Good points of FF:
Didn't have to run anything
Got to see Z actually get pissed
Everything is falling into place, now I just need a good conspirator's laugh
LoVo and Jeris showed up and made the Melee tournament not me 2-0ing everyone
Wasn't entered in Brawl, so didn't have to deal with a failtourney
Got my Wii cords back (omfg, I might even play WiFi sometime)
Bad points:
Dave didn't show up in time for us to take teams
LoVo and Jeris showed up, preventing me from winning much-needed money
Realized I have to start working if I wanna beat them anytime soon in tourney (also a plus!)
Got ****** money-wise, was kinda counting on at least $25 to pay a bill
Despite getting mad, pretty sure Z busted his *** only to not see a cent
OoSers/Meno/others had to deal with failtourney, felt like I was letting them down by not stepping in and fixing things
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Anywho, I've been talking about it for a while, but FF pretty much made up my mind.
Colorado needs to get back to its roots, tourney/fest wise. Waaaay back in the day, C3 wasn't really used for anything other than a change of pace. This was back when venue was $5-10, and the fee actually went towards paying for a venue.
Right now, we (and by that, I mean you guys) are paying $15-20, JUST TO GET IN TO THE VENUE. Most of the time, this is a free venue. The price wouldn't be that big a deal, if people weren't essentially being charged $12 for 2 slices of pizza (more if you were sneaky), $1.5-3 for a TO (with no guarantee that the TO won't just run off and play friendlies in some other game, leaving the brackets to magically run themselves for 2 hours), and however much extra for some chick to lounge around up front and be useless.
Nothing against Greg. He wants to run a business, that's cool. Buuuut, some things need to be fixed:
1) Venue fee needs to be lowered. Pre-reg prices should apply for anyone that registered online. For $15, you should not only get a good venue, but some seriously good eats. Free bottled water is cool, buuuut there's a water fountain nearby always, sooooo...
2) TOs need to actually do their jobs. This makes 2/2 tournaments where I haven't been involved/was barely involved where things went terribly. Teams took till the evening to reach finals. They should have been done by 3. If you're gonna run a tournament, either actually do your job, or get people on staff to help out. Dan being your slave doesn't count, ftr. Did the grading system only exist briefly as a scare tactic, or is it actually going to be employed?
3) C3 needs to start supplying their own systems/set-ups if they wanna keep charging enormous venues. Oooor we could bring back the "you brought a system" discount system, which should not penalize whoever is signed on as a TO at the time.
4) Better advertising is needed. Seriously, if it weren't for us here on SWF/AiB, c3's smash section would be completely dead. Hell, without Smash, c3 might be dead by now.
5) Useless staff members are useless! By this, I mean that people like Amanda, Cowboy #12 (though polite), and the 30 other "staff" I see present have no. purpose. at. all.
Seriously, Amanda's been useless since day one. If she's not getting paid, I take it back, but if she is, you're just wasting money that can go to a better cause (like saving up for Smash set-ups, or feeding people, or something). Even if she isn't getting paid, she still has like... no purpose outside of quota-filling.
6) Volunteers are good, and I think a shift towards the "community" aspect, rather than focusing on "business", would ultimately be in the best interest for c3. I don't own C3, so all I can do is act as a means of communication between the parties, but seriously, Cutthroat is lookin' to face some tough times if it keeps pushing for profit. Gamers don't like spending money on stupid crap. Raffles are cool, food is nice, but srsly, oldskool c3 was cooler cuz we'd pay like... $5-10, have plenty of money left to get our own food, aaaaand we'd get to just enjoy the tournament/social aspects of competitive gaming. Course, this means that C3 makes practically no money, buuuut a small green will ultimately be better than a ballbusting red.
7) Security @ these things is still a joke. Seriously, I saw plenty of people that got in without paying any sort of venue fee, but didn't really tattle cuz I wasn't being paid this time. The staff room was pretty easy access. I'd seriously suggest DFG/someone invest in some sort of security system (simple security/webcam would be easy enough), cuz it's still madd easy for people to just walk in, jack something, and walk off.
8) There's more, but I think I've given enough for now.
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Until C3 manages to get back on the ball, I've decided to start looking into cheaper means of hosting GOOD tournaments. Our scene has been crippled by far-spaced tournaments that not everyone can attend because of prices, incentive, etc. I'm aiming to bring back our rankings system (Melee & Brawl), and also will be looking to do REAL seeding (no more guesswork). I want to start having monthlies, but biweeklies would be great, too.
Some things that need to be done, first:
1) Score set-ups. If people can guarantee that they'll bring a full set-up apiece (1 tv, 1 wii/ngc+whatever game you play), up until we have 6-8 set-ups, this won't be a problem. I have my set-up again, so that's one down.
2) Find a cheap, decent venue. Iiiiiiifff Tim, Kenny, Sam (maybe), and I score a house, I ~think~ this won't be as big of a deal. I'll be looking into this more once I have the funds.
3) Find ways to contact even more in-state players. Meno's last effort turned out really well, I think. Maybe a few more waves of something like that will get us consistant 40-man tournaments.
Really, 1+2 are the biggest deals.
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Oh, aaaaaaaaaaand I think that we should start trying to dedicate @ least one station per game to coaching. I think Dylan likes sharing information, and I've noticed that a good chunk of people in CO can teach/learn pretty well. This kinda ties in with my earlier idea of having similarly skilled players play each other more. I watched Henry fight scrubbish people in Melee for the first time in what has likely been years for him, and he doesn't have the knowledge of how to get around/punish stupid or obvious playstyles. Doesn't work too well when someone just gets nailed over and over, and doesn't really know what to do to improve. If our lower-tiered players can play people closer to their own level from time to time, I think they ~might~ end up developing a tiny bit slower, but will end up being much better players, in the end.
Anyway, that's my megapost. GGs to everyone I played. Rafa+Jeris, thanks for ****** me. Fino, get tippered more.