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Illuminate me on these kill set ups. What are some reliable combos he can use on most characters.greninja has a great power:speed ratio. has plenty of kill setups, and does have a decent combo game.
You just described Luigi, except Luigi's combo game is legitimately insane.greninja has a great power:speed ratio. has plenty of kill setups, and does have a decent combo game.
Lets be honest, all of this can be said about MK but instead MK has better combo's.greninja has a great power:speed ratio. has plenty of kill setups, and does have a decent combo game.
Luigi's fast? What?You just described Luigi, except Luigi's combo game is legitimately insane.
Yeah. If someone described this as a character, but didn't mention their name, I would be thinking of Meta Knight, not Greninja.Lets be honest, all of this can be said about MK but instead MK has better combo's.![]()
I'm honestly not sure if you're kidding about this or not.?meta knight has a great power speed ratio? what?
But Greninja has a better mobility, therefore can get in a lot better.You just described Luigi, except Luigi's combo game is legitimately insane.
i mean i know he's pretty mobile, but i'm not quite sold on the power.I'm honestly not sure if you're kidding about this or not.
Yes, yes he does. Meta Knight's damage is poor overall, but his kill potential is good. Shuttle Loop can kill really early out of combos, Nair is relatively safe and can be used out of frame traps or while in edge guard situations, and forward smash is basically not punishable. He has other issues though.?meta knight has a great power speed ratio? what?
If we're talking frame data, yes, easily.Luigi's fast? What?
But what does that account for? That's what I'm asking. Greninja has a fast dash. Alright. What does that give him?But Greninja has a better mobility, therefore can get in a lot better.
Nair -> Up-Smash, D-tilt -> Up Smash, Charged Shuriken -> F-air and if you get an airdodge read, d-throw -> Up Smash. Those options can all kill very early, plus there are others that are harder to land but can still be pretty lethal like Dash Attack -> F-Air and Up-Throw -> U-Air at higher percentages. Proper use of Hydro Pump also can make any character Up-Smash or F-Smash bait.Illuminate me on these kill set ups. What are some reliable combos he can use on most characters.
To be honest there's not much to explore. He's a good character shackled by one or two things. His dash grab and dash attack, while really really good, are his only reliable ways of approaching safely. Good players acknowledge this and punish accordingly. When a player doesn't understand this then he deceptively seems like a much better character than he actually is. I'm quite sure that if his Fair had the same landing lag as it did in Brawl he'd be much better.MK remains unexplored due to the fact that he simply isn't a bullet train anymore.
It was both I believe.I also noticed they got out of ZSS's Up-B very frequently. I'm not sure if it was SDI or Nairo using bad placement.
Nairo, what do you think of Zelda. My roommate is interested in her so I'm curious about her potential. I've watched you via stream and YouTube and the stuff you're pulling off, while impressive, seems like it'd be pretty unreliable given a player that understands her more. i.e. DIing Up B kill set ups. Do you think you could keep replicating your relative success, and where would you place her as a character?It was both I believe.
It exists, just not to the capacity it was in Brawl.SDI doesn't exist though.
Or am I incorrect?
Completely true.But Greninja has a better mobility, therefore can get in a lot better.
I'm curious as to what you think Olimars weaknesses are that you should put him so low?If we're going to do tier lists, here's my random assorted thoughts based mainly on what everyone else is saying that have no real significance but give people an excuse to complain. This is the no-customs meta. I'm not counting Miis because I don't have enough experience with them. Also note that whenever I'm not sure about a character's placement I just put it somewhere in C tier.
S:![]()
A+:
A:
A-:
B:
C:
D:
E:![]()
They aren't bs but also no ones saying to trust them. We're just sharing opinions so we can discuss them and get the best idea of what's accurateI think these lists are largely BS. I won't trust any list until we get 6 months into it.
