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Marth's Match-Up Chart thread

pewpewyou

Smash Journeyman
Joined
Sep 9, 2007
Messages
206
From what I've experienced:
Fox - 55:45
Falco - 55:45
Sheik - 40:60
Marth - 1:99
Jiggs - 55:45 <- I really don't know about this one
Falcon - 50:50 <- unless it's on Dreamland or Kongo
Peach - 60:40
Ganon - 55:45
IC - 60:40?
Samus - 65:35
Doc - 65:35
Mario - 65:35 <- I guess?
Luigi - 60:40 <- just because Marth can't zone Luigi like he does for other characters, but it's still really hard for Luigi so I'm not exactly sure about that one
DK - 60:40
Pikachu - 62.5: 37.5
YL - 60:40
Link - 55:45 <- Germ makes it seem like it's 40:60 lol

And nothing really matters after there haha.
 

AustinRC

Smash Lord
Joined
Dec 11, 2005
Messages
1,482
Your all looking at the new best Marth in the MidWest! Yup thats right ME! lol

Match-up charts..... Well from my experience

this is character:Marth

Fox 50:50
falco 40:60
Sheik 60:40
Marth =/=
Jiggs 55:45
Falcon 55:45
Peach 35:65
Ganon 50:50
IC 55:45
Samus 35:65
Doc 40:60
Mario 40:60
Luigi 35:65
DK 35:65
Pikachu 45:55
YL 35:65
Link 30:70

These are just my personal opinions.
 

Dart!

Smash Master
Joined
May 12, 2010
Messages
3,755
Location
East Peoria, IL
Your all looking at the new best Marth in the MidWest! Yup thats right ME! lol

Match-up charts..... Well from my experience

this is character:Marth

Fox 50:50
falco 40:60
Sheik 60:40

Marth =/=
Jiggs 55:45
Falcon 55:45
Peach 35:65
Ganon 50:50
IC 55:45
Samus 35:65
Doc 40:60
Mario 40:60
Luigi 35:65
DK 35:65
Pikachu 45:55
YL 35:65
Link 30:70

These are just my personal opinions.
so you think marth is 60/40 vs sheik but 40/60 vs falco?

you are the greatest mw marth LOL <3
 

Archangel

Smash Hero
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combat22386
Based on MY experience.

Fox 50:50
Falco 55:45
Sheik 45:55
Marth 50:50
Jiggs 45:55
Falcon 50:50
Peach 55:45
Ganon 50:50
IC 55:45(wobbling unbanned is 40-60)
Samus 60:40
Doc 60:40
Mario 55:45(I've played some good Mario's in my time)
Luigi 55:45 (Stage Dependant)
DK 60:40
Pikachu 60:40 or 55:45
YL 60:40 or 65:35(depends on if I play gay)
Link 55:45(Good links might just **** you up)
 

Divinokage

Smash Legend
Joined
Aug 6, 2006
Messages
16,250
Location
Montreal, Quebec
Based on MY experience.

Fox 50:50
Falco 55:45
Sheik 45:55
Marth 50:50
Jiggs 45:55
Falcon 50:50
Peach 55:45
Ganon 50:50
IC 55:45(wobbling unbanned is 40-60)
Samus 60:40
Doc 60:40
Mario 55:45(I've played some good Mario's in my time)
Luigi 55:45 (Stage Dependant)
DK 60:40
Pikachu 60:40 or 55:45
YL 60:40 or 65:35(depends on if I play gay)
Link 55:45(Good links might just **** you up)
If everyone was basing their matchups on experience then there would be tons of different numbers that don't make much sense. I'm not pointing fingers but.. writing what you think you see is not necessarily the truth since there are obviously absolute truthes in smash which I guess we are all trying to find by theorizing smash/keep playing it. However, it changes of course as the community's perception as a whole changes. Like melee 2010 right now is much different than in 2006.. there's a lot more defensive tactics you have to use to win.

Well I think Marth/Ganon is 50/50 or 55/45.. because Marth definitely has a faceroll edgeguard vs Ganon.. but I figured out ways to counter downair or forward smash/dtilt. What you have to do is try to up+b close to the stage and then smash DI tech as you get hit into an air dodge and then perhaps Marth might become in a disadvantageous position like that.. or you can simply tech and just try to regain your positioning on center stage. And if not you are dead. Well battlefield might be a tough stage for this matchup against Ganon since you can't do that. However a good Ganon will never attempt to play near the edge vs a Marth.. on both sides it's about baiting an aerial/ground attack and then counter-attack.

