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Got a question! Sheik Q&A & FAQ

Judo777

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I'm curious does sheik have any aerial that can stuff or even trade with marth's upB cause i find it very hard to gimp marth and pikachu for that matter. I still think it would be a good idea to have a thread giving different methods to gimp each charcter.
 

Judo777

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the problem i have is that unless they are just so far away that they can barely make it back to the ledge they can generally use dancing blade to stall for a second and wait for my invincibilty frames to wear off.
 

choknater

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hm, true. then just get up and go back to the middle of the stage to charge needles :)

u dont ALWAYS have to edgeguard. but honestly marth's recovery is not nearly as good as some other characters, so u do have chances to edge guard him

at least try to shoot needles at him when hes parallel to the ground, to force him to air dodge, so then he recovers low, then u can edge hot

in sheik vs marth, having control of center stage is important, cuz both can damage each other pretty well. this is a fun aggressive matchup :)
 

Zankoku

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If Marth can barely make it back to the stage, edgehog, standing edge getup just before his up+B, turnaround dsmash him out of the air.

Otherwise, try running KDJ tech (edgehog ledgedrop nair to block him from the ledge).

Dancing Blade stall can only be done if he still has a second jump. If he does then you're better off tossing needles and just messing around with him because it'll be hard to properly predict when to edgehog him.
 

Zankoku

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You're dangling from just below the ledge. Marth's recovery involves going from below the ledge upward really quickly. Think about it.
 

Spelt

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yeah i think grabbing the ledge, hitting backwards and regrabbing with the chain would be more effective.
but still a chance of getting stage spiked if you don't grab onto the ledge fast enough, i guess.
 

saviorslegacy

My avater is not a Sheik avatar.
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*sinking catches a whiff of a guaranteed lock*
How so?
I'm curious does sheik have any aerial that can stuff or even trade with marth's upB cause i find it very hard to gimp marth and pikachu for that matter. I still think it would be a good idea to have a thread giving different methods to gimp each charcter.
When in doubt, throw your chain out.
Chainhogging isn't exactly amazing against Marth.
LMAO!
yeah i think grabbing the ledge, hitting backwards and regrabbing with the chain would be more effective.
but still a chance of getting stage spiked if you don't grab onto the ledge fast enough, i guess.
Wow, never thought I would see someone with the username "spelt".
 

Judo777

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yea the problem with repeated chain hog trick off the ledge is if you miss time it and marth swats you off the cliff you're likely to chain off stage and lose a stock.
 

saviorslegacy

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yea the problem with repeated chain hog trick off the ledge is if you miss time it and marth swats you off the cliff you're likely to chain off stage and lose a stock.
Not a Chain edge hog guard... a Chain guard.
Just run over to the ledge and toss it out. Dangle it down and try to lock him under the stage. He will try and break from it.
Sometimes he will DS away from the stage allowing you to hog and sometimes he will DS under the lip.

Chain guarding it really good against people who have to recover from below.


As for the running off..... just learn how to not do that. It isn't that hard. <,<
 

DeTa

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Not a Chain edge hog guard... a Chain guard.
Just run over to the ledge and toss it out. Dangle it down and try to lock him under the stage. He will try and break from it.
Sometimes he will DS away from the stage allowing you to hog and sometimes he will DS under the lip.

Chain guarding it really good against people who have to recover from below.


As for the running off..... just learn how to not do that. It isn't that hard. <,<
 

choknater

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tommy lee jones got this

lol i still chain hog against marth... but i try to go back to the ledge before he does the upb

actually id rather just do a normal edge hog
 

Judo777

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SL i was referring to what spelt was talking about. I actually do think that the chain works well here but not for preventing him from getting too the ledge. I have found it quite effective to use the sh-chain just close enough to knock them off the ledge because at that range they cant get up attack or counter your chain they have to go around it.
 

saviorslegacy

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saviors does that useless "LMAO" mean you actually think chainguarding works on marth?
No.. use you head.
I was laughing cuz I have tried the dangling thing before.. wasn't pretty.
I bet you can't even use Sheik. So why criticize?

