This. SOME FF dairs are so hard to manipulate.We REALLY need that no-auto fastfall dair code.
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This. SOME FF dairs are so hard to manipulate.We REALLY need that no-auto fastfall dair code.
I agree completely with Dark Sonic.Stuff
This is a good idea for Lucario, since if you don't reverse it, you'll likely die, and the counter brings you further down anyway.I think the applications are different and besides, falcon/ganon jump resets are "special" moves, not simply just aerial attacks. By this logic, I wouldn't mind lucario getting it after an aerial counter.
Tell that to the G&W mains crying about their character. >_>I'm against Falcon getting it as well. It may not be a large buff, but on principle it is a buff to an already good character. It is also the kind of buff that I find the most boring, because it is the kind of buff designed to round out a character weakness.
Character strengths and weaknesses is what makes them interesting, and is what makes matchups in this game so unique (since some characters exploit weaknesses better than others) and I think character weaknesses should be maintained if they don't break the character.
R we playing with mentally handicapped people? If you can't figure it out that it's different after playin both characters once then there is no way we can help you. Kirby and Jiggs r both pink but it doesnt take me too long to figure out that Kirby doesnt have Rest. Mario and Luigi play a lot like but it doesnt take me very long to figure out that mario has a cape and luigi doesnt.the only problem is that may confuse people. Being that they are clones of each other, it would be good to keep some consistency. Other than that, I am all for no helpless side-B.
Twilight Hack doesn't work with system menu 4.0does the twilight hack/brawl+ work on the latest wii patch?
Don't worry about it, no harm done.Sry, you took it the wrong way. I wasnt meaning to be aggressive. I was only pointing out that logically people should have no problem in figuring this stuff out.
Falcon has a weakness, the worst priority and his recovery is still a weakness. He still has weaknessesI'm against Falcon getting it as well. It may not be a large buff, but on principle it is a buff to an already good character. It is also the kind of buff that I find the most boring, because it is the kind of buff designed to round out a character weakness.
Character strengths and weaknesses is what makes them interesting, and is what makes matchups in this game so unique (since some characters exploit weaknesses better than others) and I think character weaknesses should be maintained if they don't break the character.
I am really against the side b not going into the freefall. Its a suicide move and most ganon's don't mind the suicide. A huge reward for such little risk? Sounds like a terrible idea.Her Smash missiles need a bit of KB weakening :-p
As for the Ganon and CF recoveries.
I like the idea of giving Ganon no fall special after forward B to use it like Diddy, but Falcon is fine (especially after momentum fix).
does he need it now? Probably not but when the ledge codes happen, yes. But why wait to implement the code later when we can now? Let people get used to it. And the ledge grab fix would fix the ridiculous up b ledge grab. Funny how his sweet spot was the worst in melee and is now one of the best. The ledge needs a LOT of workBut Kupo, until then he doesn't does he? Not to mention his up B grab box outranges like everything lol (exaggeration I know, but that range is still ridiculous)
Have you tried the spunit fix? I know some other people did and it didn't work, but I'm not sure. I asked pw to merge the grab release codes and the glide stopI like the new Falcon/Ganon code but I'm sad it doesn't work with the double GCT loader. The grab release code does, and it's awesome.
No.melee 2.0 is here
Wrong.falcon is still a bad character, for all the new combo's he gets he gets comboed back just as hard.
I side with this.And what's the point of changing the ledge grab range? I see no competitive advantage of changing it, at all. This isn't making the game better, it's a preference.
I agree. Ledge teching could potentially be some nice icing on the cake, but don't change the ledge grab range.And what's the point of changing the ledge grab range? I see no competitive advantage of changing it, at all. This isn't making the game better, it's a preference.