tedeth
Smash Master
Scoot makes a good point that I can't help but agree with.
Thus a paradox occurs in scoots head.
Thus a paradox occurs in scoots head.
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Nah bro, it's like... impossible to get anywhere in a tourney with DK. D3 and MK auto-win against him.I actually agree with most of it.
Too low: dk
dks claim their planking is unbeatable atm.
I'd like to see proof of that cause it sounds pretty bull-**** to me.DK should be mega tier. planking is mega dumb.
G&W's planking can be beaten, you just need to learn how to do it, he has a frame of vulnerability iirc.Not to mention GnW. All depends on the char you are playing, against the char that is planking though. More of the cast struggles to break a decent plank, then to plank effectively themselves.
I won't even begin to whine about Luigi here.
-1 against MK, +1 against Snake and +41616416 against Falco = Pika is good.Pikachu is so overrated...
I'm aware that it isn't as good as Falco's lasers, lol.Unlike falcos lazers, Pikas neutral B leaves him too open for it to be viable at close range or when moving forward. Just remember that, its good but it's not special.
It's average, but Pika has lots of options in the air for both defense and offense.His air mobility isnt that good from what i can see.
Depends on the match-up, but G&W doesn't have a projectile to pressure opponents. That's the main difference in their "approaching" games.Also an approaching game always benefits a character, and whether it's "necessary" or not, it is a merit to have one. GaW has next to no approaching game anyway but I still think it's better than Pika's, and it's one of GaWs biggest problems.
Really? Lucario gets trashed on by everyone. Dedede has a bad match-up with Meta Knight and several hard counters. Zero Suit Samus is just a pretty average character overall, same with Toon Link.Perhaps others should move up a tier with Pika then him drop down, but it's more than just GaW. Most of the next tier down should be with Pika.
It's not just a letter tier either, its Top Tier and High Tier difference or whatever the titles were
Which suggests a pretty big difference.
Everyone below Pikachu has pretty glaring weaknesses, that's why they are in separate tiers. Zero Suit Samus isn't safe enough and can't deal with pressure, D3's large size and slow speed make him combo food and Toon Link/Lucario's lack of options. The only one you could really make a case for is G&W, as I said before.I can look at Pikas merits too but the fact is that's something those below him have too, and apart from his recoveries big range and generous options, the characters below him do a lot of that stuff better.
With the infinite legal/being used?I saw those 2 sets where the DK beat the D3.
So... DK can win on his counter-pick? He still loses to the opponent's CP and starters, so it doesn't really matter if he can avoid being grabbed on some stages.Depending on the stage it's not amazingly hard not to get grabbed.
Not really a valid comparison. ICs have horrendous grab range (well, range in general) and rely on Nana the ****** being alive for their infinites to work. Their infinites are also a lot harder to do, so you can't just quickly train up a pocket ICs for a specific match-up.IC's arent the best char are they?
It's not enough.But DK has bigger aerial range than most characters, and D3 is big and real easy for DK to play a legit keep away game. It looks this way in matches I see and it feels this way when I play.
I'm sure we'll find better things to do at Reloaded :3basically i still disagree with you and theres heaps of points against your support for Pika and you can talk to me about it at Reloaded if you feel so inclined.
He really doesn't. I'm not sure how you can still think the match-up is winnable after seeing how often Will gets grabbed.I see DKs ability to outspace D3 when he plays
DKs aerial range outdoes D3's grab range depending on stage and it feels like DK has the tools to keep D3 away when i play as well
D3s big size helps DK keepaway whereas IC's i'd imagine would be harder for DK to get the hit on whilst still retreating,
I mean you need to input the tilt while youre character is busy doing something else.What do you mean exactly?