Sanu
Smash Champion
- Joined
- Dec 22, 2005
- Messages
- 2,179
Question for Kupo: In Melee, when you were running and you jumped, your run speed and momentum carried through with you. In Brawl, there are separate speeds for when you're running and when you're in the air. As such, your momentum does not carry with you when you jump while initially running on the ground so you end up slowing down. This can be clearly seen with Sonic, Falcon, Fox, etc.
Are you guys pushing to implement this code in Brawl? Or has it be decided that things will be left as is? Or has this even been brought up?
Thanks =)
Edit: If I wanted to get involved with creating and injecting codes into the game, how could I start? I have a programming/assembly background so I don't think it would be too difficult to jump into if someone could point me towards the proper tools ;D
Are you guys pushing to implement this code in Brawl? Or has it be decided that things will be left as is? Or has this even been brought up?
Thanks =)
Edit: If I wanted to get involved with creating and injecting codes into the game, how could I start? I have a programming/assembly background so I don't think it would be too difficult to jump into if someone could point me towards the proper tools ;D