I admit I'm not an expert on Olimar, but he just feels a bit underwhelming to me. He's probably a bit better than that and closer to C tier, but I'm not super impressed with his damage output. I will say he's not awful, but I don't like his recovery and his reward feels underwhelming. I kind of lumped him in with other characters that people were down on, but I don't think he's particularly bad. Keep in mind that I said these lists were largely meaningless and placement of any character I haven't seen much on FG, in tourney play, or I don't play myself are largely arbitrary. I honestly kind of just threw Olimar in there, and largely mailed in everything below the top 12.I'm curious as to what you think Olimars weaknesses are that you should put him so low?
And that's why Luigi is higher than Greninja on most of these lists. Note though that Greninja is definitely more mobile than Luigi.You just described Luigi, except Luigi's combo game is legitimately insane.
That and the power vacuum. A lot of characters that'd otherwise sit solidly in mid are free to run wild with swordsmen being neutered.Completely true.
Luigi's aerial speed is terrible. However, his ground speed is pretty good while Cyclone makes up for his shortcomings. His attack speed is the fastest in this game only rivaled by Mario, Fox, and Sheik. If we're talking Power:Speed ratio, Luigi is actually pretty good, even if his mobility is unfavorable (and frankly it's the only reason why he's not top tier).
His spin dash gets beaten by Nado and Nair all which have end lag so its a high risk low reward setting(unless you go with Nado its high reward since this does a lot of damage). All the Sonic player has to do is bait us then punish, Sonics Ftilt comes out fast and out ranges all of MK ground options. He can spring jump out of combo's so we can't rely on airdodge punishments.I do agree Metaknight is pretty good in this game. I didn't expect Sonic to be his counter though. Why is that?
APEX only allows 1111 builds. DaPuffster actually demanded a refund after being told 2222 and 3333 would be allowed.I was also going to say that I mostly agreed but the more I read it the more issues I had with it. In the end I think I'll just post my own list. Why not, last chance to be wrong before Apex.
Not ordered. Miis are assumed to have all customs available. All others have customs off. Hopefully I didn't forget any characters.
I know, but I don't feel like attempting to try to place the Miis with 1111 builds. It's a trivial exercise since no other tournament uses those rules.APEX only allows 1111 builds. DaPuffster actually demanded a refund after being told 2222 and 3333 would be allowed.
Just felt I should mention that.
Thanks for this. Looking at it now, it's looking like Sonic is becoming the Gatekeeper for tournaments. According to the Falcon mains in my area, Sonic hard counters Falcon as well. So I'm wondering how polarizing Sonic's MUs are.-Stuff about Sonic-
Agreed. Right now, we're actually working on many traps that setup into kills. The bell is disgusting. Stealing kills at about 80-90%...and we are finding ways to guarantee that it hits.has so much potential. I could see him going to high tier in the future. If only he had reliable kill setups.
I think he's alright. He's mid tier at the moment. He loses combo ability the more he's in rage. And Gordo's get sent back by a flick.Are you still taking questions/comments, @Seagull Joe ? 'Cause I'm wondering...why do you feel D3 sits at the top of mid? I don't disagree (per se, I'd knock him down a couple of pegs in that tier) but I'm just curious as to your thoughts.
whoops missed the "un-ordered" memo
Still, I wanna know how you feel about D3.
Smooth Criminal
Do they really count Bowsercide as a win? Cause the text of the rule only mentions Ganon, Kirby, DeDeDe, and Wario's 'cide moves.I know, but I don't feel like attempting to try to place the Miis with 1111 builds. It's a trivial exercise since no other tournament uses those rules.
By the same token, we should actually be bumping bowser up a bit in Apex rules since Bowsercide is counted as a win for bowser now. Apex be crazy.
Sonic is so stupid. I actually want him to be nerfed more than Diddy. How do you even fight him if you're playing a slow character, or if you're playing him online?Thanks for this. Looking at it now, it's looking like Sonic is becoming the Gatekeeper for tournaments. According to the Falcon mains in my area, Sonic hard counters Falcon as well. So I'm wondering how polarizing Sonic's MUs are.
You don't. You accept defeat for picking a slow character. Though, slow characters generally suck anyway.Sonic is so stupid. I actually want him to be nerfed more than Diddy. How do you even fight him if you're playing a slow character, or if you're playing him online?
Whoa whoa whoa whoa whoa whoa whoa.and his reward feels underwhelming.