Marth does not have the luxury to CC vs this matchup and also his shield definitely sucks, it's very easy to shield stab him if he attempts to shield an aerial... well that pretty much goes with every matchup anyway. But Ganon can abuse this a lot more than others can. Ganon in general has to not spam too much aerials and stay grounded every once a while and then you can CC Ftilt/downtilt to keep Marth away and continue to pressure him. The backair is pretty nice I find. Obviously Ganon has to have really good Combo DI or else he's gonna get chopped off in 2 seconds with easy combos... sometimes it's hard to guess the correct DI as we all obviously don't have infinite reaction time... but in general Marth can get 2-3 hits if he gets a hit.. Marth has really good mixups. And also those grabs sucks lol.
 

MalwareDie

Smash Cadet
Joined
May 28, 2010
Messages
66
Fox: 50/50
Sheik: 40/60
Falco: 55/45
Jigglypuff: 55/45
Peach: 60/40
Falcon: 50/50
ICs: 55/45
Samus: 60/40
Ganon: 55/45
Doc: 65/35
Pikachu: 60/40
Mario: 60/40
Donkey Kong: 65/35
Luigi: 60/40
Link: 60/40
Young Link: 65/35
Zelda: 70/30
Mewtwo: 75/25
G&W: 75/25
Yoshi: 70/30
Roy: 75/25
Pichu: 80/20
Bowser: 85/15
Ness: 85/15
Kirby: 90/10
 

Dart!

Smash Master
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Messages
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Location
East Peoria, IL
AustinRC has Marth's numbers on the right side.
Its character : Marth. The latter being the percentage for Marth. Also <3.
If everyone was basing their matchups on experience then there would be tons of different numbers that don't make much sense. I'm not pointing fingers but.. writing what you think you see is not necessarily the truth since there are obviously absolute truthes in smash which I guess we are all trying to find by theorizing smash/keep playing it. However, it changes of course as the community's perception as a whole changes. Like melee 2010 right now is much different than in 2006.. there's a lot more defensive tactics you have to use to win.

Well I think Marth/Ganon is 50/50 or 55/45.. because Marth definitely has a faceroll edgeguard vs Ganon.. but I figured out ways to counter downair or forward smash/dtilt. What you have to do is try to up+b close to the stage and then smash DI tech as you get hit into an air dodge and then perhaps Marth might become in a disadvantageous position like that.. or you can simply tech and just try to regain your positioning on center stage. And if not you are dead. Well battlefield might be a tough stage for this matchup against Ganon since you can't do that. However a good Ganon will never attempt to play near the edge vs a Marth.. on both sides it's about baiting an aerial/ground attack and then counter-attack.

Marth does not have the luxury to CC vs this matchup and also his shield definitely sucks, it's very easy to shield stab him if he attempts to shield an aerial... well that pretty much goes with every matchup anyway. But Ganon can abuse this a lot more than others can. Ganon in general has to not spam too much aerials and stay grounded every once a while and then you can CC Ftilt/downtilt to keep Marth away and continue to pressure him. The backair is pretty nice I find. Obviously Ganon has to have really good Combo DI or else he's gonna get chopped off in 2 seconds with easy combos... sometimes it's hard to guess the correct DI as we all obviously don't have infinite reaction time... but in general Marth can get 2-3 hits if he gets a hit.. Marth has really good mixups. And also those grabs sucks lol.
I be trollin guys don't worry ;)

p.s kage are you going to RoM3? i main marth and ganon but no one really plays ganon and i would appreciate some advice. if you go lets MM :)
 

Divinokage

Smash Legend
Joined
Aug 6, 2006
Messages
16,250
Location
Montreal, Quebec
I be trollin guys don't worry ;)

p.s kage are you going to RoM3? i main marth and ganon but no one really plays ganon and i would appreciate some advice. if you go lets MM :)
Ya I'm probably going, we can definitely get some friendlies and MM if you want, either way it's fine by me.
 

