Rubyiris
Smash Hero
sup .I've taken over or begun invading most of the char spec boards.
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sup .I've taken over or begun invading most of the char spec boards.
I've thought this question over a lot. I think it is important for every Marth to ask themselves this. I am confident I have reached the answer.Alright, I have a question! What would Marth have to do to evolve his metagame?
That sounds soooooooooooooooooooooooooooo ****ing dirty, Crimson. Innuendo, much?If its not me who reaches that level, someone else will. We will see the rise of Marth again, but first we all, collectively, have to go into our rooms, turn the lights off, and press buttons. Really fast.
I think finding ways to KO at different percents, and perhaps simply getting even better at gimping/edgeguarding would be a better answer.I've thought this question over a lot. I think it is important for every Marth to ask themselves this. I am confident I have reached the answer.
Tech skill. I could write a very, very long post about it, but thats the answer. Marths are not as comfortable with their character as other high-tier mains are. I almost want to write out, with tons of video evidence, WHY and HOW we are failing in tech skill but I feel it might be more effective to just eventually show it.
If its not me who reaches that level, someone else will. We will see the rise of Marth again, but first we all, collectively, have to go into our rooms, turn the lights off, and press buttons. Really fast.
so playing the right way? start doing that and you'll beat orlyMarth vs Falcon is all about who is more defensive. Falcon's defense ***** marth's few options at approaching from neutral. Marth's defensive options **** falcon's appraoch from neutral. Whoever gets a hit will do **** amounts of damage to the opponent. Personally, I think falcon's combos are safer and more guaranteed, overall. My biggest problem for a long time was that I love to be aggro and its difficult in the MU because of how well falcon can tuck and dodge around marth's spacing.
In general, all of marth's moves beat falcon's if they clash, but falcon has the ability to run circles around marth and can punish any amount of lag with high reward.
If I were marth, I would try to get very close to a falcon who is just bait->punishing and try to stand still and cover my hurtbox with tilts and aerials if he is being aggressive.
Dtilit has IASA (Interruptible As Soon As) frames, and quite a lot of them. The moment Marth starts pulling his sword back, you can do several things: shield, walk, any A move, and probably a lot of other stuff. If you hold forward/back on the joystick as soon as you dtilt, on the first possible frame Marth will interrupt his dtilt with a walk, which you can then do anything from.why does my dtilt have so much lag at the end when i do them?
ive done the same. so far its working out pretty well.meh i've given up on marf. maybe not forever, but i want to focus on fox without using marth as my crutch
Yep. It actually works even if you don't tipper. It really depends on their grab range, because no matter what you start turning away before they grab. So if their range is long enough to grab your pullback (Sheik), then you should probably tipper. Against, say, Falcon, you can do it surprisingly close.you guys talking about the iasa frames reminded me of a thread showing a marth dtilt then hold back to avoid shield grabs... just wonder have any marth players been using it and having any success with it? i forgot about it until just now.
something about how he's like in his turning animation, just puts him outside of many ppls grab ranges.