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Important Carefully Ask PPMD about the Tiara Guy

skrach8

Smash Lord
Joined
Apr 3, 2006
Messages
1,151
Location
Orlando, Florida
It greatly depends on where the up air hits your said character. If the fox is hitting you more on your right side you SDI to your left and up, and vise versa for the left side. Sorry if i stated the obvious.

Also a quick general question to the public, how often do you guys get the full forward b combo on an opponent? I use the forward b often, so i was just curious as to what other people think about the move.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
I get the full combo on Falcon and Ganon a lot at low percents. I pretty much always go Neutral->Neutral->Up->Up/Forward if I'm actually trying to get the hits to link. You can stop after the third hit if they look like they've gone too far behind you and you can just go into some uptilt juggling (Ganon can jump out).
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
I find that if you slight DI Fox up throws instead of full DI behind/away, the Fox has a tougher time landing the up air and SDIing it is much easier. Is there any merit to this or am I completely wrong?
I just think that most ppl try to get as far away as they can and smash the other way.

So its just unexpected. and it helps because I think they will overshoot for the uair but still hit you off center if they are good.

So you are in a better position to get away from the second hit.
 

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
Yea. I'm still kind of fumbling around in the dark when it comes to SDIing fox up air. I get them now and then, but I don't have a solid feel for why I did or didn't SDI out yet.
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
what do you guys think about..

doing a short hop and kinda just floating around for a little bit (to bait them or gauge their reaction), and then using your second jump to come down with a fair?

it seems to work REALLY really nicely, but getting punished for it sucks
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
Its good. but most of the time you need to fade back for the spacing.

you also need to have done **** like fair previously so they think that you may fair them. Otherwise a good player wont feel pressured to react.

you can do **** like jump at them double jump back and WDLND forward or backwards as well
 

TheCrimsonBlur

Smash Master
Joined
Jan 2, 2005
Messages
3,406
Location
LA, CA near Santa Monica
what do you guys think about..

doing a short hop and kinda just floating around for a little bit (to bait them or gauge their reaction), and then using your second jump to come down with a fair?

it seems to work REALLY really nicely, but getting punished for it sucks
Its very good, especially against Fox. I'd fastfall both jumps though; its much easier to get punished by just floating around.

Look at :15 and 1:41 to see what I mean
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
yeah

i started doing it yesterday vs forward's fox

but he caught on and hit me with a FJ bair
and it ended in me getting *****
 

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
You can just not fastfall your short hop fair to bait a sidestep sometimes. I really wouldn't be DJing tho there's no real gain.
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
Mar 25, 2007
Messages
16,861
Location
Convex Cone, Positive Orthant
DD camp in her face.

If she's in the air prepare to hold down and grab.

Keep her in the air as much as you can.

And when you knock her off-stage grab edge force her to up-b onto the stage and then waveland into fsmash or something else if you're feeling creative.
 

Wschl

Smash Apprentice
Joined
Dec 18, 2008
Messages
167
Location
Germany, Bochum
Guys i need some help for Marth dittos. Normally im maining Marth, but im forced to counterpick Shiek cuz im rly bad in this matchup =/. What things to look out for?
im trying to : crouch cancel much, since many marth players still approach with Fair in dittos ( ill grab or Fsmash after). I try to approach with Dash Attack, dtilt or grab. Still, im just gettin grabbed and gimped so often by stupid tippers. Any advice on how to DI his Throws at which % ?
Also note that im from Germany, so the version im using is PAL.
 

Dobs1007

Smash Ace
Joined
Jan 12, 2008
Messages
894
Location
West Chester, PA
Guys i need some help for Marth dittos. Normally im maining Marth, but im forced to counterpick Shiek cuz im rly bad in this matchup =/. What things to look out for?
im trying to : crouch cancel much, since many marth players still approach with Fair in dittos ( ill grab or Fsmash after). I try to approach with Dash Attack, dtilt or grab. Still, im just gettin grabbed and gimped so often by stupid tippers. Any advice on how to DI his Throws at which % ?
Also note that im from Germany, so the version im using is PAL.
Grab game is a big part of Marth dittos...
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
Can anyone explain why you seem to be able to get like a grab Fthrow and then 1 regrab if they DI away.

but no more than that on the regular.

I just never understood why you just get 2 most of the time.

(Marth Dittos)
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
Mar 25, 2007
Messages
16,861
Location
Convex Cone, Positive Orthant
The best thing to do is just accept it haha.

I think m2k said that its not technically a guaranteed regrab. But its very difficult to react to it at 0%. And obviously progressively easier the more damage you gain.
 

Pi

Smash Hero
Joined
Feb 5, 2008
Messages
6,038
Location
Lake Mary, Florida
does pivot fsmash make the fsmash -more- possible out of dthrow?
or what are some uses for pivot smashes
i'm liking the move right now and want to encourage my friend to use it
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
You can get a little bit closer with the fastest possibly way to Fsmash.

basically, you cant fsmash until dash animation is done, and marths dash is long.