Archangel

Smash Hero
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Messages
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Location
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combat22386
If everyone was basing their matchups on experience then there would be tons of different numbers that don't make much sense. I'm not pointing fingers but.. writing what you think you see is not necessarily the truth since there are obviously absolute truthes in smash which I guess we are all trying to find by theorizing smash/keep playing it. However, it changes of course as the community's perception as a whole changes. Like melee 2010 right now is much different than in 2006.. there's a lot more defensive tactics you have to use to win.

Well I think Marth/Ganon is 50/50 or 55/45.. because Marth definitely has a faceroll edgeguard vs Ganon.. but I figured out ways to counter downair or forward smash/dtilt. What you have to do is try to up+b close to the stage and then smash DI tech as you get hit into an air dodge and then perhaps Marth might become in a disadvantageous position like that.. or you can simply tech and just try to regain your positioning on center stage. And if not you are dead. Well battlefield might be a tough stage for this matchup against Ganon since you can't do that. However a good Ganon will never attempt to play near the edge vs a Marth.. on both sides it's about baiting an aerial/ground attack and then counter-attack.

Marth does not have the luxury to CC vs this matchup and also his shield definitely sucks, it's very easy to shield stab him if he attempts to shield an aerial... well that pretty much goes with every matchup anyway. But Ganon can abuse this a lot more than others can. Ganon in general has to not spam too much aerials and stay grounded every once a while and then you can CC Ftilt/downtilt to keep Marth away and continue to pressure him. The backair is pretty nice I find. Obviously Ganon has to have really good Combo DI or else he's gonna get chopped off in 2 seconds with easy combos... sometimes it's hard to guess the correct DI as we all obviously don't have infinite reaction time... but in general Marth can get 2-3 hits if he gets a hit.. Marth has really good mixups. And also those grabs sucks lol.
I agree in a sense. The reason I thought this was set up was so that everyone could give/argue opinions and all of them were going to be added up and averaged to a final number more or less.

As for the MU I agree. I like Ganon as a character. I can't figure out how to fight against Marth's Fox's Falco's or Sheik's with him otherwise I'd play him more. I've never lost to anyone's Puff using Ganon. I've always argued he had a shot in the MU. I had no solid evidence aside from me knowing the MU or playing against bad Puff's. Thanks for giving me evidence. If I go to ROM3 we gotta play some Manly Ganon dittos.
 

TheCrimsonBlur

Smash Master
Joined
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Messages
3,406
Location
LA, CA near Santa Monica
I suppose I can type out my full opinion. Here goes...

Fox: 50-50
Falco: 60-40
Jigglypuff: ??-??
Sheik: 40-60
Peach: 60-40
Falcon: 50-50
ICs: 60-40 (assuming no wobbling)
Ganon: 55-45 (maybe 50-50)
Samus: 65-35
Doc: 62.5-47.5 (lol)
Mario: 62.5-47.5 (lol x2)
Pikachu: 55-45
Luigi: 60-40
Donkey Kong: 70-30
Link: 55-45
Zelda: 70-30
Mewtwo: 70-30
Young Link: 65-35
Roy: 75-25
G&W: 75-25
Yoshi: 70-30
Bowser: 100-0 (I am actually very sure on this one. I know this matchup somehow. And yes, it is this bad. One of the only 100-0s in the game)
Pichu: 85-15
Ness: 85-15
Kirby: 75-25

Looks about right.

Is this a typo? Do you think ICs have an advantage on Marth?
 

TheCrimsonBlur

Smash Master
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Messages
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So you think a bowser cannot defeat a marth when DJ nin defeated pkm in that matchup? Looks like it's not 100-0 after all.
I know he did, and I know thats like the most famous Bowser match ever. But I still think its 100-0. PKM played it terribly. I make my matchup numbers based on the assumption that the players play with an equal knowledge of the matchup. PKM was like fsmashing DJ's shield, getting up-Bed, and then getting edgeguarded...

If Marth only had nair and up-B (upB to recover and kill), he would still be like 80-20 over Bowser. Nair deestrooys Bowser. Like, absolutely nothing Bowser can do. Just stand there and nair his shield and follow the roll. If he up-Bs, laugh and nair through it. Once you get a hit, combo him across the stage with just nair (yea, it even combos incredibly too) and finish with up-B. Its that easy. All you have to do is spam a move.
 

