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Q&A Doc General Discussion: Ask and ye shall receive ft. otg and Shroomed!

Desh

Smash Ace
Joined
Dec 9, 2007
Messages
807
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CanadiaVille
You dont need to jump.
If you hold r/l slightly .(Not light sheild, but you can do normal sheild without pressing the trigger down all the way)
You can just jump and then press it down completely to do the wave dash =/

so its like
semi pressed shield trigger >jump> push trigger fully down to air dodge from the jump. :p

You dont need to press the trigger> jump> press it again. but it also works.
 

Desh

Smash Ace
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Dec 9, 2007
Messages
807
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CanadiaVille
Word word.
Man I need to install AIM on this computer.Got a new one and I've been too lazy to install all my crap -_-
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
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Mos Eisley
wd oos with one button is harder than two and since i only use L i can give a little advice:

its entirely mental, dont think of it as "i have to let the l button go, then wavedash" becuase that makes it harder imo

what i findreally easy is to remember that the jump will cancel the shield and the airdode will register teh wavedash. I know i just repeated waht everyone knows lol but really its entirely mental, if you think of it as "let go of l, jump, airdodge" its really hard and im sure thats what messes people up

if you think of it as "jump, let go of L, hit L again" its much easier. I dunno thats just something i;ve found although it may SEEM obviousto people who have been doing it forever.
 

Dogysamich

The Designated Hype Man!
BRoomer
Joined
Jul 3, 2002
Messages
6,140
Location
Warner Robins, Georgia
I finding that wavedashing out of shield is a really crucial tactic using doc Mario. And you fake out so many people with it because they think you're vulnerable to get grabbed or they expect you to shield roll. It's kinda tough to adjust since I've been shielding and wavedashing with the "R" button.
oh man my bad, I completely overlooked this.

Yeah, I use nothing but R myself.

I will say that honestly, it comes down to whatever is comfortable for you. I know people who do all sorts of crazy stuff for WD OoS (just like everything else).

It really is "a mental thing" i guess. It just takes a lil work. Practice just jumping out of shield and atleast airdodging in a direction, then slowly work so that you re-press r faster after you jump.

That's about the best advice I could tell you for how you wanna go about it.
lol you can wavedash oos with one button.
Just sayin.
And since we're talkin about "dumb ways to WD OoS"

how bout, jump OoS w/ c-stick + r? :p


 

Desh

Smash Ace
Joined
Dec 9, 2007
Messages
807
Location
CanadiaVille
Oh ****.
Im trying that.
XD

You would think jumping oos with cstick would give some sort of perk. Just like rolling w/ cstick =/
 

ArcNatural

Banned ( ∫x, δx Points)
Joined
Jul 19, 2006
Messages
2,964
Location
Boston, MA
Oh ****.
Im trying that.
XD

You would think jumping oos with cstick would give some sort of perk. Just like rolling w/ cstick =/
It does, I'm pretty sure it buffers so you jump out the first possible frame, plus if you double tap it you will sh up and immediately upair (if your not still in stun).

Even if it doesn't buffer you can still tap it twice really fast OoS to upair that way you never accidentally shieldstun grab instead of an upair again.
 

Desh

Smash Ace
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Messages
807
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CanadiaVille
O_o...it does buffer? Win! I wasn't sure if it did. Thank you =] .
This is usefull for my spacies tooooo =3 ^_^
 

Dogysamich

The Designated Hype Man!
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Oh ****.
Im trying that.
XD

You would think jumping oos with cstick would give some sort of perk. Just like rolling w/ cstick =/
It does, I'm pretty sure it buffers so you jump out the first possible frame, plus if you double tap it you will sh up and immediately upair (if your not still in stun).

Even if it doesn't buffer you can still tap it twice really fast OoS to upair that way you never accidentally shieldstun grab instead of an upair again.
This.

I actually use c-stick jump to Sh u.air OoS.

Ganon style.
 

TresChikon

Smash Lord
Joined
Jun 25, 2009
Messages
1,730
Location
@ the barnyard
It does, I'm pretty sure it buffers so you jump out the first possible frame, plus if you double tap it you will sh up and immediately upair (if your not still in stun).

Even if it doesn't buffer you can still tap it twice really fast OoS to upair that way you never accidentally shieldstun grab instead of an upair again.
If you do it really REALLY FAST, you'll upsmash OoS
 

VGmasta

Smash Lord
Joined
Apr 6, 2008
Messages
1,252
Location
West Palm Beach, FL + the Doc Boards!!
lol you can wavedash oos with one button.
Just sayin.
Yeah, I tried wavedashing OoS with just "R" first, but that's actually felt harder in my opinion. I've been practicing the technique for about a week now and realize that it is a mental thing. I find it much easier to accomplish when I shield with "L". As long as I jump to cancel shield, the rest falls into to place. I'm sure eventually it will be as easy as pressing one button!
:)
 

Dogysamich

The Designated Hype Man!
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I f***ing hate doc's nair. I dont know why people think having a nair that gets stronger is a good thing. Mario's nair is so much better.

I mean, maybe if Doc's nair was like links in that IT STAYS OUT FOR 7 YEARS it would work out, but it doesnt. So most of the time when you hit people with it you're going to hit them with the weak part of it. Unless you just love jumping around with your foot out.
 

