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Got a question! Sheik Q&A & FAQ

BryE

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Zelda can turn into Sheik.
But Zelda and Sheik are two completely different characters. I can't just learn how to play one character and instinctively know how to play with the other one. I have to learn each character individually along with their matchups, strengths, and weaknesses.

Also, none of that "Shelda/Zeik" crap. I already think it's stupid enough that they even have three spots on the tier list for two seperate characters. I know Zelda and Sheik are "technically" one character, but they never had that sort of thing in Melee so I have no idea why Shelda/Zeik was added in Brawl tier list. lol
 

Zankoku

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It's because Zelda was absolutely worthless by comparison in Melee. Her kill power was completely redundant in the face of Sheik's decently powerful aerials and her superior edgeguarding ability. If you intentionally transformed in Melee, it was to make fun of the opponent.
 

phi1ny3

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It's because Zelda was absolutely worthless by comparison in Melee. Her kill power was completely redundant in the face of Sheik's decently powerful aerials and her superior edgeguarding ability. If you intentionally transformed in Melee, it was to make fun of the opponent.
^This.

The only time I've ever seen a remotely practical application to transform in Melee is if you know you don't have enough distance to recover with vanish and want at least some chance at recovering w/ Zelda lol. Even then, it usually doesn't work.
 

BRoomer
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my melee zelda is sexy~
LK is BROKE in that game.

Melee did Zelda/Sheik wrong; brawl does it a little better. Both characters have point where they clearly excel and others where they are lacking this time around. it IS beneficial to understand both characters because that zelda option can be an extremely powerful one.

while they are two different move sets it can become like ignoring a move because you don't see it as viable.

"Links arrows are bad, there is never a situation where I'd use it over the boomerang" This logic is very flawed and limiting.

I think in the next game they should make the transformation time shorter then you'd see a lot more people rocking out both characters irregardless of which one is "better"
 

Zankoku

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You can make transformation time shorter by playing Brawl from a USB drive, lol.
 

BRoomer
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lol

yeah I love hacked Wii's

But thats one of the issues at bigger tournaments there are Wiis where it takes extremely long to transform because the wii takes longer to read the disk.
 
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Sheik's chain hits every frame 2, so it's possible to get 30 chain hits in per second(not counting the time it takes to pull it out), it's just insanely difficult. Also it will all count as fresh because it only gets added to the decay chain once it ends(either get knocked out of it, or retract it yourself).
 

Zankoku

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7 8 9
4 5 6
1 2 3

Alternate between 2 and 3 really quickly. Or 3 and 6.
 

lil cj

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Ive been using Sheik for a while now (also used in Melee) and have been kicking a** lately on wifi (for practice) I would like to start using Sheik in tournaments and get to the next level, but Ive noticed there arent any in depth Sheik guides. So I just have a few questions about Sheik Im curious about:

What are her weaknesses?
What are her worst MUs?
Why is she so low on the tier list (She seems really good...upper mid tier to high tier material imo)
Is DACUS really important to use and is there a way to use it without any custom settings?
Are there any other top level players to watch and learn from? (Ive been watching Judo, Ankoku, Izaw, and Earth...all amazing)
Should Zelda be used at all? (I use Zelda alot...I know how to use her)
Last question...what character covers all of Sheik weakness?

Thanks in advance:)
 

Zankoku

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Weaknesses: She's incredibly light. Lighter than Marth, lighter than Peach, even slightly lighter than Zelda. She's also not the greatest in momentum canceling. This makes her really easy to kill with strong attacks, so it's important to avoid getting hit. Sheik also falls fast, making her vulnerable to abusive combos like Falco's chaingrab, Fox's utilt, Sheik's own ftilt, Squirtle's utilt, Kirby's utilt, and so on.

Worst Match-Ups: Pikachu and Ice Climbers.

Tier Placement: How many Sheik players do you see out there destroying tournaments? We're exactly where we belong unless someone (consistently) proves otherwise.

DACUS: It's pretty fast, and essential to certain match-ups (like Meta Knight and Pikachu), but not the first thing you'll want to focus on. You can DACUS with C-Stick and the A button, which involves putting your hand in form that can hit both the C-Down and A in quick succession (usually thumb on C-stick and index on A).

