Djent
Smash Champion
Look, I agree that Pac-Man is somewhat underrated, but you're really reaching here.you say that, and then place villager in top 20, who loses extremely hard to palutena's reflect.
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Look, I agree that Pac-Man is somewhat underrated, but you're really reaching here.you say that, and then place villager in top 20, who loses extremely hard to palutena's reflect.
You're funny first kool-aid is a poor representation of pacman now he's a good one? Which one is it man? I haven't seen that video before so I'll need to watch it.Abadango already stomped keitaro's diddy today. Koolaid also destroyed a diddy in finals:
https://m.youtube.com/watch?v=aLUCqjpk7_M
Hyping him up? If anything he's being grossly underestimated. You really need to visit the pacman thread. If anything, you are placing characters like R.O.B. and G&W in top 20 simply because of what they can do in a vacuum. Both lose hard to the top ten. I also think megaman is around the 15-20 mark, but thats another story.
you say that, and then place villager in top 20, who loses extremely hard to palutena's reflect. Us Pac-Mains are finding ways to combat the matchup against RosaLuma. Hydrant is a great bait for gravitational pull, and the key one shots luma. She also can't use down B in mid range unless she wants to get punished. Our gameplan isn't linear; we are built to adapt with our versatile moveset.
He does have one glaring weakness at least, and that's his poor range combined with the lack of a spammable projectile. It's really easy to get in on him and then outspace him.As far as I know Wario has no downsides. He's just all-around great.
Yeah the japenese players had really good SDI. I never noticed before because they never did that to choco although he doesn't use up b too much. You pretty much have to hit that small SDI multipier on the first hit to stand a chance at getting out but the move comes out on frame 4 and there is no hitlag on the first hit it is extremely hard.It was both I believe.
Funny. I remember when so many villager mains would complain and say it's a "80-20 matchup" I mean, it is hard considering his rocket, fair, and bair are invalidated. It also forces villager to approach...something he never really wants to do.Look, I agree that Pac-Man is somewhat underrated, but you're really reaching here.
That's before I saw koolaid play offline lol.You're funny first kool-aid is a poor representation of pacman now he's a good one? Which one is it man? I haven't seen that video before so I'll need to watch it.
Na I feel like Rob is a extremely good character with a lot going for him. Very strong projectile game and a good combo game also. With a 3 frame dtilt and jab his up close game is good so even if you get in on him he's rarely going to lose in speed. He's strong imo.
I don't think any competent villager would lose to palutena's reflect.
I hear ya man.Funny. I remember when so many villager mains would complain and say it's a "80-20 matchup" I mean, it is hard considering his rocket, fair, and bair are invalidated. It also forces villager to approach...something he never really wants to do.
That's before I saw koolaid play offline lol.
Rob has very bad OOS options and gets juggled quite easily. His projectile game gives him a somewhat good field advantage, but they can't be relied on to keep opponents away for long, considering both can be power shielded. Also, his aerial speed is bad with slow aerials to boot (minus fair and uair)
ROB's projectile game isn't very good unless he's winning. He has a situationally good capitalization game with his projectiles, but overall he's a tall floaty character that doesn't do a lot of damage, and generally tends to do poorly when he's in the negative state.You're funny first kool-aid is a poor representation of pacman now he's a good one? Which one is it man? I haven't seen that video before so I'll need to watch it.
Na I feel like Rob is a extremely good character with a lot going for him. Very strong projectile game and a good combo game also. With a 3 frame dtilt and jab his up close game is good so even if you get in on him he's rarely going to lose in speed. He's strong imo.
I don't think any competent villager would lose to palutena's reflect.
Have you seen aggro Villagers? Lingering aerials galore and that NAir lasts until f23 and autocancels at f27 (and only has 14 frames of landing lag if you don't AC it). Salem's villager is the example... there are so many videos of him on CT and everyone loves his villager.Funny. I remember when so many villager mains would complain and say it's a "80-20 matchup" I mean, it is hard considering his rocket, fair, and bair are invalidated. It also forces villager to approach...something he never really wants to do..
I still think it's strong and some characters still struggle wirh gyro. I could be mistaken but it seems as though he produce gyro faster this time around. Also because gyro is also an item it gives ROB a boost. I don't expect ROB players to just camp. But also use the projectile to enhance their offense and defensive games.ROB's projectile game isn't very good unless he's winning. He has a situationally good capitalization game with his projectiles, but overall he's a tall floaty character that doesn't do a lot of damage, and generally tends to do poorly when he's in the negative state.
