to change things up, and it's a lot more fun. Might be because I only Charge into small groups and kind of go backwards when I use Nova.

Well, also, I'm trying to decide between Infiltrator/Adept/Engineer (possibly in that order) when I go through my Ashley alive/LI, Council saved file again and change the class from Soldier.
What is your screen name? PM me.
 

LivewiresXe

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What is your screen name? PM me.
It's in the Blazblue thread, so it's not exactly super-hidden. But yeah, it's actually L-W-X , and anybody who feels like sending me a F.Request, is welcome to. Though, I should probably start taking people off my list I haven't seen/played with/talked to in like 7 months.
 

Pluvia

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"Why do I only have the DLC maps?"

Hi Everyone

The new Maps are now live, but we’re currently dealing with an internal server that’s gone down. As soon as we can resolve that, the new Resurgence content will become available in the Reinforcement Packs.

The new weapons and races are on the way. I'll post an update as soon as I have one. Thanks for your patience.
 

Pluvia

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Yeah but it's free so we can't really complain. Just have to wait a bit, isn't there usually a new pack that comes out today anyway? That'll be the Reinforcement pack I presume.
 

LivewiresXe

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Yeah but it's free so we can't really complain. Just have to wait a bit, isn't there usually a new pack that comes out today anyway? That'll be the Reinforcement pack I presume.

Yeah, that sounds about right. But since PSN updates on Wednesdays, it's likely to be put up late tonight/early morning instead of at say, 5pm or 7pm.
 

Archangel

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Threeeyedram would be my screen but I'll be gone for a few hours. If you get a chance to send me a request in between time feel free. Otherwise I'll ad you when I return.
 

LivewiresXe

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Threeeyedram would be my screen but I'll be gone for a few hours. If you get a chance to send me a request in between time feel free. Otherwise I'll ad you when I return.

Since I'm on EST, I'll probably be on late tonight or something. But I'll probably mostly be brushing up on my Blazblue for the next few days.
 

Pluvia

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Geth Infiltrator?

Freaking AMAZING. At the expense at nerfing my shields to 619 (I know that's a weird number) it gives me a 15% increase in fire rate, the recharge speed of all my powers is increased by 20%, and I can see through walls and invisible enemies for 30 metres around me, I get a 15% damage bonus, 10% accuracy bonus and 20% movement speed bonus.

Plus it lasts forever, and I can fire other powers while I use it, and the damage bonus I get from cloack is 90%, and I also have a Geth Weapon Damage bonus of 10% on top of my normal weapon damage of 15%.

And a whole bunch of other stuff too, my god he's good.

Edit:

Multiplater balance changes:

----------------------------------------------------------------------------
April 10, 2012
----------------------------------------------------------------------------

Adrenaline Rush Power
- Evolution 1 damage reduction increased from 25% to 40%
- Evolution 5 shield recharge increased from 50% to 100% of base shields
 

O D I N

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Geth Infiltrator?

Freaking AMAZING. At the expense at nerfing my shields to 619 (I know that's a weird number) it gives me a 15% increase in fire rate, the recharge speed of all my powers is increased by 20%, and I can see through walls and invisible enemies for 30 metres around me, I get a 15% damage bonus, 10% accuracy bonus and 20% movement speed bonus.

Plus it lasts forever, and I can fire other powers while I use it, and the damage bonus I get from cloack is 90%, and I also have a Geth Weapon Damage bonus of 10% on top of my normal weapon damage of 15%.

And a whole bunch of other stuff too, my god he's good.

Edit:

Multiplater balance changes:

----------------------------------------------------------------------------
April 10, 2012
----------------------------------------------------------------------------

Adrenaline Rush Power
- Evolution 1 damage reduction increased from 25% to 40%
- Evolution 5 shield recharge increased from 50% to 100% of base shields
My jaw dropped when I heard how awesome the Geth Vision was.

Also, we get Resurgence packs next week I guess. In the meantime, the return of Spectre Premium. Wee!

Because of that, I'm at a Carnifex IX.

 

Master Xanthan

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So there's a new "operation" if you play mp this weekend (no special requirements just play) you get a pack that has a character from the dlc. For Xbox 360 and PC (sorry no PS3).
 