ps I love that movie (the one with the Cheerleaders.) My fav part was when TLJ was buying pads. The look on his face was priceless.
tommy lee jones got this

lol i still chain hog against marth... but i try to go back to the ledge before he does the upb

actually id rather just do a normal edge hog
Then why bother touching the ledge when you can chain/charge Needle's?
SL i was referring to what spelt was talking about. I actually do think that the chain works well here but not for preventing him from getting too the ledge. I have found it quite effective to use the sh-chain just close enough to knock them off the ledge because at that range they cant get up attack or counter your chain they have to go around it.
ah k
 

choknater

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i wanna put him into a bad position by edge hogging right before i think hes gonna up-B

if i KNOW hes DEFINITELY gonna make it back, ill run to the middle/other side and charge
 

BRoomer
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marth is kinda hard to edge gaurd. nair beats upB(when it's on the way up, or so marths tell me) but he can stall really well between his dolphin slash and jumps and fair/ nair to force you away from/ off the edge.

I'm like choc, if I can't do anything I charge needles, but then again I charge needles unless I can't, lol.

Even if he'll land on stage when you are hogging you can bair him or reverse fair him off.

chain gaurding shouldn't really work, the marth should be sweet spoting the edge long before you can hit him. and again chain verus marth is rarely a good idea as far as preventing him from doing stuff.
 

SinkingHigher

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I don't really see why this is still going.

Ultimately Marth dies one of two ways: a proper KO or a gimp.

Unless you happen to be spaced perfectly for a gimp, don't bother.

Edgeguarding him will get you nowhere.
 

choknater

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i obliterated a marth on wifi today with shelda yayuhz

i have question for this thread:

Two things:

1. What responses does each character have against Sheik's AAA multi-jabs? Who can get out and attack Sheik?
2. What characters can get out of double jab -> grab? Or counter the double jab even if Sheik doesn't do anything after?

I'm wondering because I use Sheik's jabs a LOT for pressure and I don't know what characters can actually respond to the jabs, and I end up getting punished a lot for my lack of knowledge.
 

saviorslegacy

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i wanna put him into a bad position by edge hogging right before i think hes gonna up-B

if i KNOW hes DEFINITELY gonna make it back, ill run to the middle/other side and charge
Ah.. it was a misread on my part then.
i obliterated a marth on wifi today with shelda yayuhz

i have question for this thread:

Two things:

1. What responses does each character have against Sheik's AAA multi-jabs? Who can get out and attack Sheik?
2. What characters can get out of double jab -> grab? Or counter the double jab even if Sheik doesn't do anything after?

I'm wondering because I use Sheik's jabs a LOT for pressure and I don't know what characters can actually respond to the jabs, and I end up getting punished a lot for my lack of knowledge.
#1 I have never really done it that much. Light warned me in the past how F'd up it is since almost every character can punish it.
He said it was mainly good when used at the ledge. Other than that, stick with f-tilt.

#2 jab> jab> grab is legit on everyone last time I checked. Ankoku said that they have about 1 frame to do something and unless they have a move like Marth's DS you can combo into grab.
 

Judo777

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<3 i was testing with nair a while ago and i couldn't get it to trade. If it does that helps if he recovers low. Also with the chain i'm referring to just hanging the sh-chain off enough to knock him off the ledge if he stays there for too long, not to prevent him from grabbing the ledge. Its too far for him to get up attack or counter and his only options are to keep regrabbing the ledge or to go all the way around it either way he'll eat some dmg or possibly mess up and die. This is all as far as i know he might have a response i wasn't aware of.
 

DeTa

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I bet you can't even use Sheik. So why criticize?

ps I love that movie (the one with the Cheerleaders.) My fav part was when TLJ was buying pads. The look on his face was priceless.
Because Sihi told me to :)
And I can use Sheik, but probably not as well as the people who main her.
Also, glad you enjoyed that movie :D
 

BRoomer
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jab->short whatever:

you can sheild it. obviously your grab will beat that
You can do one or two frame attacks to get out, a lof of jabs and stuff
and invul/super armor moves on early frames, rock smash as well....

it's hit stun is percent dependant as well.