Top Players: Judo, Scary, Earth, and Cross are the best (proven) Sheik players currently. Tutu, <3, and Izaw are all also good watch from. Don't use me, I play inefficiently lol.

Zelda: Yes, but not in all match-ups.

Characters: Marth, Peach, Wario, or Diddy Kong are all decent alternates. Alternatively, you can run Sheik as a pocket counter, since she's quite good at that too.
 

Ripple

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thanks for mentioning me as a good sheik aisight :glare:
 

Zankoku

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How many tournaments have you gone to and played Sheik in, again? Maybe when you have more vids.
 

phi1ny3

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Weaknesses: She's incredibly light. Lighter than Marth, lighter than Peach, even slightly lighter than Zelda. She's also not the greatest in momentum canceling. This makes her really easy to kill with strong attacks, so it's important to avoid getting hit. Sheik also falls fast, making her vulnerable to abusive combos like Falco's chaingrab, Fox's utilt, Sheik's own ftilt, Squirtle's utilt, Kirby's utilt, and so on.

Worst Match-Ups: Pikachu and Ice Climbers.

Tier Placement: How many Sheik players do you see out there destroying tournaments? We're exactly where we belong unless someone (consistently) proves otherwise.

DACUS: It's pretty fast, and essential to certain match-ups (like Meta Knight and Pikachu), but not the first thing you'll want to focus on. You can DACUS with C-Stick and the A button, which involves putting your hand in form that can hit both the C-Down and A in quick succession (usually thumb on C-stick and index on A).

Top Players: Judo, Scary, Earth, and Cross are the best (proven) Sheik players currently. Tutu, <3, and Izaw are all also good watch from. Don't use me, I play inefficiently lol.

Zelda: Yes, but not in all match-ups.

Characters: Marth, Peach, Wario, or Diddy Kong are all decent alternates. Alternatively, you can run Sheik as a pocket counter, since she's quite good at that too.
1: I'd add Biggad to that list, I think he's probably the best EU Sheik I've seen (although really MU intensive), daiki is also decent to watch (esp. for the Olimar MU)

2: I personally think Lucario is good as a Sheik secondary as well as those others, he beats Pika, arguably beats/goes even w/ ICs (plus almost no ICs know how to CG him efficiently, which is stupid because it's really easy if they weren't so hell-bent on doing only bthrow -> dthrow lol), is pretty even against Marth, and beats Kirby (basically all of Sheik's hardest MUs). He's also extremely accessible if you're a smart player, not a lot of precision or tech skill needed for him besides B-reversals/ASC and FP shenanigans.
 

lil cj

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Weaknesses: She's incredibly light. Lighter than Marth, lighter than Peach, even slightly lighter than Zelda. She's also not the greatest in momentum canceling. This makes her really easy to kill with strong attacks, so it's important to avoid getting hit. Sheik also falls fast, making her vulnerable to abusive combos like Falco's chaingrab, Fox's utilt, Sheik's own ftilt, Squirtle's utilt, Kirby's utilt, and so on.

Worst Match-Ups: Pikachu and Ice Climbers.

Tier Placement: How many Sheik players do you see out there destroying tournaments? We're exactly where we belong unless someone (consistently) proves otherwise.

DACUS: It's pretty fast, and essential to certain match-ups (like Meta Knight and Pikachu), but not the first thing you'll want to focus on. You can DACUS with C-Stick and the A button, which involves putting your hand in form that can hit both the C-Down and A in quick succession (usually thumb on C-stick and index on A).

Top Players: Judo, Scary, Earth, and Cross are the best (proven) Sheik players currently. Tutu, <3, and Izaw are all also good watch from. Don't use me, I play inefficiently lol.

Zelda: Yes, but not in all match-ups.