Yeah his F-tilt, F-air, and D-tilt have reasonable range/frame data. Problem is, he doesn't really get much off of those moves alone. In Brawl, his F-tilt was broken to the point where his low damage basically didn't even matter when even Brawl Metaknight had to actually work moderately hard to find a way around it in neutral, and when by winning neutral that consistently, it make Gyro/laser setups pretty effortless.
Flame Gyro though is really good on ROB and I believe the character is considerably better in a custom environment.
As I said, ROB's projectile game is much better when he's actually winning, because Gyro item shenanigans are much easier to set up when your opponent isn't in a position to stop them. And yes, you can try to fire another Gyro if your opponent blocks it, but you also don't want to do this in midrange if they powershield, or if they catch it while doing DA//F-air to get in.I still think it's strong and some characters still struggle wirh gyro. I could be mistaken but it seems as though he produce gyro faster this time around. Also because gyro is also an item it gives ROB a boost. I don't expect ROB players to just camp. But also use the projectile to enhance their offense and defensive games.
It was on a stream that might have been a month ago. Well, when Xanadu ended that day, they said to go raid Mew2King and I checked out his stream since I never saw Mew2King play before - yes, I'm a filthy casual - and I heard him say he thought Wario was good. He even played as Wario because he wanted to practice after one of the other guys stopped playing and Mew2King switched in.M2k said wario is good? When was this?
I agree with most tho and think wario is top 15. His worst top tier mus are sheik and ZSS. He can play very safe with fairs. Waft kills super early. Bike is fantastic. Bite is hell edge guarding and causing problems. Ftilt waft bair and upsmash OOS are good killing options. Excellent run away ability and no chain grab or grab release bs I feel he's enter than brawl wario.
True.Have you seen aggro Villagers? Lingering aerials galore and that NAir lasts until f23 and autocancels at f27 (and only has 14 frames of landing lag if you don't AC it). Salem's villager is the example... there are so many videos of him on CT and everyone loves his villager.
Eh. Not exactly. The barrier lingers, so by the time the rocket reflects, palutena is free to punish villager's aerial approach. It's not like villager's anti juggle tools are amazing. If palutena shields the dair or nair, you are getting hit by an OoS usmash, nair, or uair. And reflectors do to projectiles what counters can't. They prohibit heavy camping, while counters can't stop rushdown. Also, they are safe at a distance. Counters are unsafe because of how close you have to be. It's a gamble. But I agree that reflectors can be easily baited, but only if you are fast enough to follow up.Rocket to bait the reflect, jump over it and go to town. The idea that down B > projectiles is about as solid an idea as counters > melee moves.
Shoutout to @ Nobie for a great hockey reference.
Cross up NAir/DAir by Villager. Palutena does... what?If palutena shields the dair or nair, you are getting hit by an OoS usmash, nair, or uair.
You've said this about ROB:MK in Brawl before, but I don't agree with your assessment of the neutral in this matchup. In Brawl, ROB has to give MK a huge amount of respect in neutral because of tornado. ROB's only options to deal with tornado are either extremely committal (fsmash, laser) or cause him to lose positional control (jump, run off the stage). I don't see why MK needs to respect ROB's ftilt when he could effectively threaten ROB in neutral from a safe distance with tornado. I also disagree that ROB's Brawl neutral game is focused around ftilt, from looking at recent top level ROB videos near the end of Brawl's lifespan.ROB's projectile game isn't very good unless he's winning. He has a situationally good capitalization game with his projectiles, but overall he's a tall floaty character that doesn't do a lot of damage, and generally tends to do poorly when he's in the negative state.
Yeah his F-tilt, F-air, and D-tilt have reasonable range/frame data. Problem is, he doesn't really get much off of those moves alone. In Brawl, his F-tilt was broken to the point where his low damage basically didn't even matter when even Brawl Metaknight had to actually work moderately hard to find a way around it in neutral, and when by winning neutral that consistently, it make Gyro/laser setups pretty effortless.
Flame Gyro though is really good on ROB and I believe the character is considerably better in a custom environment.
Hmm...maybe should have studied harder.Cross up NAir/DAir by Villager. Palutena does... what?
Palutena isn't hitting anyone with her OoS usmash or UAir. OoS options are one of Palutena's weaknesses. Homework, please.