WD is slower than just a dash..

so dash, dash the other way(as if you were dash dancing.) but right as you turn around fsmash, aka the pivot. Just getting a bit closer with marths fast *** dash and still being able to fsmash right away.
 

ArcNatural

Banned ( ∫x, δx Points)
Joined
Jul 19, 2006
Messages
2,964
Location
Boston, MA
does pivot fsmash make the fsmash -more- possible out of dthrow?
or what are some uses for pivot smashes
i'm liking the move right now and want to encourage my friend to use it
Main uses I've used for pivot fsmash are:

1. Fthrow dash pivot Fsmash (Easiest application imo)

2. Immediate spacing Fsmash (harder to be good with decent for laggy recoveries or moves).

3. Late shffl fair/nair dash away pivot fsmash. This is akin to Falco shine nair di away to fsmash. It works just as good but it's much harder to apply since you need to pivot smash in the same direction as the dash. Which to me makes it a tiny bit awkward with the c-stick (easy with A though). It's pretty good when you tipper fair to dash away tipper fsmash, awkward shield stun can make them mess up pretty easily. This is my favorite use of it heh.
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
Lol, I always hold A and charge :(

like I just push it hard like Im making it more powerful, and charge and miss lol.

Those epic hard button presses=****, C stick all day haha
 

Staco

Smash Champion
Joined
Jan 26, 2008
Messages
2,173
Location
Germany
yeah

i started doing it yesterday vs forward's fox

but he caught on and hit me with a FJ bair
and it ended in me getting *****
if U are doing it a lot it gets predictable and ur enemy will punish it

watch ice, he just does it really rarely ;)


pivot fsmash is also good against shiek to egdeguard her after she up bs and ur getting up from the ledge ;)
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
what's the most effective way of punishing roll-> jab/ftilt/dsmash from Peach and Sheik (all from sheik, jab/dsmash from Peach) when you're pressuring them in a corner, and they just roll behind you and dsmash?

pressuring method = dash dances and spaced aerials

would it be best to just do dashdance so you can catch their roll with a grab? that seems most effective to me, but sometimes i miss the obvious things

or a shffled nair so that the back of it hits where they can roll

also, what do you do vs sheiks that don't approach?

pressure them, bait them, or wait them? (pressuring and baiting can be one in the same sometimes)

what i mean is like, you'll try to dash dance and use safe aerials, empty shorthops, etc to bait them, and all they do is throw needles in your face and ignore your skill. in my experience, jumping over the needles results in getting ***** (then again, i might have been timing or spacing like a noob), and running into the needles isn't exactly efficient.
 

ChivalRuse

Smash Hero
Joined
Jun 13, 2007
Messages
8,413
Location
College Park, MD
Needles aren't anything to fret over. You can get around them with wavedash out of shield antics.

I find that if you're smart about it, you can approach Sheik pretty well. Dtilts, jabs, dash dancing, well spaced fairs, nairs, and uairs. Be one step ahead of her. Utilt beats her SH fair nonsense pretty well, as does fsmash. You can approach with those moves if you know she'll jump. It's good to get in her face and pressure her. Run up -> wavedash in place, gauge her response. Make her think she's reacting to you but just be patient. Grab her rolls, pivot fsmash her fairs, uair her double jumps, etc.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
If they roll behind you and you haven't committed to an attack you can dair->combo them. Thats what i usually do because sheik's roll is stupidly hard to grab before the dsmash comes.
 

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
Assuming you are starting a stock at 0 you really want to grab sheik. I think a lot of Marths approach sheik with fair too much and when its obvious she just CCs or anticipates and dash attacks underneath you. Even if landing fairs you want to control how you build damage on her since she becomes a pain in the *** to kill at 80%+ so grabbing is the best way to do this.

In my opinion TAI you pretty much laid out what you need to do. Bait with safe aerials, DDing, you can occasionally come at her with dtilt and stuff. As far as the punishing roll thing, I think you are right to dash away. Fair her shield then do a full dash away and wait. If she rolls you pivot and grab just fine, if not, you're safe so oh well reset. If you're spamming aerials, even spaced aerials on her shield she will find a way to hit you for that. Fair -> dtilt is also good for pressuring shield.

If you're concerned about needles, first thing is don't let them get to you. Unless you're eating charged needles all day these are very similar to fox or falco's lasers in that you can't let them pressure you into doing something bad. Try approaching with shield to punish a needle-happy sheik, similar to the way you approach a falco's laser.
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
what are the real odds for sheik vs marth?

this is assuming the sheik knows how to play defensively and doesn't run into your hands easily

the numbers in the matchup OP seem pretty dated
 

JBM falcon08

Smash Master
Joined
Jan 24, 2006
Messages
4,374
Location
glenwood iowa
Cactus said 35/65 against a defensive sheik, but the matchup is closer if sheik actually approaches. If sheik approaches its more or less 45/55 sheik.

I think that is overrated personally. Ken did so well in that matchup there is no way that its that bad.
 
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