Smog Frog
Smash Lord
- Joined
- Jun 30, 2014
- Messages
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barring some exceptions"Even Swordfighter?"
"Especially Swordfighter"
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barring some exceptions"Even Swordfighter?"
"Especially Swordfighter"
In general, heavies and slow weapons, vehicles, and such are usually not that viable in any game unless something is done to make them substantially great like the Biggoron Sword in Ocarina of Time which granted, wasn't slower than the Master Sword, but the fact that you lose the Master Sword in the final battle for period of time, the Biggoron Sword doing twice the damage of the Master Sword, and its reach was enough for people to go without a shield and technically, you don't even need the shield for most of the game, except for the Spirit Temple and the Spirit Barrier part of Ganondorf's Castle.The very nature of heavies makes it hard to make them viable. Only games I ever played where heavies are good is when they have amazing tools that force characters to play their game.
Potemkin in GG is the best example. But his options are pretty insane. Unblockable ground pound that forces opponents to jump. He has an anti-projectile barrier so zoning just doesnt work that well. AA grab that does serious damage. Insane normals that beat EVERYTHING except swords and invincible normals.
Basically the mitigating factor is HORRIBLE mobility because in most fighters being able to get around easily means alot.
The heavies in this game are just TOO weak in neutral. That's why imo DK is the strongest heavy. Solid mobility and pokes. Great defensive option with his up b.
He def loses to several top tiers which hurts him alot though.
Not necessarily. Sit there and block is probably the wrong way of putting it; it's more of a "sit there and react". It's certainly better against him than against a heck of a lot of other characters, though. If I think about most of the matchups I've played recently, I can't name one where it works better. No, the real problem comes from characters who can punish your landing with a projectile which knocks you around enough to be a problem, or combos into a situational reset. Megaman really is the worst offender here, and I will contend that that is quite possibly the most horribly lopsided matchup in the game. And then there's Rosalina, and Lucario, and Diddy, and...To be clear @ Budget Player Cadet_ you are suggesting Bowser will lose to someone staying directly under where he's going to land and holding shield.
Anyone with a decent juke (ZSS, Sheik, Diddy, Pika, that Frog-Ninja-Thing, Fox, Peach, etc.), anyone with item projectiles they can drop (Diddy, Link, Tink, Peach), anyone with really solid air movement (Yoshi, Shulk, Jiggs, Wario), anyone with long-ranged and/or relatively safe aerials (Sheik, Luigi, probably others I'm missing), anyone with a special that provides a safe landing option...Other than aerial mobility, Bowser has pretty much the best possible tools to help him get down; if he has great difficulty, who has it easy?
Eh I think the problem for Heavies is really mid-weights.I think the point is while mistakes do happen, a lot of light characters still punish better than heavies. And "perfect play" only becomes more and more attainable the longer a game's competitive lifespan lasts.
How often do players counterpick from a light/medium to a heavy character? That sort of thing.
Of those LW's though only Pika and Fox really rushdown...Oh yeah, don't get me wrong, the heavies are good, I just think they have more pronounced weaknesses (which become significantly mitigated with customs) than the other weight classes. It's always harder to play patient/punish than rushdown, especially if you're just starting out.
*raises eyebrow* Huh? This here makes me wonder if you've even played the matchup at all.Whenever people try to slow play me with Charizard, I just use lots and lots of Flamethrower. It's pretty much completely safe, and I'm content to win very slowly this way if you want to slow play me since to be honest Flamethrower is easier to land than Thunder Jolt if we're both not approaching at all.
Dragon Rush is much better than Flare Blitz, but it still won't catch Pikachu out of QA. You underestimate QA if you think it's so punishable that Flare Blitz can consistently punish it. QA is just flat out better than most punishers. If you shield it and Pikachu goes over your shield, the time it takes you to unshield and punish is greater than Pikachu's endlag and Pikachu can safely move away from whatever you're going to hit with afterwards. If you try to aerial it, oftentimes it'll just go through your aerial anyway and Pikachu won't get hit. And finally, if you actually get hit by it, there's non-trivial hitstun, and you won't be able to punish in time. Yes, Quick Attack is that dumb. Characters who can contest with QA are characters with great OOS options like Villager n-air, but even that is more prediction than reaction. Charizard has...up-b out of shield, and if he whiffs he's free to anything from charged up/f-smash to Thunder.Dragon Rush will also catch Pikachu trying to run away with Quick Attack very well, but even if I have Blast Burn (or heaven forbid Flare Blitz) you had better be careful not to leave yourself open to dash attacks which isn't exactly easy.
60:40 in general doesn't mean that "you couldn't have won if things had gone just a bit differently." Obviously no one is saying that Charizard just falls over and dies flailing helplessly "o woe is me, Pikachu is too strong!" But Pikachu has a solid advantage, and at high level, a skilled Pikachu vs. a skilled Charizard matchup favors the Pikachu player to win.Yeah when you watch someone like Charizard lose it's mostly him getting smacked around a lot by someone way faster, but that doesn't mean he couldn't have won if things had gone just a bit differently.