Characters: Marth, Peach, Wario, or Diddy Kong are all decent alternates. Alternatively, you can run Sheik as a pocket counter, since she's quite good at that too.
Thank you so much!
I really appreciate it:)

1: I'd add Biggad to that list, I think he's probably the best EU Sheik I've seen (although really MU intensive), daiki is also decent to watch (esp. for the Olimar MU)

2: I personally think Lucario is good as a Sheik secondary, he beats Pika, arguably beats/goes even w/ ICs (plus almost no ICs know how to CG him efficiently, which is stupid because it's really easy if they weren't so hell-bent on doing only bthrow -> dthrow lol), is pretty even against Marth, and beats Kirby (basically all of Sheik's hardest MUs). He's also extremely accessible if you're a smart player, not a lot of precision or tech skill needed for him besides B-reversals/ASC and FP shenanigans.
Lucario...interesting

2 :awesome:

siis and a local.

17th and 3rd
Ripple your awesome dude!
Saw your most recent vids against Reflex's Pokemon Trainer and MJG's Toon Link.
Good stuff!
 

KuroganeHammer

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Why do I not use the chain more? :scared:
Is DACUS really important to use and is there a way to use it without any custom settings?
Should Zelda be used at all? (I use Zelda alot...I know how to use her)
DACUS is amazing, but it's very difficult to use because of how spacy you need to be. You can't just DACUS and think it'll hit, because it doesn't work that way.

DACUS out of grab releases are awesome though.

First thing to learn (I assume you've done so) is the ftilt lock, since that alone ***** certain characters so hard.

As for Zelda, I'd suggest only using her to KO.

Sheik doesn't have a killing problem if you manage your Ftilt perfectly, but matches don't work that way unfortunately.

/my2cents
 

Ripple

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Why does the chain sometimes curl around itself when you use it?

:phone:
 

KuroganeHammer

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I tried my best? ;_____;

The game has a weird physics engine when it comes to the chain.

I guess it's because it's so limp.
 

eveningninja

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As for F-Tilt lock, do I keep the control stick pressed to the side the whole time while pressing A or do I release the stick back to center between each press of A?
 

phi1ny3

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After awhile, you'll want to not have it all the way held, because if they DI inwards, you'll want to catch them back by reversing the ftilt, so at a certain point it's a good idea to hold it slightly away from neutral to continue the tilt.
 

eveningninja

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Well, if I'm holding the control stick, I'm always only holding it slightly away from neutral, but I'm talking about actually releasing the joystick and letting it return to neutral and then tapping it back out again, over and over, for every corresponding tap of the A button. Should I do that or just hold it out? I don't really know the "correct" protocol.
 

Judo777

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Well, if I'm holding the control stick, I'm always only holding it slightly away from neutral, but I'm talking about actually releasing the joystick and letting it return to neutral and then tapping it back out again, over and over, for every corresponding tap of the A button. Should I do that or just hold it out? I don't really know the "correct" protocol.
Well the big issue is i can see you accidentally fsmashing all the time cause repeatedly ftilting that quickly would be hard without inputting a smash.
 

eveningninja

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I see, that makes sense. I was kind of having that problem when I was trying it.

Also, should one simply press A once for each FTilt and not try to press it really fast (thereby causing some of the presses of A to not even do anything)?
 

stealth3654

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Can anyone remind me how the move decay list works? Like, if I fully stale my filt, then hit with fair, then hit with ftilt another time, will ftilt become fully stale again?
 

BRoomer
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no but it may as well be. I don't know the exact numbers...

but lets say the list looks like this

10 - 9 - 8 - 7 - 6 - 5 - 4 - 3 - 2 -1

for where ever a move is on the list you subtract that value. so even if you added one move second on the stack, you still have the 10, 8, 7 ,6, etc. effecting your ftilt. while it isn't fully decayed its still pretty close...
 

BryE

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Hey guys. I just have a small question.

Do you guys have a Sheik matchup chart somewhere? I have been looking around for one in the Sheik boards but I haven't found one. lol
 
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There's no need for one, since Sheik has 100-0 Mus with the entire cast except marth because hes broken and wins 70.

Also you can just use the main MU chart that's somewhere in the tactical discussion I believe.
 

phi1ny3

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Do we have ledgesnap/ledge data somewhere here? Also, is there data for chain snap? I'm trying to figure out how to maximize on low-risk edgeguarding, after noticing I could get an occasional invincible bair off the edge even when I tethered, when iirc you have less invincibility to work with when you tether (even once you've snapped to the ledge). Then again, I haven't really looked at tether data much lol
 
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