"oh no this champion does things!" is all I'm hearing dre <3
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Why? The mode is only missing Shaco and Anivia.It would be awful.
Can you please stop straw-manning everything I say, it's really disengenious."oh. no this champion does things!" is all I'm hearing dre <3
They're all champions designed by Ezreal.2010 game would also be fun.What's the point Shaya ? Is it to bring 2010 back ? If so why put Cait in it because iirc she was released after Ez.
Also the thing about Yasuo is that he can be op but his margin of error isn't that big. Not like, say, Thresh who can feed all game and still be relevant.
Sounds like all your options are good and healthy for the game. And will eventually lose to Ashe in the late game.Shaco is garbage (come at me).
But the lack of diversity is the main problem. As an ADC main, I literally have 6 options, and 3 or the 6 are literally just auto attack bots. Oh the joy.
The thing is that listing the things a champion does always makes them sound OP.Can you please stop straw-manning everything I say, it's really disengenious.
Life is loveThe thing is that listing the things a champion does always makes them sound OP.
For example, with a good ult, Poppy, a champion with %max health damage on an auto reset along with a combined movespeed and defense steroid AND a targeted gap closer that can stun, can become basically untouchable for several seconds. And when she dives the rest of the team doing this, likely picking up a couple of kills in the process, and her ult finally wears out, she still has massive damage reduction due to her passive, allowing her to pretty much lifesteal through the damage. Clearly the strongest champion in the game, right? A squishy team-reliant melee like Yasuo simply can't compare.
See what I mean? If you want to make the case that a champion is OP, you'll have to do more than simply list their strengths.
EDIT: Another shoutout to Dre, since this kind of sounds like him
There's a ton that goes into it, but yes low MMR is usually the reason for that. If you have a low MMR but keep up at least a 50% win rate, eventually the MMR will even itself out, and if you have a good win rate it will eventually go higher allowing for more gain on wins than loss on loses.Can someone explain to me how the LP system works? When I started playing in season 4 I was getting 20 Lp for a win and 10 for a loss, now I get 15-17 for a win and 18-19 for a loss. I'm guessing that means my rank is too high for my MMR.
I'm ok with him right now.Heimerdinger is OP as **** and I'm probably going to start banning him if he appears in anything more than 1 out of 20 games. I still haven't seen that ****er lose a game since his rework.
i think there's a guy on NA whose MMR is so low that he has challenger tier queue times in Bronze 5With your 60% win ratio you have rised your mmr way higher than the league you're in. So going on a losing streak won't alter it that much, unless you lose so much you go down to a 50ish win ratio.
It's like I had this friend in S3 that managed to get his mmr so low under bronze 5 that he was getting the reverse of you : win 12, lose 25. In bronze 5. Needless to say he stopped doing rankeds until s4.