Benjamin Linus: I just took 5th at a PA tourney two weeks back and I recently took 3rd at an NJ tourney. I don't like to bring up my tourney results, but you challenged me so there it is.
You question my tourney experience? What have you done in tournies? This is why I don't like to bring up that aspect in debates. I feel like if your points are valid then you can debate freely regardless of what your tournament record is. But if you want to play it that way, you need to make sure your tournament record holds up too. Otherwise you really shouldn't bring it up.
Choose your words carefully next time. The way you worded your post honestly made me quite angry and I'm resisting the urge to flame the hell out of you.
Snake and Marth have pretty equal range actually. Marth's d-tilt outranges all of Snakes moves except the second hit of the f-tilt. Other then that all their ground moves are virtually equal in range. Dancing Blade is safe if you know what you are doing. If they shield the first hit then you need to stop doing the attack. If they tend to roll after they block then Marth can roll away to avoid retaliation.
If people are using attacks with SA on them to stuff your DB then you are getting far too predictable and just spamming it all day. Mix-up your approach and don't get predictable.
I said in my original analysis that fairs are not wise vs Snake so that point you made about them is invalid as I already established that Marth has to play a ground game vs Snake. If Snake abuses Snake dashing Marth can use any attack to knock Snake out of the U-smash part of it or he can counter. But the Snake dash itself doesn't even do much damage. It's just annoying.
The main thing that makes it 6/4 is Snake's weight and his killing power. But Marth does a whole lot better vs Snake then the majority of the cast. Snake is juggle bait vs Marth and it's easy to spike him or harrass his recovery when he is close to the stage. Vs Sanke you can't just run up to him and spam Dancing Blade. You will get merked. You have to play patient and rely more on d-tilt and know when to punish.
And I'm starting to agree on the Marth vs Sheik match-up.
im sorry for questioning your tourney record. i don't know if you know but we have met before and i know your an established player. i just dont agree with your opinion on the match up and it frustrated me.
Again the point about down tilt may be true but i find it almost impossible to play a ground game with snake. You seemed to brush snake dashing off like it isnt one of the main methods of control snakes use. snake dashing not only lobs you into the position in the air that snakes thrive off but also makes it impossible for you to use any of the few attacks you outrange or prioritize him with.
The other reason a ground game is hard to play is because snake doesnt have to approach you. for a while i was assuming that snake had bad stages and then i realized his 2 worst stages are counter picks only. i believe those stages are rainbow cruise and Brinstar. On ever other stage snake can camp the hell outta of you with granades c4 and nikita. this makes approaching cut down to nearly only short hopped arials or a quick dancing blade which is like a cat tryna scratch an over-weight elephant with a flying recovery lol.
im not saying this match up is impossible but i think with the exception of snakes gimpable recovery marth has very few things he can do against snake. therefore the match up should be 7-3.
now aside from snake there were a few other character match ups that i disagree with.
Bowser - 6:4 Marth
Captain Falcon - 7:3 Marth
Charizard - 6:4 Marth
Diddy Kong - 6:4 Marth
Donkey Kong - 6:4 Marth
Falco - 5:5 Even
Fox - 5:5 Even
Game & Watch - 6:4 Marth
Ganondorf - 8:2 Marth
Ice Climbers - 6:4 Marth
Ike - 6:4 Marth
Ivysaur - 7:3 Marth
Jigglypuff - 7:3 Marth
King Dedede- 5:5 Even
Kirby- 7:3 Marth
Link- 6:4 Marth
Lucario - 6:4 Marth
Lucas - 7:3 Marth
Luigi - 6:4 Marth
Mario - 7:3 Marth
Marth - 5:5 Mirror Match
Meta Knight- 5:5 Even
Ness - 8:2 Marth
Peach - 7:3 Marth
Pikachu - 6:4 Marth
Pikman & Olimar - 5:5 Even
Pit - 6:4 Marth
R.O.B. - 5:5 Even
Samus - 6:4 Marth
Sheik - 5:5 Even
Snake - 6:4 Snake
Sonic - 7:3 Marth
Squirtle - 7:3 Marth
Toon Link - 5:5 Even
Wario - 6:4 Marth
Wolf- 6:4 Marth
Yoshi - 7:3 Marth
Zelda - 6:4 Marth
Zero Suit Samus - 6:4 Marth
the match ups i have bolded i believe are only slightly wrong and the match up i bolded and underlined i believe is off by 2 points. ill briefly say my opinion and you tell me if i am wrong or should explain myself further.
