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Just so you guys know, this last part was meant to be a joke.It also makes tech chasing easier. Why would you do something on reaction when it's guaranteed through pure reads, anyway?
ugh... now i'm confused. that's what i was thinking at first.SDI up and hope you have a jump.
also, if marth sdi's your shine away there is no possible followup besides shine->jump->sideb (which is actually a true combo on everyone who doesn't fall down from shine... THANKS SW!)
Yeah, I keep hearing about that too. He seems to have a lot of trouble with sheik and falcon though. Both BO10 and Diakonos told me that sion is like shiz apparently. I hope he decides to come to apex.Ill post the vids later tonight.
Also, sion is on the level of blunted object and dieslow apparently.
****, that's some sexual advice you got there. I appreciate it. I'm going to a smashfest for my birthday (which was yesterday), so I'm going to try out a lot of this vs weon-x (a falco player than I sometimes struggle with).EDIT: i didnt do everything the way i should have, so ill just tell you that vs good falcos, you need to maneuver around the platforms and look for openings. falco controls the ground, you dont want to be down there when control of the match is up for grabs. try to stay away from him and throw out lasers when you can. try to get shines in at low percents to knock him down and go from there. at higher percents shine and aerials work for knocking him down.
if he tries to go for shl grab, try to shine out of shield preemptively, its usually safe. they can catch on and double jump dair over you or something, although ive never actually seen a falco do this, they usually just start to wait until theyre more comfortable with going for the grab or do something else. another good thing to do if dash away from him when hes close with an shl in your direction and shield real quick so youre able to bair just in case he tries to go in with a grab, its pretty safe.
tech chase on platforms with dair if they tech. if they tech in the center just do a dair grab. if they tech on the side, do a dair, and be ready to immediately run off, do another dair and then grab, or dair shine, depending on whether or not they fell onto the stage or off the stage. on stages like dream land and battlefield, when you up throw they usually dont tech, so do uair. if they DI towards the ledge, run off shine or nair shine. if they DI off the platform towards the stage run off with a nair, then grab, or a uair if theyre close enough and then grab.
for anything else just look for what worked and what didnt in the matches. and watch eggz vs blunted too, eggz won their second set so you might pick up a couple things from him as well. i didnt watch it yet tho so idk. ill post the vids tomorrow
they might be able to DI to the point where you would have to run and do a jump cancel up smash, but at that percent it combos for sure. unless they cc like you said. although if you do manage to get an uair like that off, i would reccomend chaining as many nairs as you can, and if you chain them until samus is off the ledge do a shine to end it. the uair is a risk though.so i have a question. on my friend's samus, falling uair->usmash combos from 0% to around 15% or so. I know this can be easily CC'd out of if you react in time, but can it be DI'd away if you react slightly late? can it be jumped out of if samus just knows to do so?
i think its better to just get the ledge and be ready for the fantasm. as in, guess when hes going to do it and do a nair from the ledge. either that or stay on the ledge until right about when hes going to do it and ledgedash, then wait and do an ftilt. cuz if you do nair, sometimes he waits and hits you with the fantasm.here's mangos advice on edgeguarding falco: protect the stage, let him have the ledge. how this works is you stay closer to the center of the stage, covering all of his phantasm options, and force him to firebird onto the ledge.
once he's on the ledge you should be in a really good position if you can deal with his gay **** from the ledge. even if you can't punish his options directly from the ledge (ledgehop double laser like 90% of the time,) just focus on keeping yourself in a good position to cover his roll into the stage and get a grab/nair.
not worth it imo, many firebird angles are not susceptible to low ftilt and whiffing a ftilt means giving up your whole position advantage you gained by letting him have the ledge.@ edge gaurding falco
if he goes for the ledge just use downward tilted ftilt
oh huh thanks. the thing is i found this out by something like uthrow->uair techchase on the top platform of YS, so chaining nairs wouldn't have worked (I dont think i can FH nair in time to get to him before nair comes out). ill definitely do this if I land it on a flat area though.they might be able to DI to the point where you would have to run and do a jump cancel up smash, but at that percent it combos for sure. unless they cc like you said. although if you do manage to get an uair like that off, i would reccomend chaining as many nairs as you can, and if you chain them until samus is off the ledge do a shine to end it. the uair is a risk though.