Archangel

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I know he did, and I know thats like the most famous Bowser match ever. But I still think its 100-0. PKM played it terribly. I make my matchup numbers based on the assumption that the players play with an equal knowledge of the matchup. PKM was like fsmashing DJ's shield, getting up-Bed, and then getting edgeguarded...

If Marth only had nair and up-B (upB to recover and kill), he would still be like 80-20 over Bowser. Nair deestrooys Bowser. Like, absolutely nothing Bowser can do. Just stand there and nair his shield and follow the roll. If he up-Bs, laugh and nair through it. Once you get a hit, combo him across the stage with just nair (yea, it even combos incredibly too) and finish with up-B. Its that easy. All you have to do is spam a move.
I actually concur. Bowser vs Marth is stupid for Bowser. It's not 100-0 though. If you play Bowser at a High level you have to be pretty smart. Someone who is pretty smart will adapt to spam and find a way to win at least a few Matches out of 100. I think 80-20 is reasonable.
 

TheCrimsonBlur

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I actually concur. Bowser vs Marth is stupid for Bowser. It's not 100-0 though. If you play Bowser at a High level you have to be pretty smart. Someone who is pretty smart will adapt to spam and find a way to win at least a few Matches out of 100. I think 80-20 is reasonable.
I mean...hows he gonna adapt though? His jump OOS is too slow (he'll get hit by the nair). His WD OOS is too slow (once again, he'll get hit before he even WDs). His roll is small and slow and can be followed with incredible ease; like, you will never miss it, no reaction time necessary. Up-B gets eaten by nair. All his aerials are too slow. 2nd hit of a spaced nair actually beats an fsmash (yea, he can't even try that). No angle of ftilt will win as long as the Marth spaces his nair. How can a Bowser adapt when he has no options to adapt to?

Oh right, he has one option. L+R+A+START; the character select screen.
 

KirbyKaze

Smash Legend
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Spiral Mountain
You guys complicate EVERYTHING when you can be so simple.

BUT you guys make funnier combo videos. AND can spike.

Those EPIC KOS are just so **** tantalizing.

EPIC WALLING is normally NOT IMPRESSIVE but you guys look pretty doing it too even when it's not the best option.

MARTH IS A SHOWMAN character.
 

Archangel

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I mean...hows he gonna adapt though? His jump OOS is too slow (he'll get hit by the nair). His WD OOS is too slow (once again, he'll get hit before he even WDs). His roll is small and slow and can be followed with incredible ease; like, you will never miss it, no reaction time necessary. Up-B gets eaten by nair. All his aerials are too slow. 2nd hit of a spaced nair actually beats an fsmash (yea, he can't even try that). No angle of ftilt will win as long as the Marth spaces his nair. How can a Bowser adapt when he has no options to adapt to?

Oh right, he has one option. L+R+A+START; the character select screen.
Well for starters when there is a situation where all my options are covered I simply don't get in that situation. The Bowser you Play against may not be the highest level bowser player. He might not be the brightest guy out there either. Assuming the Match-ups are based on sets Bowser can counterpick stages where the Match-up is less difficult. There are actually some nifty tricks Bowser can pull out on Marth's Story. I'm pretty sure if you played the Best Bowser you wouldn't win 100% of the time. Even M2K has lost matches to Gimpy and DJN in the past. Pretty much making it impossible to lose 100% of the time.

With that said I don't think the MU can go farther then 70-30 without some EXTREMELY crazy evidence.
 

Archangel

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You guys complicate EVERYTHING when you can be so simple.

BUT you guys make funnier combo videos. AND can spike.

Those EPIC KOS are just so **** tantalizing.

EPIC WALLING is normally NOT IMPRESSIVE but you guys look pretty doing it too even when it's not the best option.

MARTH IS A SHOWMAN character.

-_-..... Whats with the sarcasm. What video you talking about?
 

TheCrimsonBlur

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Well for starters when there is a situation where all my options are covered I simply don't get in that situation. The Bowser you Play against may not be the highest level bowser player. He might not be the brightest guy out there either. Assuming the Match-ups are based on sets Bowser can counterpick stages where the Match-up is less difficult. There are actually some nifty tricks Bowser can pull out on Marth's Story. I'm pretty sure if you played the Best Bowser you wouldn't win 100% of the time. Even M2K has lost matches to Gimpy and DJN in the past. Pretty much making it impossible to lose 100% of the time.