Edit: NAir OoS is okay, but I don't think it has enough range to punish a Villager who's drifted away.
What about Palutena's bair? It's one thing I think we always have to consider about Palutena, that she has a couple of attacks (bair, dash attack) that literally beat almost anything.Cross up NAir/DAir by Villager. Palutena does... what?
Palutena isn't hitting anyone with her OoS usmash or UAir. OoS options are one of Palutena's weaknesses. Homework, please.
Edit: NAir OoS is okay, but I don't think it has enough range to punish a Villager who's drifted away.
Okay you have the point on Tornado, but the basic jist is ROB's F-tilt is actually a pretty retardedly good poke in Brawl and basically there aren't many things that actually want to play footsies against it. Both his F-tilt and D-tilt were stronger in Brawl overall, and basically ROB functions off of winning neutral, then capitalizing with projectiles.You've said this about ROB:MK in Brawl before, but I don't agree with your assessment of the neutral in this matchup. In Brawl, ROB has to give MK a huge amount of respect in neutral because of tornado. ROB's only options to deal with tornado are either extremely committal (fsmash, laser) or cause him to lose positional control (jump, run off the stage). I don't see why MK needs to respect ROB's ftilt when he could effectively threaten ROB in neutral from a safe distance with tornado. I also disagree that ROB's Brawl neutral game is focused around ftilt, from looking at recent top level ROB videos near the end of Brawl's lifespan.
Also, do you still believe ROB is bottom 5 in this game?
Anyway, this is a Smash 4 thread so I'll give my opinion about Smash 4 ROB. He currently has solid representation, so I feel like this gives people an inflated opinion of him compared to characters with less exposure such as Pac Man. He has some bad matchups among the high tiers (Sheik, Villager, ZSS, etc.) which I feel keep him out of high tier (or at least at the bottom of it). However, his matchup spread is still good enough to be in upper mid, and he has some decent matchups in high tier which keep him somewhat relevant in the tournament scene.
Just letting you know Villager uses reflect as another way to troll Palutena.Abadango already stomped keitaro's diddy today. Koolaid also destroyed a diddy in finals:
https://m.youtube.com/watch?v=aLUCqjpk7_M
Hyping him up? If anything he's being grossly underestimated. You really need to visit the pacman thread. If anything, you are placing characters like R.O.B. and G&W in top 20 simply because of what they can do in a vacuum. Both lose hard to the top ten. I also think megaman is around the 15-20 mark, but thats another story.
you say that, and then place villager in top 20, who loses extremely hard to palutena's reflect. Us Pac-Mains are finding ways to combat the matchup against RosaLuma. Hydrant is a great bait for gravitational pull, and the key one shots luma. She also can't use down B in mid range unless she wants to get punished. Our gameplan isn't linear; we are built to adapt with our versatile moveset.
On the contrary Villager's most dangerous moves are when she's up close n-air,Turnips, close range Slingshot, the Axe. It's just Villager's keep away is so good that few can challenge it.It also forces villager to approach...something he never really wants to do.
Most people rag on his mobility, which is actually a legitimate problem for chasing some characters. Technically though, he can handle most characters in neutral with pills, his reflector, and the occasional Tornado blitz approach, and from there he lets his high damage do the work. His 3 frame Up-B that does 13% is also one of the best moves in the game period and perpetually underrated.I'm confused as to why dr mario is placed near the lower tiers. Besides his poor recovery (which isn't even that bad considering he ha has Mario tornado and a wall jump), I don't see what flaws he has that make him a low tier character.
Yeah...I almost forgot about how good your aerials were lol.Just letting you know Villager uses reflect as another way to troll Palutena.
On the contrary Villager's most dangerous moves are when she's up close n-air,Turnips, close range Slingshot, the Axe. It's just Villager's keep away is so good that few can challenge it.
FINALLY some Dr. Mario respect.Most people rag on his mobility, which is actually a legitimate problem for chasing some characters. Technically though, he can handle most characters in neutral with pills, his reflector, and the occasional Tornado blitz approach, and from there he lets his high damage do the work. His 3 frame Up-B that does 13% is also one of the best moves in the game period and perpetually underrated.
I'd say while he competes with Luigi for the kinds of things he does, he's really underrated and actually has at worst even matchups against some good characters. I personally find him really good against characters like Ness, Yoshi, and Captain Falcon.
