KirbyKaze
Smash Legend
*slams face into keyboard*I dunno if bair/cape are always the right way to go edgeguarding shiek with doc. My approach has always been not chasing her off the edge or trying to interrupt her recovery, but predicting, more or less, where the player's DIing her to appear out of poof, waiting there with an Fsmash or charging with a fair. If you can read the player well this can work out beautifully. Of course, you need the shiek to be in somewhat desperate straights and have to take it slow to keep your options open. Throwing pills to fux with her DJ's and recovery options really helps to make a player nervous and make them poof either A) prematurely or B) to the wrong (read: "right") place. All you need to do is be ready and quick enough to punish.
Cape, of course, falls in here if the shiek is gonna do something dumb like poof above the ledge where she can be caped after invincibility, but my point is that an emphasis on fuxing with shiek AFTER she Up-b's has worked much better than trying to leap off the stage and gimp like most characters.
I think I remember hearing Smashmac talk about this, too, which is where I got the idea.
You missed my point.
I was going over Mario and Doc's pros and cons in the matchup, because I feel that Mario is better in the matchup. I said that, typically, Doc's gimping and edgeguarding is superior to Mario's because of his low trajectory Bair and larger Cape hitbox. This is generally considered an advantage of Doc's, when comparing the two, and is usually relevant in other matchups.
But because of Sheik's unique recovery, this gimping ability is nullified because she's going to land on the stage anyways. And then you hit her back off. I never said it was a good idea to do so (Bair or Cape), in fact I implied it was a bad idea because of her invincibility.
From there, we have to compare onstage edgeguarding, and - I feel - they do the job about the same. Doc perhaps slightly better, but barely.
So where Doc usually has a large advantage over Mario (edgeguarding / gimping), in the context of their vs Sheik game, Mario's edgeguarding / gimping is almost the same quality.
This, combined with Mario's pointedly better onstage game because of the reasons Dogy and Shroomed already listed (F-smash having range to beat her moves, better U-tilt, better Uair for comboing her), it makes sense that if Mario is even or better than Doc in every aspect in the matchup, Mario would be slightly better against Sheik.
That was the point I was making.