Bones0
Smash Legend
Marth's plat coverage is fine, but his punishes off of that cover are super weak because you can't tip utilt everywhere on it like you can on the other stages. The only time I prefer low plats are when I want to get a tipper because then you really can just sit still and cover all of their options. lol If you have trouble on the stage, get comfortable L-cancelling and ledge cancelling when you SH onto the low plats. If your opponent is on the plat and you try to play it like other stages, you'll waste the opportunity trying to jump or utilting their shield when they can just aerial OoS and punish you through the plat. Instead do stuff like SH nair onto the plat and drifting away for a ledge cancel, then you fair to catch their OoS movement. Stuff like that is so safe and almost always works because it eats shield super fast when you're just spamming tipper aerials with little to no lag. Also WLing off of plats is way stronger for Marth because he's lower to the ground than if you are on DL trying to WL to the middle with a fair. By the time you get low enough to fair your intentions are usually telegraphed, but on FoD you will get that fair out low to the ground twice as fast. Make sure you get used to checking the plats to see where they are, both in between stocks and any time you have a split second to check, especially before edgeguards. If you notice it's in the ground, make sure you're in the middle or right at the ledge. You can also just grab the ledge because usually if you take the ledge and there's no side plat they just have to land on the stage. The plats move so slowly that it's all about awareness. You'll rarely have a plat come up perfectly timed to mess up something that would have worked if it came up a second sooner or later.
Does anyone know of any posts explaining how the platforms work? I recorded the movements on my own and got some really strange patterns (there were DISTINCT patterns). I'm pretty sure they are based on player locations, but I'm not sure on any details beyond that. If you were able to tell what made them move it might help by allowing you to manipulate them into advantageous heights.
Does anyone know of any posts explaining how the platforms work? I recorded the movements on my own and got some really strange patterns (there were DISTINCT patterns). I'm pretty sure they are based on player locations, but I'm not sure on any details beyond that. If you were able to tell what made them move it might help by allowing you to manipulate them into advantageous heights.