Thingy Person
Smash Journeyman
This Is Why I Hate Smashboards.
...That was all caps.
...That was all caps.
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AND THIS IS WHY SMASHBOARDS HATES YOU.This Is Why I Hate Smashboards.
...That was all caps.
VIt might just be because the cast is larger, but it seems like Brawl has more viable characters than melee. Also, I don't know how I forgot Marth, but I was typing my last post on my wii, five minutes before I left the house, so I was a little rushed.
Point being, the middle and bottom tiers are, for all intents and purposes, not viable. The mids are only viable against themselves, and the highs and top are basically viable against everyone else, with a handful of soft counters and disadvantageous matchups here and there.
Basically every character was viable. The only ones I'd have qualms about are M2, Kirby, and Pichu.Where does everyone get Pika's viability in melee from? Pika has a lot of trouble with space animals in melee, and is generally outranged by Marth. Those are like the three most common characters in melee's metagame, which really destroyed Pika's competitive viability.
What do you define as viable? Do you mean capable of winning tournaments, or just doing well at tourneys in general?Basically every character was viable. The only ones I'd have qualms about are M2, Kirby, and Pichu.
It doesn't really matter. We're discussing whether they're tournament viable or not, and they clearly are if numerous low-tier mainers can place fairly high with them in well-known tournaments.Just those three? The fact that about five people in the world can place well with a bad character like Bowser makes them exceptional players, but it doesn't change the fact that they use a terrible character that is only viable because the players are awesome, which makes up for the numerous shortcomings of melee's lower tiers.
Wait, what? Just above you said that they were viable, but only so because the people using them are exceptional.In other words, melee's lower tiers were really not viable, but the players who used low tiers were well above everyone else's skill level. They had to work much harder with their character.
Either they're viable or they're not. That's the point at hand. Of course it depends on who's using them; saying Bowswer isn't viable because only a few amazing players use him is like saying Snake is terrible because a bunch of Joe Blows place consistently low on the entry list at every Brawl tournament.but it doesn't change the fact that they use a terrible character that is only viable because the players are awesome
It's really not. How many times does this have to be said? Brawl's metagame =/= Melee's metagame. They're worlds apart when it comes to depth and technicality. Unless some discovery of mammoth proportions comes out to make Brawl into something less shallow and more balanced, I highly doubt the tier list will change much after its first iteration.Besides, it is way to early in Brawl's metagame to say the low tiers aren't viable, if you are using people like GimpyFish, who tend to appear on the tournament scene out of nowhere AFTER TWO YEARS, to prove that melee's lower tiers are viable.
This is an incredibly vague statement, and you're just being contrary.What do you define as viable? Do you mean capable of winning tournaments, or just doing well at tourneys in general?
Seems to be the same in Melee and Brawl imo; a few extremely dominant characters, several less-viable characters and then a few bottom of the barrel characters
^discuss plz^I think that brawl is more balanced than melee, but all the characters just have less potential in general. By ulilizing melee's ATs, it was possible to b fairly effective with crappy chars. In brawl, characters are already figured out for the most part, so it is harder to win with someone like captain falcon.
IMO any character who isn't absolutely destroyed by the higher tiers (or any other viable characters) is viable. By absolutely destroyed, I mean they beat/go even with other viables & don't have a lot of 8-2 or worse matchups.What do you define as viable? Do you mean capable of winning tournaments, or just doing well at tourneys in general?
Seems to be the same in Melee and Brawl imo; a few extremely dominant characters, several less-viable characters and then a few bottom of the barrel characters
Yeah, I like that definition.IMO any character who isn't absolutely destroyed by the higher tiers (or any other viable characters) is viable. By absolutely destroyed, I mean they beat/go even with other viables & don't have a lot of 8-2 or worse matchups.
As you're obviously alluding to me with that last jab, let's take an objective look at the most recent tier list for Melee, and Ankoku's character ranking list. While Ankoku's list is not an official tier list, it at least gives us an idea of what characters are used in tournaments; at best, it's a tier list precursor, as we don't have a current one for Brawl yet.I'm still questioning peoples definition of a viable character.
Some people are taking it way too vaguely or way too loosely. Then we get the people with bias who skew one games viability list to make it look like crap while the others is much broader.
Set up a link to it in this thread. I'll be there.This is actually a discussion on which is more balanced, unless the title is a lie.
