Okay, I wont be able to stick around for long, but I did have a chance to try a few things. Here's my first impression of those changes (I DL'd pac 3):
1. SHL: I tried it out and it feels sort of weird. I'm not sure if its the way Brawl deals with shorthops or anything, but it doesnt feel as "fluent" as its Melee counterpart. Maybe I just need to get used to the feeling and timing...
2. FHTL: Its very similar to Melee's, but the third shot doesnt come out as easily. Its doable, but a bit more difficult to Melee Falco's FHTL. The rate of fire for the lasers would probably have to be sped up a little to replicate it, but its fine otherwise.
3. Utilt: I didnt notice much of a difference. It still seemed pretty quick.
4. Down Throw?: It may just be me, but it feels like the Dthrow's angle was raised (was this also included in pac 3, Shanus?). I had someone DI down and away with Wolf and they still managed to be regrabbed after a certain percentage, re-creating his CG in a way. I'm going to try this out with other heavies to verify this and everything else after I get back from an errand.
1. SHL: I tried it out and it feels sort of weird. I'm not sure if its the way Brawl deals with shorthops or anything, but it doesnt feel as "fluent" as its Melee counterpart. Maybe I just need to get used to the feeling and timing...
2. FHTL: Its very similar to Melee's, but the third shot doesnt come out as easily. Its doable, but a bit more difficult to Melee Falco's FHTL. The rate of fire for the lasers would probably have to be sped up a little to replicate it, but its fine otherwise.
3. Utilt: I didnt notice much of a difference. It still seemed pretty quick.
4. Down Throw?: It may just be me, but it feels like the Dthrow's angle was raised (was this also included in pac 3, Shanus?). I had someone DI down and away with Wolf and they still managed to be regrabbed after a certain percentage, re-creating his CG in a way. I'm going to try this out with other heavies to verify this and everything else after I get back from an errand.