With that said I don't think the MU can go farther then 70-30 without some EXTREMELY crazy evidence.
lol you are being really vague. With Bowser, you can't really "not get into a situation." Hes too slow. Marth just runs up and nairs. Bam, Bowser is in a **** situation. All Bowser can do to not get in that situation is hope the Marth's A button stops working or something.....of course it can go farther than 70-30...you just said it was 80-20 like a second ago lol.

But whatever, its an irrelevant matchup. Silly Boozer.

bowser's ledge gettup attack clanks with fsmash.
Bowser's getup attack is like his best move other than up-B. **** is b-r-o-k-e-n.

You guys complicate EVERYTHING when you can be so simple.

BUT you guys make funnier combo videos. AND can spike.

Those EPIC KOS are just so **** tantalizing.

EPIC WALLING is normally NOT IMPRESSIVE but you guys look pretty doing it too even when it's not the best option.

MARTH IS A SHOWMAN character.
**** straight.
 

AustinRC

Smash Lord
Joined
Dec 11, 2005
Messages
1,482
I suppose I can type out my full opinion. Here goes...

Fox: 50-50
Falco: 60-40
Jigglypuff: ??-??
Sheik: 40-60
Peach: 60-40
Falcon: 50-50
ICs: 60-40 (assuming no wobbling)
Ganon: 55-45 (maybe 50-50)
Samus: 65-35
Doc: 62.5-47.5 (lol)
Mario: 62.5-47.5 (lol x2)
Pikachu: 55-45
Luigi: 60-40
Donkey Kong: 70-30
Link: 55-45
Zelda: 70-30
Mewtwo: 70-30
Young Link: 65-35
Roy: 75-25
G&W: 75-25
Yoshi: 70-30
Bowser: 100-0 (I am actually very sure on this one. I know this matchup somehow. And yes, it is this bad. One of the only 100-0s in the game)
Pichu: 85-15
Ness: 85-15
Kirby: 75-25

Looks about right.



Is this a typo? Do you think ICs have an advantage on Marth?
It is not a typo. Play wobbles in tournament four or five times. Feels bad man.
 

TheCrimsonBlur

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It is not a typo. Play wobbles in tournament four or five times. Feels bad man.
Haha, just making sure man, its a pretty uncommon opinion.

Man, Wobbles is soooo good. I know how you feel; Chu makes me feel helpless too. But then I think about it for a second. Chu's Marth experience is playing countless GFs in front of huge crowds against Azen, Ken, and M2K and my IC experience is playing my man ChivalRuse every once in a while whenever I see him in tournament. Thats what keeps me in perspective. :laugh:
 

Archangel

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IC's vs Marth isn't that bad at all. It's close to even slight Marth but stage dependent for sure. Idk...aside from wobbling I've never had problems vs IC's.
 

KirbyKaze

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-_-..... Whats with the sarcasm. What video you talking about?
I'm not sarcastic. Marth combo videos are almost inherently better than Sheik combo videos because Sheik's combos are just tilt --> more tilt --> more tilt --> dash attack --> more tilt --> more dash attack --> Fair eventually.

Sometimes we add Dair, U-smash, and Uair, but like... Marth can spike loooool

And he can do really overly complicated gimps.

:bee:
 

Archangel

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I'm not sarcastic. Marth combo videos are almost inherently better than Sheik combo videos because Sheik's combos are just tilt --> more tilt --> more tilt --> dash attack --> more tilt --> more dash attack --> Fair eventually.

Sometimes we add Dair, U-smash, and Uair, but like... Marth can spike loooool

And he can do really overly complicated gimps.

:bee:
Seen this? http://www.youtube.com/watch?v=LPm3Zu_bS1o
 

TheCrimsonBlur

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Aight, I had some free time and I thought I might help t3h icy out and compile everyone's opinions thus far. I compiled everything in:

THIS SPREADSHEET

please tell me if I interpreted your opinion incorrectly. Here goes...