Just to give you a heads up bowser has the same air speed as toon link, villager and ness.Yes, but his ledge options are also crap. And while few characters really have safe landing options, few have the completely cluster**** that is Bowser's:
- abysmal air speed (means he's gonna eat more punishment before he gets to the ledge)
- Really laggy aerials with mediocre low-angled hitboxes
's bad. Real bad.
Luigi's mobility is straight bad. Not decent or anything. I mean, yay for...Luigi's mobility is decent: Not bad, but worth noting that it's a weakness when you take into account he doesn't have the versatility to mix up his approaches beyond using Cyclone.
U-tilt. And Luigi doesn't need to combos to hit hard (Those attacks' damage outputs man). And there is always the U-smash combo for those who is desperate .But if he can't grab you Luigi legitimately struggles because the only other way he's going to combo you is with N-air and good luck getting that in during neutral.
Doesn't matter because MUs are assuming both players can use their characters to their full potential, and the legendary Jumpless Cyclone is neccesary for full potential Luigi .Luigi's recovery is only amazing if you can do Jumpless Cyclone, which is something that only special humans can do. Otherwise his recovery does have holes in it and is exploitable.
How's his air acceleration? IIRC, this is a different stat, and perhaps the more relevant one when you're being juggled.Just to give you a heads up bowser has the same air soeed as toon link, villager and ness.
iv never had trouble di'ing to safty with bowser expecially if that means they half to hit me from the side to combo. witch can be punished by reatreting fiars or bairs depending on where your facing.
i can't help but feel your adding a bit to much hyperbole to this.
ah his air accereation and deceleration? im not sure is some one fully calculated this yet. it might mean somthing more. but i know it not to be as bad as characters like shulk and zard thats for sure.How's his air acceleration? IIRC, this is a different stat, and perhaps the more relevant one when you're being juggled.
Toon Link has projectiles and quick disjointed moves, Villager has projectiles and zoning tools as well as a frame 3 nair (and a decent dair), Ness has good aerial deceleration and a far smaller hurtbox.Just to give you a heads up bowser has the same air soeed as toon link, villager and ness.
iv never had trouble di'ing to safty with bowser expecially if that means they half to hit me from the side to combo. witch can be punished by reatreting fiars or bairs depending on where your facing.
i can't help but feel your adding a bit to much hyperbole to this.
I thought the second highest jump height was Greninja's?Luigi's mobility is straight bad. Not decent or anything. I mean, yay for...
-> 2nd highest jumping height!
-> Cyclone boosts ground mobility!
-> Traction slides him so far when he dash cancel!
-> 2nd longest PP! (Never seen it in tourneys though)
i already wrote out bowsers options durring reatreat di'ing and they works fairly well. im just saying bowser landing options. well not fantastic get the job done. and beside toonlinks projectiles dont really get im out of juggles or is air buttons.Toon Link has projectiles and quick disjointed moves, Villager has projectiles and zoning tools as well as a frame 3 nair (and a decent dair), Ness has good aerial deceleration and a far smaller hurtbox.
@ ChronoPenguin the only notoriously "bad" lightweight character is Kirby. Puff has an immense punish and offstage game, Olimar came second at APEX, and G&W has some throw combo shenanigans (which are undoubtedly easier on heavies) and oil panic which is currently a huge threat in teams. I'm not convinced any of them are worse than the heavies in general.
Falco? Little Mac? (82 weight value. Kirby is 77)@ ChronoPenguin the only notoriously "bad" lightweight character is Kirby. Puff has an immense punish and offstage game, Olimar came second at APEX, and G&W has some throw combo shenanigans (which are undoubtedly easier on heavies) and oil panic which is currently a huge threat in teams. I'm not convinced any of them are worse than the heavies in general.
Er.... I tried to test him with Luigi (And Sheik) and they look the same...I thought the second highest jump height was Greninja's?
Im not saying they're worse then heavies.Toon Link has projectiles and quick disjointed moves, Villager has projectiles and zoning tools as well as a frame 3 nair (and a decent dair), Ness has good aerial deceleration and a far smaller hurtbox.
@ ChronoPenguin the only notoriously "bad" lightweight character is Kirby. Puff has an immense punish and offstage game, Olimar came second at APEX, and G&W has some throw combo shenanigans (which are undoubtedly easier on heavies) and oil panic which is currently a huge threat in teams. I'm not convinced any of them are worse than the heavies in general.
can we dub that the cyro combo?Well, @zCyRo found this out about Falco's Fair. Yay, footstool shenanigans. I can't wait for this to be patched out like Falco's Fair spiking with fastfalling... Link to video: https://www.youtube.com/watch?v=2zQksk1c50U.