And I made a topic about viability that I would like to see get some real ****ing discussion.
And TehBo, that's a perfect way to sum things up.
I agree with the idea behind your post, it's just too bad the Melee tier list is kind of outdated. At minimum, I would include Sheik and Marth in the top with Falco and Fox.As you're obviously alluding to me with that last jab, let's take an objective look at the most recent tier list for Melee, and Ankoku's character ranking list. While Ankoku's list is not an official tier list, it at least gives us an idea of what characters are used in tournaments; at best, it's a tier list precursor, as we don't have a current one for Brawl yet.
Melee:
1. Fox
2. Falco
3. Sheik
4. Marth
5. Peach
6. Captain Falcon
7. Ice Climbers
8. Samus
9. Dr. Mario
10. Jigglypuff
11. Mario
12. Ganondorf
13. Link
14. Luigi
15. Donkey Kong
16. Roy
17. Young Link
18. Pikachu
19. Yoshi
20. Zelda
21. Mr. Game and Watch
22. Ness
23. Bowser
24. Kirby
25. Pichu
26. Mewtwo
Brawl:
S: Snake, Meta Knight, King Dedede
A: Mr. Game & Watch, Marth, Wario
B: ROB, Falco, Lucario, Olimar
C: Donkey Kong, Fox, Wolf, Kirby, Ice Climbers, Pit
D: Ness, Zero Suit Samus, Diddy Kong, Peach, Pikachu, Zelda, Toon Link
E: Samus, Bowser, Luigi, Ike, Jigglypuff, Lucas, Sonic, Mario, SheikZelda, Link, Pokémon
Trainer, Captain Falcon
U: Ganondorf, Sheik, Yoshi
The red text indicates top tier in Melee and supposed top tier in Brawl. The green text indicates high tier in Melee and supposed high tier in Brawl. Blue indicates mid-to-low tier in Melee and supposed mid-to-low tier in Brawl. Yellow indicates bottom tier in Melee and supposed bottom tier in Brawl.
It's how hard they have to work to beat the upper tiers that's the problem. The more balance there is, the less hard people have to work to reverse a lopsided matchup.Not quite. I first point out that top tiers vs low tiers in Melee aren't as easy as people are making them out to be to establish that low-tiers having to work hard to beat upper-tiers isn't new to Brawl, and then go on to try and explain how Snake and MK aren't as broken as people make them out to be. I realize that personal experience isn't the best examples to make, but I'm not sure what else can be done since we've already theorycrafted to death.
It's a load harder in Brawl than Melee, however.I address this in my last point. It's not impossible, people just like to say it is.
I'm not talking about Snake, I'm talking about Meta Knight. You have to be a huge ******* to not be able to beat a piece of **** like Captain Falcon with Meta Knight no matter what the skill; you can be completely incompetent and repetitive to beat Captain Falcon. Because the matchup is so, SO lopsided in comparison to Fox vs whoever sucks at fighting him.I explained in the last paragraph how an incompetent MK is no threat to someone who's competent enough to know the range of his attacks. As I said, people who play Snake and MK expecting an easy win tend to play rather predictably.
But a good Captain Falcon will lose to a crappy Meta Knight. A crappy Fox will be losing to a good Mewtwo.Also, why do people keep acting like Mewtwo had a fighting chance against a good Fox? A really good Mewtwo could possibly have a fighing chance against a decent Shiek, but... That's about it. To be blunt, a good Fox shouldn't be losing to a good Mewtwo.
That not necessarily true.Anyway wouldn't a ratio of who's viable to who's unviable make more sense than listing characters :? If supposedly the "big six" were the ONLY viables in melee (not true obviously) and there were about 7 viables in Brawl, wouldn't Melee be better in this case because about 24% is viable in Melee as opposed to 20% in Brawl? Or have I not been reading back enough.
Bowser is not a viable character. I don't know why people keep using Gimpyfish as an example, but seriously Bowser sucks (in melee). Azen winning with Pichu does not prove that Pichu is good, mearly that Azen was just that much better than his opponent.That not necessarily true.
The main question is how do you determine viability? If you use percentage you ignore the fact Brawl has a bigger cast, thus putting favor towards Melee. If you use numbers then Brawls bigger cast will skew the results, putting favor towards Brawl. Even when you use a tier list, just saying from X character and up is viable then a good Bowser shows up at tournaments and proves people wrong.