DK: DK v marth cannot be marths advantage for a few reasons. DK's bair and ftilt which are his best approaching moves out range marth. Marth has a hard time playing DK on the ground as well due to ground pound and DK's up tilt. maybe its because im playing some of the best DK's in the US but i find it very hard do much against DK. DK also Kills marth
very early and his recovery is hard to spike, due to the hits and marths awkward dair. 6-4 DK
Fox: fox actually has a hard time against marth. fairs completely outspace his new terrible approach game. his laser spamming has been incredibly nerfed so doing that would be risky for him. Marth has infinites on him on the stages with walls and marth can edge gaurd him almost as well as he did in melee. 6-4 marth
De3: can spam and outspace marth. has ******** edgeguards and gimps on everyone in the game. playing him on the ground is dangerous because misspacing once can result in receiving 20 damage. Marth usually can't be chain grabbed by De3 if the marth times a sidestep well but according to jman and m2k if you use X to grab instead its easier for De3 to grab and it comes out faster making it inescapable by marth. 6-4 De3
ivysaur: he can get gimped by almost everyone in the game but he also has a good projectile and a neutral B that can rack up 15 damage per time it hits you depending on how good your DI is. ivy has good kill moves and is pretty mobile on the ground. i think this match up is 6-4 instead of 7-3 for marth.
Kirby: kirby can combo and get in little hits in between marths moves. kirbys spike works wonders and can gimp virtually anyone in the game. DB ***** him but he can still hold his own if played smart. not to mention kirby can kill much better with hammer and shield dropped fsmash. 6-4 marth
Lucario: Lucario can spam and gimp marth off the edge. lucario's aura has either just as much spacing as marths or slightly less to the battle is often anyones game. DB is risky for approaching with because lucario's dodge is fast and long. better players will often shield the first 2 hits but even when i predict the roll afterwards they just roll again and i can't punish them. 5-5 even.
luigi: he combos well and his recovery is ********. Luigi can recover from just about anywhere in the game. he is gimpable however not most of the time because they will save their jump with the tornado and it has alot of priority. luigi's bair has good range and his tornado can approach the DB and have no lag after the DB stops him. Luigi can also kill early with Fsmashes and shield dropped upsmashes. 5-5 even
Yoshi: maybe is because i played a really good yoshi but this match up is not that much in marths favor. yoshi can spam eggs and force marth to approach and safetly roll away. yoshi also gets under marth well with his dash attack. Yoshi can also somewhat combo marth and can space up smashes and fsmashes that rival marths ground moves or aerial moves. 6-4 marth
and last but definitely not least
Zamus: Zero suit is beast. she is very fast and has so many ways to punish any mistakes marth makes. under him she fuucks him up with her up b and up smash. on the ground she will mix up her charge B dash attacks and up tilts. Zamus has nearly no lag if used correctly. i found it very hard to know when i could punish her. DB has really good spacing and works well but if you make a mistake and use it too early you may get hit with a charge B. this match up is at least 5-5 even or 6-4 zamus i need to play it a little more to find out.
Now as for my tourney experience. this is just a new account. i go to weeklies every week in nyc. i dont usually place well but i mean the nyc smash scene is pretty impressive. i would say i could beat most new people there but the veterans can all beat me consistantly.
ive only recently picked up marth and have been playing him non-stop in the month and a half i decided to main him. our conversation before is actually what made me choose him when you proved to me that he is high tier.
again sorry for questioning your tourney records, ive just heard little about you in the nj scene. right now the most popular are montage so i may have just not looked deep enough.