LivewiresXe

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I heard PS3 doesn't have the right uhhhh technology or some crap like that. I heard Bioware saying they were trying to work with Sony to resolve the issue or something.

I find it hard to believe that the PS3 (which was actually created AFTER the 360 and actually has more capable technology, hence why ME3 is one disc for us and 2 for 360 users) doesn't have the right technology. Namely since I believe the Call of Duty and Battlefield games have had similar events happen on all 3 systems. Bioware says it's Sony, people say it's Bioware. I dunno wtf, but it sucks.
 

Pluvia

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This doesn't seem so out of place, I can vaguely recall PS3 getting the short end of the stick when it comes to online a lot of the time.
 

O D I N

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You're all wrong.

Bioware Blog said:
This Operation is currently available to Xbox 360 and PC users only, and will run from Friday, April 13th at 5PM PST to Monday, April 16th 5AM PST. Unfortunately, we are not yet able to offer our Multiplayer Challenge weekends on PlayStation 3. Sony has not yet approved the promotion. We continue to work with them to find a compromise, but until then, Sony will not allow us to run the same Multiplayer Challenges on the PlayStation 3 that we run on Xbox 360 and PC.
Blame Sony. It has something to do with it not being in the "original term" agreements or some BS.

Basically, they (Bioware) never mentioned they were going to do these weekend events, so it's a 'breach of their (Sony) service agreement' or something, in that it was never mentioned.
 

Archangel

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Honestly I'm not too upset. Eventually everyone will have lvl 20 characters and all the weapons. I'm still not sure what the point will be past that. Maybe they really should make Multiplayer bigger. I admit being against it because it was going to take away from the story but...**** the story now.
 

Master Xanthan

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Honestly I'm not too upset. Eventually everyone will have lvl 20 characters and all the weapons. I'm still not sure what the point will be past that. Maybe they really should make Multiplayer bigger. I admit being against it because it was going to take away from the story but...**** the story now.
I still like the story. Sure the ending wasn't great but everything up until that point was pretty good.

Edit: And I'm sick of that stupid Vanguard glitch where if you go down in the middle of a Biotic Charge, your character starts glitching and it makes it either hard to control your character or you rise to the top of the map and its impossible to do anything. Happened to me twice today while using Krogan Vanguard and this glitch caused me to lose on silver twice, they really need to fix this.
 

O D I N

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Finished my Krogan Vanguard MURDERTRAIN guide.

http://www.reddit.com/r/MECoOp/comments/s73o9/all_aboard_the_murdertrain_or_how_to_krogan/


___________________________________
EVERYONE GET ON BOARD THE MURDER EXPRESS!! IT'S TIME TO BRING YOUR PAIN GAME, AND WE'RE GONNA BREAK DOWN WHAT OUR NEW KROGAN CLANMATE HAS TO OFFER! SO SIT BACK, KNUCKLE UP, AND GET READY TO BUST SOME SKULLS!!
****
>What you will be bringing to the fight
****


First things first, your arsenal.

1. Biotic Charge: The TRAIN of MURDERTRAIN'ing. For the build that I will show you, this will be one of your main methods of moving about the map. It's your fastest way of moving around the map. And you can also spec it to recharge your shields. Making this talent INVALUABLE.

2. Carnage: A projectile that has some pretty gnarly reload times. And by gnarly I mean terribad. It has it's uses, and I'm not about to say it's useless, but for the sake of our eventual build, it is. Our goal will be to cut down on Cooldown. Taking this will defeat that purpose, as our next talent...


3. Barrier: THE MOTHER OF ALL TECH ARMORS. Not only will you get a boost to your MASSIVE shields, but you can also buff your Powers. See where I'm going with this? We're beefing up the Train.


4. Krogan Battlemaster: Oh, what's this? Why is he listing this? BECAUSE MURDER TRUCKER!! The new Krogan Battlemaster Skill has a new Bonus to Power Damage! 35% total over that measly 27.5% the little Soldiers and Sentinels get! Aww! Look at the wittle Krogan babies!

No. Really. Next time you're in a game with Krogans, look how small they are compared to you.