What are you talking about dude? Have you seen Kirby's meta advancement lately? Are you ready for the return of.... Backthrowcides a la Melee??!!the only notoriously "bad" lightweight character is Kirby
Oh man that must've sucked.What are you talking about dude? Have you seen Kirby's meta advancement lately? Are you ready for the return of.... Backthrowcides a la Melee??!!
http://puu.sh/fCCtn/9ac92abc31.webm
Re: Bowser in the air conversation
1) Down Air and Down B have different fall timings which can screw up attempts to counter them
2) I'm not hearing a lot about Neutral Air, which I would assume is his best method for getting down
3) Do you really want to deal with Bowser in the air too much when Back Air auto-cancels and kills at dumb percents? If you decide not to change, then Bowser can simply land and attack from the ground.
Olimar didn't come second at Apex. It was heavy Rosalina with Olimar used only a couple of times. Can't misrepresent the results. Afaik Oli was used to beat M2K's diddy, but couldn't beat ZeRo's diddy. And that's all Olimar really did. Olimar didn't make it to second alone the way AMSA's greninja, Abadango's PacMan, etc made it to the top 16/8.Toon Link has projectiles and quick disjointed moves, Villager has projectiles and zoning tools as well as a frame 3 nair (and a decent dair), Ness has good aerial deceleration and a far smaller hurtbox.
@ ChronoPenguin the only notoriously "bad" lightweight character is Kirby. Puff has an immense punish and offstage game, Olimar came second at APEX, and G&W has some throw combo shenanigans (which are undoubtedly easier on heavies) and oil panic which is currently a huge threat in teams. I'm not convinced any of them are worse than the heavies in general.
zelda's customs are ****ing **** tho lolMy Customs-on tier list.
Top 15:
Bottom:
Swordsman's reflector is much better than the Pits' reflector(s) anyway. At least specifically for reflecting projectiles. The Pits have various other things going for them, though. Like, you know, range and speed.In Swordsman's defense, I think customs let him be the only sword wielder with a reflector. Unless you count Pit/Dark Pit as swordsmen I guess?
Its the same as Mario's cape, gimp capabilities and all. Pit cannot replicate that as Orbitars do not have a cape effect.In Swordsman's defense, I think customs let him be the only sword wielder with a reflector. Unless you count Pit/Dark Pit as swordsmen I guess?
there actually not bad. they just don't solve any of her core issues. phantom breaker is to be respected. and i guess that dins fire mines thing can be use full for edge gaurding.zelda's customs are ****ing **** tho lol
That's the joke.zelda's customs are ****ing **** tho lol
I honestly think Yoshi should be put in the Not Ranked section for now if people are gonna make more tier lists in this thread. When the likes of characters that're much MUCH lower like Link or Samus are bringing in results, yet Yoshi isn't...I've been siliently editing for a while on microsoft word my own little tier list. I'll post what I have so far.
Top tier:
High tier:
Upper Middle tier:
Lower Middle tier:
Low tier: [Default]
Not ranked: [Customs]
yoshi just has a case of peach syndrome. dont be so pessimistic about such an optimistic green dinosaurI honestly think Yoshi should be put in the Not Ranked section for now if people are gonna make more tier lists in this thread. When the likes of characters that're much MUCH lower like Link or Samus are bringing in results, yet Yoshi isn't...
Yeah I'm sure people get where I'm going with this, people at least see everyone above lower middle played in tournaments/during APEX the past few months but where's all the Yoshi results if people honestly think he's worth keeping in top 10 and sometimes (this list included) above characters like Pikachu Ness and Luigi?
*Shrug* I have NO idea why people aren't playing him. Super heavy, great recovery, hits hard, versatile projectile, great mobility great meteor, great priority, good range, he's basically the jack of all trades like Pit/Lame Pit. Except I would call him the err...queen of all trades, because he does everything above average, but not amazing. He has no real noteworthy flaws sides maybe a meh side special? I'm not a Yoshi expert, someone needs to enlighten me on his flaws.I honestly think Yoshi should be put in the Not Ranked section for now if people are gonna make more tier lists in this thread. When the likes of characters that're much MUCH lower like Link or Samus are bringing in results, yet Yoshi isn't...
Yeah I'm sure people get where I'm going with this, people at least see everyone above lower middle played in tournaments/during APEX the past few months but where's all the Yoshi results if people honestly think he's worth keeping in top 10 and sometimes (this list included) above characters like Pikachu Ness and Luigi?
I do believe MU determine tier lists. Thing is, Luigi's MUs aren't all that great... I do believe Yoshi and Pika have better MUs.Yeah I'm sure people get where I'm going with this, people at least see everyone above lower middle played in tournaments/during APEX the past few months but where's all the Yoshi results if people honestly think he's worth keeping in top 10 and sometimes (this list included) above characters like Pikachu Ness and Luigi?
Or an optimistic, orange, chubby dragon that is not actually a Dragon-type according to Pokémon.yoshi just has a case of peach syndrome. dont be so pessimistic about such an optimistic green dinosaur