:marth: vs. :fox:

opinions thus far said:
pewpewU: 55-45
Niko: 55-45
MalwareDie: 52.5-47.5
Overlord: 50-50
Crimson: 50-50
Spam-arrows: 50-50
No Cash: 50-50
Sveet: 50-50
booshk: 50-50
DruggedFox: 50-50
JBM: 50-50
AustinRC: 50-50
2 55-45s, 1 52.5-47.5, and 9 50-50s

Average: 51.04-48.96
rounds to...50-50
:marth: vs. :falco:

opinions thus far said:
AustinRC: 60-40
Crimson: 60-40
Overlord: 55-45
pewpewU: 55-45
MalwareDie: 55-45
Spam-arrows: 55-45
booshk: 55-45
No Cash: 50-50
Sveet: 50-50
DruggedFox: 50-50
Niko: 50-50
JBM: 50-50
2 60-40s, 5 55-45s, 5 50-50s

Average: 53.75-46.25
rounds to...55-45
:marth: vs. :jigglypuff:

opinions thus far said:
Reneblade: 60-40
MalwareDie: 55-45
pewpewU: 55-45
NoCash: 55-45
Sveet: 55-45
DruggedFox: 55-45
cablepuff: 53-47
JBM: 50-50
Overlord: 50-50
AustinRC: 45-55
booshk: 45-55
Spam-arrows: 45-55
BlisteringSpeed: 40-60
Niko: 40-60
1 60-40, 5 55-45s, 1 53-47, 2 50-50s, 3 45-55s, 2 40-60s

Average: 50.21-49.79
rounds to...50-50
NOTE: there seems to be absolutely no consensus on this match-up.
:marth: vs. :shiek:

opinions thus far said:
Spam-arrows: 45-55
Sveet: 45-55
JBM: 45-55
cablepuff: 43-57
DruggedFox: 40-60
Bob$: 40-60
booshk: 40-60
Crimson: 40-60
Rappster: 40-60
pewpewU: 40-60
AustinRC: 40-60
MalwareDie: 40-60
No Cash: 35-65
Niko: 35-65
3 45-55s, 1 43-57, 8 40-60s, 2 35-65s

Average: 40.57-59.43
rounds to...40-60
:marth: vs. :peach:

opinions thus far said:
AustinRC: 65-35
Crimson: 60-40
Armada: 60-40
pewpewU: 60-40
MalwareDie: 60-40
spam-arrows: 55-45
Sveet: 55-45
JBM: 55-45
1 65-35, 4 60-40s, 3 55-45s

Average: 58.75-41.25
rounds to...60-40
:marth: vs. :falcon:

opinions thus far said:
JBM: 55-45
Crimson: 50-50
spam-arrows: 50-50
cablepuff: 50-50
No Cash: 50-50
booshk: 50-50
pewpewU: 50-50
MalwareDie: 50-50
Sveet: 45-55
AustinRC: 45-55
Overlord: 45-55
1 55-45, 7 50-50s, 3 45-55s

Average: 49.09-50.9
rounds to...50-50
:marth: vs. :popo:

opinions thus far said:
Overlord: 60-40
pewpewU: 60-40
Crimson: 60-40
spam-arrows: 55-45
Sveet: 55-45
JBM: 55-45
MalwareDie: 55-45
AustinRC: 45-55
3 60-40s, 4 55-45s, 1 45-55

Average: 55.625-44.375
rounds to...55-45
:marth: vs. :ganondorf:

opinions thus far said:
Sveet: 60-40
JBM: 55-45
Kage: 55-45
Crimson: 55-45
MalwareDie: 55-45
pewpewU: 55-45
AustinRC: 50-50
Overlord: 50-50
spam-arrows: 50-50
1 60-40, 5 55-45s, 3 50-50s

Average: 53.89-46.11
rounds to...55-45
:marth: vs. :samus:

opinions thus far said:
No Cash: 70-30
Crimson: 65-35
pewpewU: 65-35
AustinRC: 65-35
spam-arrows: 60-40
Sveet: 60-40
JBM: 60-40
HugS: 60-40
MalwareDie: 60-40
1 70-30, 3 65-35s, 5 60-40s

Average: 62.78-37.22
rounds to...erm 65-35 barely; more accurately 62.5-37.5
:marth: vs. :drmario:

opinions thus far said:
MalwareDie: 65-35
pewpewU: 65-35
No Cash: 65-35
Crimson: 62.5-37.5
spam-arrows: 60-40
Sveet: 60-40
JBM: 60-40
AustinRC: 60-40
3 65-35s, 1 62.5-37.5, 4 60-40s

