K-9 told me to look up Forte vs LOZR.
So I did.
I haven't done this in awhile but, hey why not.
Time for some patented Emblem Lord match-up analysis. For those of you who don't know what this is all about you are in for a treat.
Lets do it.
Heres is the link to the match-up.
Forte (MK) vs LOZR (Marth) - Animal Crossing
http://youtube.com/watch?v=2Bd_K_Wy1Vc
00:04 - Right off the bat we can see a huge error on LOZR's part. He full jumps over MK and then does a forward b that stalls him in the air. This isn't a smart move. He is just asking MK to **** his face.
00:06 - MK misses the grab and LOZR doesn't punish. Where was the fair, or the Dancing Blade or the Uair?
00:09 - D-throw to f-smash is NOT a true combo. LOZR learns this the hard way.
00:16 - Double jumping was a bad idea especially, double jumping backwards. When MK gets you into the air you want to hit solid ground quickly and generally try to get away from the edges of the stage and go for the center. LOZR paid the price here.
00:28 - You should never be getting hit by MK's finisher attack after an Uair chain. Anyone can airdodge.
00:34 - He could have countered this on reaction. He had more then enough time.
00:43 - Why did he counter again? MK missed the grab. If he was afraid he should have just rolled away since that would have been much safer.
01:01 - Don't try to hit MK out of glide attack. Just get out of his way and let him back on. Best case scenario is that your attack clanks with his. Worst case scenario is that you get hit and then die if your percent is high enough.
01:14 - What? No, seriously, what? Why? Why would you SH over MK and do a bair? There is no reason at all do something like that.
01:16 - Good shield pressure by MK. LOZR could have Dolphin Slashed at anytime to stop it though. Or just rolled away to stay safe.
01:20 - He dairs for no reason at all.
01:34 - Ok. He did nothing. MK was coming straight for him and he did nothing. He let MK hit him.
So from watching this match I noticed two things immediately. The first thing is that Forte is an extremely skilled player. Easily one of the best on the EC and probably one of the best in the country. The other thing I noticed was that LOZR is not as good as Forte. He is not on his level at all.
Great players will crush players of lesser skill. Now I don't know how good LOZR has gotten since this vid, but in this vid he is clearly not as good as Forte and I will also say that his Marth isn't that good either. This is nothing against him as a person of course, this is just going by what I saw. But then again maybe he just doesn't know how to play the match-up.
But going back to my match-up analysis we can see that the Marth player really isn't bringng out Marth's full potential. I saw alot of double jumping which is a bad idea vs MK. I saw alot of Bairs which isn't good to use in a SHFF since it's a bit laggy. I saw NO d-tilts, f-tilts and or Dancing Blade at all. I mean, Dancing Blade is hands down Marth's best move and if a Marth doesn't use it then there is something very wrong with how that Marth plays. I also don't think he used any double fairs in SH's either which are pivotal for creating walls.
Also LOZR didn't really zone MK at all and the few times he tried it was pretty sloppy. I would see nothing but fairs. Marth's zoning is more then that and if you don't believe me then check out the Marth strategies thread I made. Also he didn't use any smash attack other then f-smash which he spammed quite a bit and used at bad times. And his responses to many situations were poor. And he missed out on chances to punish MK.
No, no, I'm sorry K-9, but if you think this match proved that MK beats Marth you are sadly mistaken. Judging from these vids LOZR's Marth has quite a ways to go before it hits it's peak.