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Smash Master
Thats why Im asking, works fine in training and on cpus...
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So it works because if they shield I can still grab them, and Jiggs doesnt Shine. So yay.training mode allows 1 frame of leeway; 1 frame that could be a shine or shield.
It might be able to combo. I know that u-throw -> drill -> u-tilt combos on her.On Jiggs can you uthrow dair and regrab at low percents? I tried this in training mode and on multiple CPU levels and it works, on them,I just dont trust that...
indeed. It's impractical to do though.Wait you can drill->drill spacies? I didn't realize it worked on them...
awesomeDrill can combo legit into dsmash lol. It's kinda good against falco by the ledge. o_O
Btw Strong Bad what is the frame count of the interval spanning the time you grab the ledge, and the time you can drop from the ledge? 8, right?
Also, me and SW recorded two Fox vs. Falco MM's and I put some filthy music over them. Please enjoy/critique.
http://www.youtube.com/watch?v=ZfY7C5uAwpY
http://www.youtube.com/watch?v=-5TeMN1vo98
exactly. You get the pointYEAH I think I inputted the dsmash too late :x dash attack is a good idea though, and the length of the move probably makes it easier to hit with if he up-B's higher up and could potentially mix up fastfall/no fastfall. I'll remember that <3
it's great if they think that you're gonna roll/sidestep and if they're too slow on the tech chase.So I'm tired of getting forced into a decision by techchasers (marth/falcon) to either sidestep or guess their next mixup (like them waiting for a grab or dashdance grab). How reliable a mixup is just running away after getting up?
thanks! definitely need to register dash attack in that situation. And yeah I really do. I don't have the habit of shining OOS after my opponent's shine when I'm getting shield pressured, so he'd keep doing deep aerials on my shield and when I tried to shine him OOS I'd get shined instead. Need to work on that.@ toph, 6:27 in the vid was another opportunity to use dash attack to cover his recovery.
Also, IMO you need more shine oos vs him.
edit: yo is that OoT mashup song MF doom rapping?
score, thanks bro ^__^Toph: Ledge grab animation is 8 frames for everyone but Link, 4 frames for Link.
score, thanks bro ^__^
Regrab never actually combos.It might be able to combo. I know that u-throw -> drill -> u-tilt combos on her.
The only problem is how far they can DI away from you because they are getting drilled in the air, which is what will make neither of those work on humans much.
I say much because David got it on M2K in a friendly, and on Hbox in that $1 tourney. Then it never worked again from what I saw
indeed. It's impractical to do though.
I had only watched the first set when I said that. It went away after you were warmed up. I couldn't tell how much was missed inputs.EWC (especially if you're watching the first set) you're probably seeing me flub movements from inputting too early, but just in case, can you timestamp some places in the videos where you think I'm hesitating?
I feel like you're just attacking your opponent all the time. Need to learn to back off sometimes.Drill can combo legit into dsmash lol. It's kinda good against falco by the ledge. o_O
Btw Strong Bad what is the frame count of the interval spanning the time you grab the ledge, and the time you can drop from the ledge? 8, right?
Also, me and SW recorded two Fox vs. Falco MM's and I put some filthy music over them. Please enjoy/critique.
http://www.youtube.com/watch?v=ZfY7C5uAwpY
http://www.youtube.com/watch?v=-5TeMN1vo98
You do drill > move that takes 7 framesi don't even understand how you'd use training mode to determine drill grab being a combo; it doesn't count grabs