Average: 62.19-37.81
rounds to...erm 60-40 barely; more accurately 62.5-37.5
:marth: vs. :mario2:

opinions thus far said:
pewpewU: 65-35
Crimson: 62.5-37.5
Overlord: 60-40
Bob$: 60-40
AustinRC: 60-40
MalwareDie: 60-40
spam-arrows: 55-45
Sveet: 55-45
1 65-35, 1 62.5-37.5, 4 60-40s, 2 55-45s

Average: 59.69-40.31
rounds to...60-40
:marth: vs. :pikachu2:

opinions thus far said:
Sveet: 65-35
pewpewU: 62.5-37.5
MalwareDie: 60-40
Spam-arrows: 57.5-42.5
AustinRC: 55-45
Crimson: 55-45
JBM: 55-45
1 65-35, 1 62.5-37.5, 1 60-40, 1 57.5-42.5, 3 55-45s

Average: 58.57-41.43
rounds to...60-40
NOTE: there seems to be very little consensus on this one
:marth: vs. :luigi2:

opinions thus far said:
Sveet: 70-30
AustinRC: 65-35
MalwareDie: 65-35
Overlord: 65-35
Crimson: 60-40
pewpewU: 60-40
spam-arrows: 55-45
1 70-30, 3 65-35s, 2 60-40s, 1 55-45

Average: 62.86-37.14
rounds to...65-35 barely; more accurately 62.5-37.5
:marth: vs. :dk2:

opinions thus far said:
Crimson: 70-30
Sveet: 65-35
AustinRC: 65-35
MalwareDie: 65-35
spam-arrows: 60-40
pewpewU: 60-40
1 70-30, 3 65-35s, 2 60-40s

Average: 64.17-35.83
rounds to...65-35
:marth: vs. :link2:

opinions thus far said:
AustinRC: 70-30
Sveet: 60-40
MalwareDie: 60-40
Overlord: 55-45
Crimson: 55-45
spam-arrows: 55-45
pewpewU: 55-45
1 70-30, 2 60-40s, 4 55-45s

Average: 58.57-41.43
rounds to...60-40
:marth: vs. :zelda:

opinions thus far said:
Crimson: 70-30
MalwareDie: 70-30
Overlord: 65-35
Sveet: 60-40
2 70-30s, 1 65-35, 1 60-40

Average: 66.25-33.75
rounds to...65-35
:marth: vs. :mewtwo:

opinions thus far said:
MalwareDie: 75-25
Crimson: 70-30
Overlord: 70-30
Sveet: 65-35
1 75-25, 2 70-30s, 1 65-35

Average: 70-30
rounds to...70-30
:marth: vs. :younglinkmelee:

opinions thus far said:
AustinRC: 65-35
Crimson: 65-35
Sveet: 65-35
spam-arrows: 62.5-37.5
pewpewU: 60-40
MalwareDie: 55-45
3 65-35, 1 62.5-37.5, 1 60-40, 1 55-45

Average: 62.08-37.92
rounds to...60-40 barely; more accurately 62.5-37.5
:marth: vs. :roymelee:

opinions thus far said:
Crimson: 75-25
MalwareDie: 70-30
Sveet: 60-40
1 75-25, 1 70-30, 1 60-40

Average: 68.33-31.67
rounds to...70-30
:marth: vs. :gw:

opinions thus far said:
Crimson: 75-25
MalwareDie: 70-30
Sveet: 65-35
1 75-25, 1 70-30, 1 65-35

Average: 70-30
rounds to...70-30
:marth: vs. :yoshi2:

opinions thus far said:
Crimson: 70-30
MalwareDie: 65-35
Sveet: 60-40
1 70-30, 1 65-35, 1 60-40

Average: 65-35
rounds to...65-35
:marth: vs. :bowser2:

opinions thus far said:
Crimson: 100-0
MalwareDie: 80-20
Sveet: 80-20
1 100-0, 2 80-20s

Average: 86.67-13.33
rounds to...85-15
:marth: vs. :pichu:

opinions thus far said:
Crimson: 85-15
MalwareDie: 75-25
Sveet: 75-25
1 85-15, 2 75-25s

Average: 78.33-21.67
rounds to...80-20
:marth: vs. :ness2:

opinions thus far said:
Crimson: 85-15
MalwareDie: 80-20
Sveet: 80-20
1 85-15, 2 80-20s

