alright, so I'd say:
falcon > squirtle: 60-40
falcon > charizard: 55-45 (imo, because:
flame thrower can be a pain, I agree, but it is also punishable, as I've seen it used as an aerial approach, wich was easy to counter. As an edge guard, flame thrower can rack up damage dangerously fast, but in this angle, it is counterable with falcon's up b. even though DI out+up b>sweetspot the ledge is safer.
Also, as charizard is a large opponent, he is very sweet kneeable. Even though the knee is quite a endlagging move, the IASA frames in the knee's ending lag make it shorter, not much, but it can safe our lives.
We wont fastfall the knee often though, only to punish baited smashes/jabs etc.
The SH endinglagless knee can sweet spot charizard fast, giving him 19% damage, and its quite easily done in my experience. And it can also KO offcourse.
If it wasn't for the jab interruptions and/or rocksmash, I'd say this matchup was even. But with falcon's speed and moves that seem to work on charizard nicely (SH endinglagless knee and Uair due to charizards laggy Dair for example) I'd say falcon has an advantage over charizard.
and:
Ivysaur>falcon: 60-40
Ivy's bullet seed and some of his arials, his Fsmash (although it has quite some after lag, it can KO nicely and is great for punishing) and razor leaf to force an approach, I say ivysaur is the hardest for falcon to deal with, and has an advantage over falcon.
With a 60-40 in falcon's favor
a 55-45 in falcon's favor
and a 60-40 in PT favor, I say the overall matchup is:
58-42: falcon's favor. (weird number though )
falcon > squirtle: 60-40
falcon > charizard: 55-45 (imo, because:
flame thrower can be a pain, I agree, but it is also punishable, as I've seen it used as an aerial approach, wich was easy to counter. As an edge guard, flame thrower can rack up damage dangerously fast, but in this angle, it is counterable with falcon's up b. even though DI out+up b>sweetspot the ledge is safer.
Also, as charizard is a large opponent, he is very sweet kneeable. Even though the knee is quite a endlagging move, the IASA frames in the knee's ending lag make it shorter, not much, but it can safe our lives.
We wont fastfall the knee often though, only to punish baited smashes/jabs etc.
The SH endinglagless knee can sweet spot charizard fast, giving him 19% damage, and its quite easily done in my experience. And it can also KO offcourse.
If it wasn't for the jab interruptions and/or rocksmash, I'd say this matchup was even. But with falcon's speed and moves that seem to work on charizard nicely (SH endinglagless knee and Uair due to charizards laggy Dair for example) I'd say falcon has an advantage over charizard.
and:
Ivysaur>falcon: 60-40
Ivy's bullet seed and some of his arials, his Fsmash (although it has quite some after lag, it can KO nicely and is great for punishing) and razor leaf to force an approach, I say ivysaur is the hardest for falcon to deal with, and has an advantage over falcon.
With a 60-40 in falcon's favor
a 55-45 in falcon's favor
and a 60-40 in PT favor, I say the overall matchup is:
58-42: falcon's favor. (weird number though )