Desh

Smash Ace
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807
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CanadiaVille
Lol, its just harder to land the endin part of the nair, because it means you need to do the nair days before you're anywhere near what you're trying to hit. So its pretty easy to avoid/sheild grab.

Although i dont the nair. its okay for edge gaurding, but bair/cape is still a better solution XD.

Weak nair > fair
falcon comboz
Lmao
 

otg

Smash Master
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On my 5th 4 Loko and still ****** you.
Although i dont the nair. its okay for edge gaurding

Weak nair > fair
These two reasons are why I like Nair. I pretty much only use it for edgeguarding, and the occasional out of throw option, it connects into Fair which is sexy. Umm, but yeah I don't think comparing it to ganon's utilt is fair because you can be mobile as you Nair or like tech chase with it so it hits when its stronger. Thats somethin Ganon's Utilt can't say.
 

JPOBS

Smash Hero
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Oh ****.
Im trying that.
XD

You would think jumping oos with cstick would give some sort of perk. Just like rolling w/ cstick =/
it makes shine out of shield with fox so easy its ridiculous

edit: weak nair > jab > dsmash/grab

***** face. probably my favorite mini "combo" espcialy vs floaties
 

Shroomed

Smash Master
Joined
Feb 5, 2008
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Santa Cruz
solution to falco:

dont challenge ANYTHING he does unless ur directly above him with dair

everything he does, destroys w/o you wanna do

if im ever able to consistently time shine to clash with every other move, ima switch mains to fox/falco
it pisses me off when ppl CC my jab, shine, and my dsmash clinks with it
 

Dogysamich

The Designated Hype Man!
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Ok, I know you dont really care about the technical aspect of it, but a shine doesnt "clank" with an attack like that.

Shine has invincibility on frame one. That's different than it literally clanking with an attack. (Cause think, clanking with marth's f.smash is different than him having to go through the whole animation cause he hit invinc)

Funny thing I just noticed while looking at frame data (and I dont think this is accurate)

According to this, Fox doesnt have inv on his shine, falco does.

Wouldnt exactly be surprised if that were the case, since every move in the game has different properties among clones anyways. But hmm.
 

Dogysamich

The Designated Hype Man!
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yeaaaaaaah.

superdoodleman Fox data said:
Reflector

Total: 39 (or more)
Hits: 1
Reflects: 4-21 or release+1
Jump cancelable whenever it reflects
Lag upon release: 19

(Shield) Hit lag: 3
Shield stun: 7
Jump advantage: +2

Reflection lag: 19

Stun time for each character. The
second number is if they "land". It
happens always from an aerial
reflector, and sometimes from a land
one if it hits their back.

Captain Falcon: 33...9
Donkey Kong: 33..10
Fox: falls
Kirby: falls
Game and Watch: falls
Bowser: 32..11
Link: 33...9
Luigi: 34...11-9 (much likelier)
Mario: 34...9
Marth: 35...9
Mewtwo: falls
Ness: 34...9
Peach: 35...9


If you Reflector the 1st frame in the
air from a jump, you will fall enough
to jump cancel from the ground on
frame 6. So a cycle could take as
little as 8 frames.
I think it's kinda weird that that line is missing. Like I said, I honestly WOULDNT be surprised if, for some ungodly reason, fox's shine didnt have inv.
 

otg

Smash Master
Joined
Jul 9, 2007
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On my 5th 4 Loko and still ****** you.
Doc's probably only safe move is like Ftilt... and probably not even that. It might be bair because you can WL away, Dair falls into that category as well.

As for the most rewarding moves, that def goes to Fsmash, high risk high reward.
 

Vulcan55

Smash Lord
Joined
May 7, 2008
Messages
1,824
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May-Lay
I was playing my brothers Capfal last night, and he was recovering, sort of wall hugging, and I was standing on the edge and accidentally used F-Smash while he was only, like, halfway up Dreamland's wall, and it still hit him. It was lol-tastic.
 

otg

Smash Master
Joined
Jul 9, 2007
Messages
4,489
Location
On my 5th 4 Loko and still ****** you.
I was playing my brothers Capfal last night, and he was recovering, sort of wall hugging, and I was standing on the edge and accidentally used F-Smash while he was only, like, halfway up Dreamland's wall, and it still hit him. It was lol-tastic.
Thats cause Falcon's head pops up as he upB's, I don't think its possible for him to sweetspot, so it doesn't surprise me that he would get hit by it.
 

InterimOfZeal

Smash Champion
Joined
Apr 7, 2005
Messages
2,932
Location
Aurora, Colorado
safest move is pills
most rewarding is grab
most utilitarian is either bair, nair, or utilt/smash
coolest is downb
capiest is the cape
most likely to succeed in life is fsmash
most likely to get married is dair
 

TemPesT-

Smash Lord
Joined
Aug 24, 2006
Messages
1,175
Location
Minnesota
Thats cause Falcon's head pops up as he upB's, I don't think its possible for him to sweetspot, so it doesn't surprise me that he would get hit by it.
i play a lot of falcon and don't quote me on this, cuz i'm not 100% sure, but if you UPB away from the stage and still DI towards the edge so you grab it. it feels a lot more like a sweet spot...i'm not sure if it is or not tho.
 
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