knightpraetor
Smash Champion
- Joined
- Oct 20, 2005
- Messages
- 2,321
IB is really good against falcon. He has stuff even PP and M2k could learn from. He beat hax at zenith 2012 right? I remember that set being godlike too
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Just jab on reaction. It shouldn't be that hard.easiest way to punish someone who recoveries with side-b a lot?
i'm thinking just shield after his jump (before he side-bs) and wd oos / react but i feel like i'd just be giving him advantage. jab feels like it works 50% of the time because of how fast they can side-b as opposed to how slow jab feels. (probably wrong on this and need to work on timing) does throwing out double fair work? /:
Yes, the second jab is just to push them off, though ideally if you are far enough on the ledge it shouldn't matter. You only need to use it when you don't have time to get all the way out, and if that's the case, I prefer ftilt (especially because of shortens).neutral-b is a really good choice in that situation as well as doublejab, i think u need the 2nd one to stop them from grabbing the edge, but i don't remember all the details of that
also, i remember hearing that neutral-b started in the air has a diff hitbox or something than starting it on the ground and hits lower, does anyone know what im talking about?
It also depends on what situation ur talking about, m2k has a cool methodical way of dealing with recoveries that involves dairing sidebs, but i dont think its the same situation ur talking about...
are u talking about after you throw them off the stage or what? its gonna be different based on where you are and their percent so that question is not specific enough I.M.O.
Could you explain that a bit more?I think M2K mostly does the reverse bair to DJ dair vs. side-Bs when they were sent off at a low angle because it makes it so you know the general height of where they will be side-Bing.
Basically, what M2K does is he watches the fox closely while his marth is facing them. If they use their second jump, he'll jump out off the stage and bair (attacking the opposite direction from them in order to turn himself to face away from them) while staying roughly even with them in height. This is useful because after their jump they can only side b or up b at that point. If they side b, M2K will spend his second jump and dair which will catch them out of their side b. If they up b, the extra delay in recovery will allow him to get closer before using his second jump and bair them or dair them depending upon height/stock count, etc. The key is to not react until they've spent their second jump because their options get much more limited after that. You also want to stay roughly even with them in height. (Yes, fox falls faster, but the recovery stops his falling so marth essentially catches up)Could you explain that a bit more?
I'm right at intercepting bomb jumps w/ bairs (off stage or dropping off the ledge) but its the grapple/up b shenanigans.same idea as vs peach..have to time an interception course while going offstage. if you choose the timing poorly or they floated back while you went out you usually can't cover them..
unless you were placing your jump assuming they would float back, in which case you can hit htem. but there is significantly more risk if the opponent has options to attack (peach's float or samus while recovering) as opposed to something with few options like an umbrella.
however, personally i think in most cases if they are coming down on a 45ish degree downward recovery angle and you anticipate a float back/bomb back, i think you are better off just faking going out there, jump back on stage and burn their float/jump and then jump out again to cover them again.
significantly easier against bombs and umbrella than with floats that last forever. umbrella has the nice effect of them still falling so they have to commit pretty fast..float
It depends on a lot of factors such as the stage and where you are on the stage. If you are near the edge you can uthrow->dair no DI and off stage DI. You could instead dthrow->dtilt if they DI towards the center (you have to be quick). Thats not even factoring in platforms.What's the best thing to do when you have a grabbed Fox at 70%?
I was chaingrabbing/utilt regrabbing my opponent a lot today, but when he got to about 70%, I kinda froze up on a safe option.
Uthrow tipper if you can, but I never do it. I like to Uthrow Fair and see if they DI in for some reason lol. You can get 2 Fairs that way at that percent though I think so they still go pretty far offstage.What's the best thing to do when you have a grabbed Fox at 70%?
I was chaingrabbing/utilt regrabbing my opponent a lot today, but when he got to about 70%, I kinda froze up on a safe option.
I forget if SH Fair works then. I used to play with that stuff more but I've been focusing on Falco more lately. I'll be testing tons of Marth stuff and writing it down come fall semester when I'm playing with more randoms/people I'm teaching.hey pp does sh fair or full hop fair work better for carrying them when they DI away at 70? I was thinking it might be good to mix in some stuff other than tipper occasionally to keep them on their toes. the main reason most marth mains just tip them all the time is cause if they don't DI, getting a fair setup seems hard..can you sh nair them or do they jump out before then?
thing is I've never really experimented with the other options cause everyone always just takes the tipper.
it would be really nice to be able to punish them for DIing in at 70 instead of taking a perfectly DIed tipper fsmash every time.
also, in regard to grapple recoveries..sometimes there are going to be risks going off stage...you can minimize the risk by going below their trajectory so that you can't get struck by their grapple....most samuses are not going to suddenly fastfall into grapple low since it doesn't sweetspot..though i think they can do that then only go part way up on the grapple fastfall and try to sweetspot their up b..but by then you could be on stage and have another chance..so it's definitely recommended to stay out of the way of the grapple sweetspot when going offstage..just stay a little below their height...
that said, definitely don't watch my vids for that..i remember getting hit by grapple twice like that and then having to risk getting edgeguarded once...
i seem to remember that marth that plays with plup was quite solid..and m2k is really good at edgeguarding in that matchup when i've watched him play friendlies..i don't know if there are any decent sets recorded though
Oh no I have no secret videos if that's what you mean haha. I'd love to have some to show you guys honestly but Hbox never wanted to MM me after we played a friendly set and I beat him.so peepee-san-chan
do you keep a secret archive of all your feats?
because i'm echoing knightpraetor
i'm hungry for some jiggs vids
if you know what i mean
srsly though
obv
SMELLS LIKE A CALL OUTI'd love to have some to show you guys honestly but Hbox never wanted to MM me after we played a friendly set and I beat him.
Although there's probably 100 better options, I find short hop bair OoS against spacies to be good.so close to beating th0rn!
i gotta work on options oos and about working around lasers.