CanISmash
Smash Lord
you can know through trial and error and understand things....
remembering numbers is stupid.. it just makes you play theory smash.
remembering numbers is stupid.. it just makes you play theory smash.
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If that's the entirety of your skill and the way you play the game, sure it's not gonna be overly helpful, but it's by no means "stupid."you can know through trial and error and understand things....
remembering numbers is stupid.. it just makes you play theory smash.
theres not reason not toread this potsThere's no reason not to know your frames.
Only foxes head is invincible. Plus it doesnt seem like a good idea since he'll probably just shoot another one >_>;So I just discovered that you can dodge low Falco lasers by upsmashing over them.
Useful? Perhaps not. Amusing? Absolutely.
calm yo nuts. I was on his account and i couldnt find a way to +1 his post count so i posted that >_>I don't even understand the people of this website anymore.
I agree...you can know through trial and error and understand things....
remembering numbers is stupid.. it just makes you play theory smash.
Knowing frame data can help you and its probably better to know it...Knowing the numbers is definitely NOT bad.
After you play the game enough and you know that say, fox's nair takes 4 frames to come out. You might not be able to count each one of those frames, but you know how long that is from experience.
Then when you need to learn something new, say you have to wait 3 frames between a button press, you know that its slightly faster than fox's nair. Your eyes might not know what a frame is, but your brain and your fingers both know and you can use it to your advantage.
Also, if you don't know what frame it is on, you can simply change the timing by one frame each time. I did this when learning samus' uair platform cancel. I had no idea where i was supposed to do it, but I just changed the timing up by 1 frame each time until i got it, then i had to work that frame timing into my muscle memory.
If your randomly guessing you probably don't have any experience with anything similiar to the technique to begin with..Yes but numbers help *me* learn a new technique fairly fast (~5 min) so that i'm not randomly guessing until i can get it right 20 times in a row.
How I learn a new technique:
1. slow it down so i know the button sequence (ei, downb left up right(cstick))
2. add in the (general) numeric timings (downb (wait 2) left (4) up (1) rightcstick)
3. practice using the timings
I think its absolutely necessary to know frame data to be halfway decent....
Are you indicating that only a few can be halfway decent?Yes but numbers help *me*
i am not following 1 bit.Knowing the numbers is definitely NOT bad.
After you play the game enough and you know that say, fox's nair takes 4 frames to come out. You might not be able to count each one of those frames, but you know how long that is from experience.
Then when you need to learn something new, say you have to wait 3 frames between a button press, you know that its slightly faster than fox's nair. Your eyes might not know what a frame is, but your brain and your fingers both know and you can use it to your advantage.
Also, if you don't know what frame it is on, you can simply change the timing by one frame each time. I did this when learning samus' uair platform cancel. I had no idea where i was supposed to do it, but I just changed the timing up by 1 frame each time until i got it, then i had to work that frame timing into my muscle memory.
This works if you Dash Grab after the waveshine.So..last night in fox dittos
i nair waveshine grabbed the other fox
he didn't cc
i think raynex has explained this before, but i don't remember what/why thats possible
anyone?
this. lmao.I lol'ed when you randomly started waveshining and then fsmashed him. Hahaha.
Ahahaha.Just u-throw shine u-smash u-throw u-throw nair jab u-throw u-tilt nair shine u-smash.
God you people are so stupid.