Also, why do you think Lucario is not viable? In a lot of ways, he's melee Marth (minus wave-dashing, L-cancelling, etc.) with an aura ability. Lucario can combo, chain grab, and has tipper attacks. His F-smash is about the same length as melee Marth's, and his air and ground game are about as strong as marth's, sacrificing about an inch of range for a projectile.
1) He's not "Melee Marth in a lot of ways" just because he's got "tipper abilities" (so does Peach with her Upsmash).
2) Wow, so he can chainrgab a few people, so can many others. His chaingrab isn't even that good.
3) So he can combo a bit. Um... and? So can others. You know those long combos you've seen people doing? The vast majority of those are
easily escapable. Seriously, someone once tried to prove me wrong in a debate by showing a video where Lucario finished a 10-hit combo with
Aura Sphere and went "Inescapable combo!".
Aura sphere!
4) His ground game is
not as strong as Marth's, in Melee
or in Brawl. If you think that, then you're not qualified for this discussion (no, this is not mindless flaming, this is fact. If you think Lucario's ground game is anywhere near as strong as Marth's in either Melee or Brawl, then you need to educate yourself
a lot more on Competitive fighting games in general and Competitive Smash in particular + game balance + how games work + game depth).
5) As opposed to Marth, who's quite fast, Lucario is
slow. Well, he's got fast moves, but all of his strong moves are
slow.
No.
To those saying Metaknight would be a beast if there is l-canceling, do you guys realize that he has virtually no lag to begin with? It wouldn't speed him up very much, and I don't think his placement would shift cause of it. L-canceling would benefit the slower characters morso than the already ******** fast ones, as it can speed them up tremendously while the fast ones get an ever so slight boost.
Also, keep in mind that the attacks that Meta has are weak in comparison to some of the bigger attacks that have significant lag. If you cut that lag in half, all the sudden those moves become a lot better as they would push people outside of shield grab range and the l-cancel would allow them to recover from it before the opponent can retaliate. Meanwhile, even with auto-canceled moves, you can still shield grab.
Keep that in mind.
He'd still have one of the game's very best (if not
best) recoveries. Imagine him with Melee's physics engine with faster falling speeds hitstun, etc., he'd be ****. His recovery would be godly and his combos
much better.
So what if he still wouldn't be able to KO that early? He combos you across the friggin' stage and then jumps out and gimps your ****ty Melee recovery!
And then I got tired of skimming stupid posts so please give me a heads up if there was a post in the past 3 pages I should reply to.