BECAUSE THEY AREN'T THE MURDERTRAIN INCARNATE!!

Take the Power bonus over the Weapon bonus. Except maybe slot 6. But we'll cover that later.

For those wondering, RAAAAAAAAAAAAAGE is built the same as the other Krogan classes. Shield and melee buffs.

****
>How to put the PAIN in MURDERTRAIN (can't you spell?)
****


:HEADBUTT: I can spell just fine.

So where do we go with this? We know we won't use Carnage. And Rage is the same as Soldiers/Sentinels in clan Krogan. So how do you MURDERTRAIN?

Let's go down the list:

Biotic Charge:Damage(Radius)/Melee Synergy/Barrier

MELEE SYNERGY IS UNIQUE TO KROGAN VANGUARD


I chose Damage over Radius for the sole reason that I want to deal as much damage as possible when I charge into someone. You can take whatever you'd like here. It's really up to you. You hit the force of train, and that's not being punny at all. Adding Damage to the mix makes you even more fearsome. Radius makes you stun some more baddies, but you lack an effective crowd control follow up, which is why I prefer the single damage dealer. You could argue that taking radius is supposed to help, but to each their own. Damage, or Stun. Melee synergy is there for this wonderful trick: RIGHT after you charge, hold down melee. You will do your Heavy Melee. Then follow up with a melee. Very little can withstand this combo. If that doesn't work, shotgun. Rinse, repeat. Barrier is for shield recharge.

Carnage: We're skipping this. Too much cooldown for us.

Barrier:Blast Effect/Power Synergy/Power Recharge

Now here's my reasoning behind this.

The idea is to not TANK. While our goal is to melee, our goal is to melee smart. How, might you ask?

First, we have taken Blast Effect. And over a 5% durability. Why? Because 5% isn't going to do much. Not much at all. Not for Gold anyway (am I saying to take this into Gold? NO. But from what little I've used this in Gold, and have played Gold, you play smart anyway). Blast Effect will do a couple things for us. First of all, it gives us an AoE attack that can shove enemies out of our way with a pretty quick cooldown. Plus, it will give the humorous effect of lifting enemies into the air around us. You can combo into these 'floaters' with Biotic Charge, if you'd like. I like using this when I'm surrounded by Husks, Soldiers, Swarmers, and other Squishies.

Power Synergy turns Biotic Charge from a MURDERTRAIN into a MURDER-FREIGHT-TRAIN. You'll reliably 1HKO Cannibals and all other Squishies with a Biotic Charge (tested with Damage upgrade) on Bronze, and take off a large chunk of health in Silver.

The cooldown reduction should make sense. We want to reduce our cooldown, while still taking some durability increase, and upping our power output.

Krogan Battlemaster: Damage & Capacity/Power Damage/Shotgun Weight

The goal here is to up our power damage for the MURDERTRAIN A COMIN' and lower our cooldown. This accomplishes that. You can take weapon damage for the last spot, but that's up to you. Your Mileage May Vary. Would you rather have a heavier shotgun, or just something light that a squishy little Drell likes to use?

RAAAAAAAAAAGE: Durability/Martial Artist/Fitness Expert

Self explanatory, and coupled with our Biotic Charge->HeavyMelee->Melee combo, you should be able to hit rage no problem. You want the extra shields over the 2 rage option since we aren't take the durability in Barrier. So we make up for it here.
****
>What weapon should I take?
****


WELL THAT'S A SILLY QUESTION!

Honestly, take what you like. But take ONE. You want to keep your cooldown LOW. The Disciple is a good, lightweight shotgun if you have nothing else leveled up. The Claymore is STRONG, AND MAKES KROGAN PROUD, but VERY heavy. Katana X is light, as is the Scimitar. Go with what makes you happy, and comfortable, but I prefer shotguns. Adjust accordingly in "Krogan Battlemaster" if you aren't taking a shotgun into battle.

THAT'S IT! YOU ARE READY TO MURDER SQUISHY LITTLE THINGS! Just remember! Fight smart! You're not invincible, even though we tell the soft little ones we are! HEH HEH HEH!!



Stay Bloodthirsty, my friends...
 
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