HiIH
Smash Lord
Stos don't worry about it, you can always fulljump Nairs, and it won't matter if you get crouch cancelled! <.<; Just don't land.
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Stos don't worry about it, you can always fulljump Nairs, and it won't matter if you get crouch cancelled! <.<; Just don't land.
WTF is a rapetier Link? lolol I think Doc has the slight advantage....still.I've never played a rapetier link or anything, so i honestly wouldnt know, but I could see link having a slight advantage over doc, i guess? I dunno?
i so ****ing lol'd omfg.NES_n00b, a rapetier Link = Skler, or course ^__^
NOBODY'S TALKING TO YOU, YOU WASHED-UP-FORMER-GREATEST-DOC-IN-THE-NATION, YOU!WTF is a rapetier Link? lolol I think Doc has the slight advantage....still.
dogy i want your babies.NOBODY'S TALKING TO YOU, YOU WASHED-UP-FORMER-GREATEST-DOC-IN-THE-NATION, YOU!
Why dont you and your team partner get ready for TO4 this wee~~~ OH THAT'S RIGHT, YOU DONT HAVE A ****ING TEAM PARTNER, NOW DO YOU?
YOU WAS TALKIN THAT GOOD **** A WEEK AGO, THEN YOU WENT AND GOT KICKED IN YO CHEST! YOU EAT A ****, *****! YOU EAT A ****!!
[/jokes]
Like i said, i REALLY dont know anything about playing good links. Im just playing theory fighter in my head. Theory fighter lies very hard.
reset invinsiblity frame, and then when you see him setting up for chain just drop off to dj bair.One of my crewmates is a pretty solid link; I find edgeguarding Link to be a bit of a pain in the balls. How exactly do you gimp through the Up-B? I can certainly drop in and intercept with Bairs beforehand if I get the opportunity, or ruin his attempts at grappling, but somehow I always manage to screw up dealing with the good ol' "SKRRAAAAH"...
I think I love you.Stomp'em In Dah Nutz Ni99@!
Gah. Wow. That was remarkably helpful advice. (No offense S.R.) I think the frames were my basic issue; I was using the right approach but always getting caught up in the scrah (I love that it's called that). From the sounds of it a **** good doc is a horrible thing for link to deal with on the edge. Thiiiiis I must achieve. Anyway this is perfect, and I will indeed keep playing this kid--after all, I'm trying to pwn his Link bad enough that he stops playing him--he's my teams partner and teaming with a Link (his Link, anyway) has yet to be all that productive. He said he'd only switch if I could get some consistent four-stocks, and I'm already up to two/three... perhaps this will do it. : P Many thanks.reset invinsiblity frame, and then when you see him setting up for chain just drop off to dj bair.
for the scrah just cape it, even though its sweet spotted. Link will turn the other way and hes going to DI back to land, and when you see him DI'ing back you can get a Dsmash, Fsmash, Fair or Grab.
last year or couple years ago i made a thread in a link boards asking them how to deal with this kind of edge guard but only few posted, i was really sad afterward cause i didnt get any useful tips.
moreover, use pills. when you see them setting up for scrah throw some pills. pills are suppose to **** up links scrah sweetspot attemp. after the pill you can wavedash to the edge and just like drop off to bair or roll. though smart link players would just chain after getting hit with a pill and then like scrah up hugging the wall going for the sweet spot. but then, smart doc will just roll. if they dont sweet spot and they try landing near the edge, edge hop nair or bair will do the work.
drop off bair gimps. when Link goes for grapple sweetspot most link mains would air dodge to grapple, when he air dodges you can drop off dj bair and then recover and you can watch him fall. against Link scrah, just reset you invinsibility frames, if hes directly under you, you can just drop to bair. but yeah, it not that hard to edge guard link. just force him to land near the edge by resetting your invinsibility frames. just like grab him throw him off and like turn around wavedash to grab edge and like keep resetting it. the Link player would be like wtf am i suppose to do.
but yeah just keep playing him and try out some new stuff.
*nods* good info, good info. Thank you sir.
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On a completely different and offtopic note, quiznos' new lower prices are ****ing legit.
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And I think I might have found an easy way to hit "The Stupid Spot" from throw -> f.air in the shortest time possible.
... it's actually so easy, im probably going to get laughed at for not thinking about this already. I gotta mess around with it some more.
(with all this "knowledge" i tend to spew up here, you might be kinda surprised what kinda things i dont know. >.>)
And FYI, the "stupid spot" is what i call the "hardest" spot to f.air somebody from a throw, slightly behind doc.
oh lawd.You can't break these cuffs.
THANK YOU.So yeah, lately I've been throwing out the cape every so often when I know what the opponent will attack me with. It's super risky but is can be incredibly helpful here and there, on top of adding an additional 12%. I ain't talking about throwing that **** OTG because thats just dumb as hell, instead I'm talking some SH cape, because you can WL out of it, increasing your mobility and most likely confusing the **** out of your opponent.
IE: You think Marth is going to Fsmash you as you are falling from a platform, so Cape his *** and WL in with a Dsmash. Pain.
I discovered this playing computers like a week ago when i was thinking of ways of pressuring shields, and i was gonna try it when I had someone to play. I've never seen anyone do it either, and I thought i was the first to think of it, but you beat me to it.maybe you cant perfect waveland from anything else?
As for cape dashing, as i call it, bob$ did it. >.>
Now, here's something that i've never seen anybody do; do you know that if you SH Cape, you can actually fit in a nair right before you hit the ground?
An idea i've had for a while that i keep forgetting to try (mainly because I forget if this would work in melee or in brawl if mario had doc's physics) is SH cape somebody's sheild, n.air -> grab.