Not sure if you're referencing my post, but I should say that Low-Mid doesn't mean she "sucks." It means she's below the median (which I think is realistic for a character with mostly situational or mediocre specials and laggy tilts/smashes). Her jab setups, dash attack, and most of her aerial kit (minus dair) are actually very good. I just have a hard time seeing how they're supposed to make her a complete enough character to handle the top tiers consistently (whose entire kits are useful).I feel like too many people are hopping on the "Palutena sux without teh custums" bandwagon...
personally I've only played the matchup a handful of times but I feel like doc does well against olimar as well. it feels like the cape not stalling in the air gives doc a bit more fluid of an approach and the tornado is solid. dealing more damage against a light character like olimar is always a plus. while they weren't great, any olimar I used doc against ended up getting destroyed; it might give him a niche as olimar has been gaining popularity quickly. thoughts?Most people rag on his mobility, which is actually a legitimate problem for chasing some characters. Technically though, he can handle most characters in neutral with pills, his reflector, and the occasional Tornado blitz approach, and from there he lets his high damage do the work. His 3 frame Up-B that does 13% is also one of the best moves in the game period and perpetually underrated.
I'd say while he competes with Luigi for the kinds of things he does, he's really underrated and actually has at worst even matchups against some good characters. I personally find him really good against characters like Ness, Yoshi, and Captain Falcon.
I only know about Logic using Villager, but people do say Villager is a solid character. I don't know why, but I know Up Smash has good range - I was singed by it and it killed me -, Uair and Dair's active frames are annoying, and Fair and Bair are good spacing tools.How do people feel about Villager in the current metagame? I feel as though he's a bit underrated and underrepresented. But rushdown characters give him a bit of trouble. Thoughts?
Look up Salem's Villager, he's probably the best we got so far. (imo better than Logic's Villager)I only know about Logic using Villager, but people do say Villager is a solid character. I don't know why, but I know Up Smash has good range - I was singed by it and it killed me -, Uair and Dair's active frames are annoying, and Fair and Bair are good spacing tools.
Well, isn't Logic's main Diddy and Villager is a secondary? I'll look up Salem after I finish these videos of Keitaro's Falco.Look up Salem's Villager, he's probably the best we got so far. (imo better than Logic's Villager)
Yeah, Logic secondaries Villager but Salem full on mains him I believe.Well, isn't Logic's main Diddy and Villager is a secondary? I'll look up Salem after I finish these videos of Keitaro's Falco.
Well, Izaw and GimR deserves credit as well for Falco's meta alongside the guys and gals at the Falco boards.Yeah, Logic secondaries Villager but Salem full on mains him I believe.
(Also good on Keitaro for shedding hope on Falco's meta )
Doesn't GimR main G&W now? I always see him use him in tourneys. When has he used Falco?Well, Izaw and GimR deserves credit as well for Falco's meta alongside the guys and gals at the Falco boards.
Here, https://www.youtube.com/watch?v=CNktB4ODRxg.Doesn't GimR main G&W now? I always see him use him in tourneys. When has he used Falco?
I watched the first two matches of that (obnoxious audio desynch and obnoxious wrapper around the game aside). That video didn't really show anything for Pac-Man mostly because Koolaid seemed to just be way, way better than his opponent on a fundamental level. The Diddy player was just running into smashes (and every other button Koolaid was hitting) repeatedly which I don't want to just downplay players maybe Koolaid was really in his opponent's head or something but I'm pretty sure he could have won that set with any character with how the set went. If the Diddy player was doing stuff like blocking Pac-Man's attacks and trying to punish OoS we might have seen more of what Pac-Man could do, but that wasn't how the match went...Abadango already stomped keitaro's diddy today. Koolaid also destroyed a diddy in finals:
https://m.youtube.com/watch?v=aLUCqjpk7_M
Hyping him up? If anything he's being grossly underestimated. You really need to visit the pacman thread. If anything, you are placing characters like R.O.B. and G&W in top 20 simply because of what they can do in a vacuum. Both lose hard to the top ten. I also think megaman is around the 15-20 mark, but thats another story.
you say that, and then place villager in top 20, who loses extremely hard to palutena's reflect. Us Pac-Mains are finding ways to combat the matchup against RosaLuma. Hydrant is a great bait for gravitational pull, and the key one shots luma. She also can't use down B in mid range unless she wants to get punished. Our gameplan isn't linear; we are built to adapt with our versatile moveset.