It was a hypothetical example. Nowhere in that post does it say I was using Gimpyfish.Bowser is not a viable character. I don't know why people keep using Gimpyfish as an example, but seriously Bowser sucks (in melee). Azen winning with Pichu does not prove that Pichu is good, mearly that Azen was just that much better than his opponent.
No, no, no. The question is not "which character is good", but "which character is viable". Of course Bowser sucks comparatively. But if that isn't stopping some of his **** good players from consistently beating some other **** good players using high-tier characters, he's still viable.Bowser is not a viable character. I don't know why people keep using Gimpyfish as an example, but seriously Bowser sucks (in melee). Azen winning with Pichu does not prove that Pichu is good, mearly that Azen was just that much better than his opponent.
but Mewtwo, even though not viable, still stood a better chance against Fox than CF stands against Snake or MK right?Mewtwo is not viable because even the ones most skilled with him would never dare to use him against serious opponents if money is on the line, because they would most likely lose.
if there are more viable characters then why all i hear are Snake and MK winning all the time, with a few other higher characters like Marth only winning ocasionally? sure all the characters shared WD and L-cancelling in Melee, but it didn't work the same for everyone. Luigi's WD went like really far while the IC went almost nowhere. Fox and Falco had lots more technical ability than like all the others in Melee too. so melee's cast had universal tricks/AT's but they aren't applied the same way for all characters.Which is better: having the higher percentage of viable characters, or having the most viable characters?
I believe the latter is greater, as more characters means more variety.
Also, once again, I would like to point out that much of melee's viability spurs from the similarities that all characters share, more than the actual relative abilities of the characters. If melee has a greater number of viable characters because they can all do the same ATs, and not because their unique talents balance out, then melee's characters are inherently unequal. They only make up for this by all being able to do the same tricks.
Please, stop giving me headaches.Melee: Fox, Falco, Shiek, Falcon, Jiggs, IC, Peach.
Brawl: Snake, MK, GW, Pika, ROB, Lucario, TL, Falco, Wario, Diddy, Olimar.
Less balance, more viable characters.
I think he wrote it up from his head rather than writing what has been concluded.Please, stop giving me headaches.
Marth not being viable in Melee? Stop spouting off ignorant opinion, please. For one thing, Lucario, not that viable. And where are Zelda and Pit, anyway?
They do have a few similar tricks, but I have agree with you. As a Melee Falco Player, Falco doesn't play his tricks the same as Fox.So I guess he's saying that Melee was more balanced because characters were all the same or had the same tricks?
Uh...
What?
The tricks Fox has and the ones that Falco have are completely different, and they are CLONES of each other! Marth can combo like no other and has the ability to move around gracefully and gimp amazingly. He's very unique. Sheik is just a raging machine of legs and arms, can stun lock you with needles, and has some amazing auto combos. Peach uses her turnips, great recovery, stupendous down and up smash, and super forward smash to gain control of the field so that she can get to the part where she edgehogs you. Falcon uses ****, which combos into ****, which finishes into ****. ICs are all about the grabs and downsmash while staying out of reach and mindgaming to do so. Samus is a barrage of projectiles while doing strong close-combat attacks to go along with it. Also, she has one of the most diverse recoveries in that game.
...I hope to the love of god your joking.Some people may not agree with what I said, and if they don't, they just prove my point further. There is a lot of diversity in Melee. Two people generally CAN'T play alike. You can't watch videos of Hugs and play exactly like he does in Melee. However, I bet I can grab the best Snake locally and do exactly what he does within the week because there are less options and viable tactics. Yuo do what you can to win and people have it down to a science. (I know not all of that is 100% true, but it is close enough for me)
That list of people is a good reason to have him killed, me thinks.I think he wrote it up from his head rather than writing what has been concluded.
And Lucario not viable, wut?
Just because Azen can place well with Lucario does not make him viable. Azen is the exception to the rule, he could place very well with pretty much every character in Melee, and appears to be able to do the same in Brawl. If you're using this logic, I could say that Chu used to counterpick people with Pichu (the 2nd to last character on the Melee tier list) and then say that Pichu is viable along with every other character in Melee sans Mewtwo.That list of people is a good reason to have him killed, me thinks.
Seriously, say hi to Ken Hoang and Azen, plox. Good God.