I go jab->short->jab->short->jab->short->ect. until they start to DI out, then I buffer a dash grab out of the crouch. people get out occationally with sheild, since I play a BT and fox I'll get jabbed out or rock smashed out occationally too.

But even still I do so much with that move jab->pivot grab is so so good, jab->piviot->jab is also a good mix up. espeacially on slower characters. I can get around snake more of the time before his jab comes out.

Sheik always has some safe option. I just wish I could run away after I cancle my jabs, you can't run backwards while crounching so you can to un crounch and then run >: ( So slow...


somehow that reminds me. B reversed needles on the ground are really good, it saves you the few frames of jumping and doesn't force you to be aerial. I do it a lot now a days when I am running from someone and the follow with their own dash I B reverse needles into their face, it is hard to react to and not espeacially since it isn't an option most people expect out of your full run.

I love needles, lol. My current tag (now with tap jump off) is "NeedL".
 

choknater

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hahahah yeah man, be reversed needles on the ground man! i've been talking about that for a while. it's the best way to shoot them, i almost never shoot out my charged needles without b-reversing them. it's fast and unexpected, unless the person has been playing u for a while and know that ur gonna shoot a projectile when u RUN AWAY.

and thanks savior i guess ill try to refrain on using it so much. i play too much wifi where it is viable lol
 

BRoomer
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Um... ZMT told me NEO uses sheik's nair against marth's upB successfully. Maybe he's using edge invul? I don't test marths off stage stregth often. I'm not trying to get stage spiked, lol.


BE REVERSED FOR LIFE!

http://www.youtube.com/watch?v=lFcmujjqUts
Hit boxes. Learn them ****it!
 

saviorslegacy

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Um... ZMT told me NEO uses sheik's nair against marth's upB successfully. Maybe he's using edge invul? I don't test marths off stage stregth often. I'm not trying to get stage spiked, lol.


BE REVERSED FOR LIFE!

http://www.youtube.com/watch?v=lFcmujjqUts
Hit boxes. Learn them ****it!
I knew about the Bair. lol (Cuz you told me.)

ps Nair second hit box (after the weak one)> DACUS= to legit
(do it to MK at 130%)

Bair (bottom foot)> DACUS= .. legit as far as I can tell
(do it to MK at 78%)

:EDIT:
Vanish catch from bottom platforms putting the foe on the top.
You can auto cancel the landing and buffer a duck to fall through. Then wait for a roll/w/e they wish to do. Punish with Nair no matter what.

:EDIT #2:
http://www.youtube.com/watch?v=AQrpbVIoYrw
 

Zankoku

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As I said, ledgehop nair. It's not quite as amazing as it was in Melee, and it's no longer a free auto-gimp, but it gets the job done. If you're too scared to go for it just edgehog standing getup turnaround dsmash, it works almost as well.
 

Charoo

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also remember that marth's recovery is mostly vertical. So, try to hit him horizontally. If he have no jump and he upb while you edge hogged him. IF you have enough time, instead of ledge hop back air, nair or whatever to punish his lag after upb, fair him instead (when he doesn't have a 2nd jump). It's more than enough to kill him usually.

Either hit him with the reverse fair (where they go behind you) or reverse urself with needle charge cancel then fair. Trust me, if you can land that over bair or nair then they will have a much harder chance of surviving since they be going horizontal instead of diagonal up.

This applies for other chars. too that can be punish like that. species up b, peach's up b, g&w up b and etc. Just works best on marth since it's easiest.

i know the marth match up so much haha since I play with havok, mikehaze, and bardull from socal.
 

choknater

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ahhh now we have a counter to falcon using falcon punch on the ledge, i havent been able to figure out a way around that but now i know :) thanks
 
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