Can you explain this bit a little more? So doing dair where they land covers all of the options on the platform? By "be ready to immediately run off, do another dair" do you mean like you push them off the platform by running or what?tech chase on platforms with dair if they tech. if they tech in the center just do a dair grab. if they tech on the side, do a dair, and be ready to immediately run off, do another dair and then grab, or dair shine, depending on whether or not they fell onto the stage or off the stage.
assume they are going to tech and time the jump and dair so it comes out right before they lose their invincibility frames. try to react and go towards where they teched, you dont have to move much as long as you do it from under the center of the platform. if they tech in place, you can grab after it, or turn around grab, whichever has to be done depending on what side you end up on, they may DI it a bit. almost every time youll get the grab. if they tech roll to the side of the platform you can hit them with the last part of the dair because itll take a lot of your dair time to reach them. it almost always knocks them off, unless they DI towards the paltform, so as soon as you do that dair, watch which way they go and be ready to run off and catch them with another dair then grab, or utilt. or shine if they reach the ground before you do, grabs usually better though, unless your fighting a peach or something.Can you explain this bit a little more? So doing dair where they land covers all of the options on the platform? By "be ready to immediately run off, do another dair" do you mean like you push them off the platform by running or what?
Lol, I probably only agree because its what the foxes im around do lol. I feel weird trying to edgeguard from the stage.i think its better to just get the ledge and be ready for the fantasm. as in, guess when hes going to do it and do a nair from the ledge. either that or stay on the ledge until right about when hes going to do it and ledgedash, then wait and do an ftilt. cuz if you do nair, sometimes he waits and hits you with the fantasm.
another thing to add is that if hes lasering you, just laser him and youll get more damage if youre good at it.
EDIT: oscar i want to play you with my falco, ive gotten really good against fox =D
cactuar/tag **** at it.they have their back turned to the edge to keep stage control then walk to edge>ftiltnot worth it imo, many firebird angles are not susceptible to low ftilt and whiffing a ftilt means giving up your whole position advantage you gained by letting him have the ledge.
if you can master it by recognizing all the firebird distances/angles he can use and which are beatable by ftilt it can be a really strong tool, but atm i think it's too hard to judge.
Reading it again it looks confusing.fox's flames dont start until like 1/3rd or 1/2 thru the charging animation
I wasn't going to. I was going to just make a troll post and be like, "LOL just do it noob", but I changed my mind.be nice and explain?
okay thanks, that's sort of what i figured. didnt know about the spacing for grabbing through shine though.I wasn't going to. I was going to just make a troll post and be like, "LOL just do it noob", but I changed my mind.
Many Sheiks screw up the regrab tech chase but they space the grab so that they can grab you through your Shine. Not literally, but what I mean is the Shine hitbox misses as the grab is coming out because they're late, and the hand nicks you before you can jump out (or as you are jumping out).
If you tech behind them, they can't get this kind of spacing without devoting time to a WD so if they try to grab even when they screwed up, it won't work and they get Shined, unless they blatantly call you for Shining and know they'll be late beforehand and DD grab or something. You also have the added bonus of making them turn around, which means they have to devote time to turning around. It's a small thing, but it's time they wouldn't have to devote if you simply teched in place with no DI.
Slight DIs so you give the illusion of landing behind her is also effective against bad tech chasers. I forget which one that one is. I'd imagine it's up + towards her but I don't know. Experiment and figure it out.
hahaha, yeahKnowing what stages work best for you is skill in itself lol
thanks! I saw them. Good workunknown - here are the vids. kind of slow in the start but they get better lol.
http://www.smashboards.com/showthread.php?t=276960
fox doesn't need a partner in teams.can somebody give me advice on using fox supportively in teams?
Yeah, taking the ledge is definitely better. If falco gets the ledge, then if he knows how to WD from the ledge, then he's pretty much homefree. He has like potentially 14 frames of invincibility after the WD from the ledge, so there's a lot of room for error. If they laser from the ledge all the time, then that's a different story I guess.i think its better to just get the ledge and be ready for the fantasm. as in, guess when hes going to do it and do a nair from the ledge. either that or stay on the ledge until right about when hes going to do it and ledgedash, then wait and do an ftilt. cuz if you do nair, sometimes he waits and hits you with the fantasm.
another thing to add is that if hes lasering you, just laser him and youll get more damage if youre good at it.
EDIT: oscar i want to play you with my falco, ive gotten really good against fox =D