Average: 81.67-18.33
rounds to...80-20
:marth: vs. :kirby2:

opinions thus far said:
MalwareDie: 80-20
Crimson: 75-25
Sveet: 65-35
1 80-20, 1 75-25, 1 65-35

Average: 73.33-26.67
rounds to...75-25

AVERAGES ROUNDED:

:marth: vs. :fox: 50-50
:marth: vs. :falco: 55-45
:marth: vs. :jigglypuff: 50-50 note: very little consensus
:marth: vs. :shiek: 40-60
:marth: vs. :peach: 60-40
:marth: vs. :falcon: 50-50
:marth: vs. :popo: 55-45
:marth: vs. :ganondorf: 55-45
:marth: vs. :samus: 65-35 barely; more accurately 62.5-37.5
:marth: vs. :drmario: 65-35 barely; more accurately 62.5-37.5
:marth: vs. :mario2: 60-40
:marth: vs. :pikachu2: 60-40 note: very little consensus
:marth: vs. :luigi2: 65-35 barely; more accurately 62.5-37.5
:marth: vs. :dk2: 65-35
:marth: vs. :link2: 60-40
:marth: vs. :zelda: 65-35
:marth: vs. :mewtwo: 70-30
:marth: vs. :younglinkmelee: 60-40 barely; more accurately 62.5-37.5
:marth: vs. :roymelee: 70-30
:marth: vs. :gw: 70-30
:marth: vs. :yoshi2: 65-35
:marth: vs. :bowser2: 85-15
:marth: vs. :pichu: 80-20
:marth: vs. :ness2: 80-20
:marth: vs. :kirby2: 75-25

It should be really easy for me to update this from here on out so keep opinions coming. Note that the low tier matchups have small sample sizes; giving opinions on them can get us a more accurate number. I think a bunch of really knowledgeable people haven't given their full lists either (Bob$ and Diakonos!) so that'd be great.

This took a ****-ton of time lol. <3 t3h icy :)
 

Divinokage

Smash Legend
Joined
Aug 6, 2006
Messages
16,250
Location
Montreal, Quebec
So... on average, Marth mains think Mario is harder than Doc? is that right?
It just goes to show that some people just post randomly their ideas of a match-up when they haven't played it enough to know everything. Just that example you pointed out is good enough to show this. lol.
 

otg

Smash Master
Joined
Jul 9, 2007
Messages
4,489
Location
On my 5th 4 Loko and still ****** you.
It just goes to show that some people just post randomly their ideas of a match-up when they haven't played it enough to know everything. Just that example you pointed out is good enough to show this. lol.
Yeah so true. I guarantee a large majority of the people posting their opinions on matchups here haven't played any of them outside of the top tier more then a handful of times ever.
 

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
That's why you never see me posting any advice on matchups or anything really, because I haven't even made it out of pools at a national yet. I have a lot of good ideas on matchups and I'm PRETTY sure on a lot of my research and experience, but I haven't proved I do yet.
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
Location
Atlanta
@TheCrimsonBlur

Another opinion for G&W:

It's seriously almost 100-0. I'm not saying this because I'm inexperienced, I'm saying this because I've played G&W a lot. I mean, just to not sound entirely bashing, let's say my opinion is 90-10... I'm feeling rather generous.

I used to think this was far more even... then I tried something: standing there. Standing there ***** G&W so much, believe it or not. You can just shield his laggy moves without fear of being punished, grab a lot, and poke at him with fairs and downtilts. You never have to approach ever. You shouldn't even really be doing much besides grabbing and shielding. After I started doing this, I literally caused my training partner to quit lose interest in G&W, who was previously his low tier main. I don't think he's played me with G&W since then. It's so pathetic, and I'm really not oversimplifying... G&W simply can't do anything. The best you can do is hope the marth fsmashes a lot and just dash attack clank with his sword xDD It beats marths who at least think they can win by fsmashing.

Also, I think marth falcon is 55:45.
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
Location
Atlanta
I actually prefer fighting falcon on FD =]

Also, if what you say is the case. If falcon bans first:

Falcon bans FoD, Marth bans FD and DL, falcon either picks YS or battlefield.

If marth bans first:

Marth bans FD, falcon bans FoD and YS, marth bans DL.

Sounds like either way it goes to a neutral stage, though once again I think marth beats falcon on FD.
 
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