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Well...yeah xDWell Thingy Person that's pretty true, though your exaggerations almost cross over to the realm of non-true.
Didn't look through the thread didja? Because that is SO WRONG!!Hmmm...
Melee: Fox, Sheik, Marth
Brawl: Everybody
it Had To Be One Of Three Things:
-it Was A Scrub, So He Played As Mewtwo.
I Doubt That Was It
-it Was A Money Match, So He Played As Mewtwo.
That Could Be It
-it Was A Tournament Against A Bad Player Even If It Was Finals, So He Played As Mewtwo.
Stretching It Very Far
Taj Plays Marth. He ***** With His Marth. I Was ***** By His Marth... I Recorded It And Made A Yaoi! :d
Stupid Brawlf@gs.Hmmm...
Melee: Fox, Falco, Sheik, Marth, Peach
Brawl: Snake, MK
Not even then, really. The argument about "Just learn how to counter Snake's ____ (enter move here) is ridiculous when applied to any character--the reason being that your opponent, if he's a good player, will do the same thing to whatever you pull out on him. If both players are around the same skill level and are playing smart, the one using the character who has ridiculous advantages over the other is going to win.AlexX: You talk about shielding Snake's Ftilt as is its the obvious solution but the same could be said for . . . well . . . ANY Attack! If you shield it you don't get hit. If it was a simple as what Isai said "Don't get hit" then we'd have the game in the bag.
Excellent deduction sir. You've proved your knowledge in this field.Hmmm...
Melee: Fox, Sheik, Marth
Brawl: Everybody
>________>Hmmm...
Melee: Fox, Sheik, Marth
Brawl: Everybody
Try Kirby vs. Snake/Metaknight and tell me Brawl is balanced. -_-Excellent deduction sir. You've proved your knowledge in this field.
brawl is defenatly more balanced than melee
He was being sarcastic, hun. Though I get the feeling you caught on to that...Try Kirby vs. Snake/Metaknight and tell me Brawl is balanced. -_-
Had to be done. :embarrassHe was being sarcastic, hun. Though I get the feeling you caught on to that...
@ RDK:
LMAO. That picture is priceless.
Smooth Criminal
That shoryuken was for spouting nonsense in a No-Nonsense Zone.Whats that about???????
Wait for it....Hmmm...
Melee: Fox, Sheik, Marth
Brawl: Everybody
I added a few you were missing.Melee: Fox, Falco, Shiek, Falcon, Jiggs, IC, Peach, Link, Marth, Samus, Dr. Mario, Ganondorf, Pikachu,
Brawl: Snake, MK, GW, Pika, ROB, Lucario, TL, Falco, Wario, Diddy, Olimar.
Less balance, more viable characters.
Also not true.Melee: Fox, Falco, Shiek, Falcon, Jiggs, IC, Peach.
Brawl: Snake, MK, GW, Pika, ROB, Lucario, TL, Falco, Wario, Diddy, Olimar.
Less balance, more viable characters.
TOASTY!
RDK, you are officially a god among men.
Epic. Win.
Didn't you use that same argument to justify IC chain grab infinites?Stupid Brawlf@gs.
Not even then, really. The argument about "Just learn how to counter Snake's ____ (enter move here) is ridiculous when applied to any character--the reason being that your opponent, if he's a good player, will do the same thing to whatever you pull out on him. If both players are around the same skill level and are playing smart, the one using the character who has ridiculous advantages over the other is going to win.
Sure, you can say "Just shield / spotdodge / don't get hit by Snake's f-tilt", but it only looks good on paper. It seems logical, but when you're actually in a match, you have no idea when your opponent is going to try and f-tilt you, so the argument is moot.
Probably exactly the same as it looks now. This argument has been refuted a million kajillion times.In melee, fox and falco could still easily be served by peach, marth, and shiek. Already, snake and metaknight are donimating tourneys, and the game has only been out for a few months. What will the competitive seen be like a few years from now.
WTF? So.....your'e saying Melee is more balanced, right?as for viable characters, im gonna have to say brawl actually has more viable characters, but melee had a higher percentage of viable characters.
No, because IC chaingrabs have nothing to do with balance. The IC chaingrab doesn't shoot the IC's to the top of the tier list like basically ALL of Snake's attributes do. If the IC's had more attributes like their infinite, then yeah, it would be a different situation.Didn't you use that same argument to justify IC chain grab infinites?
Point being, the middle and bottom tiers are, for all intents and purposes, not viable. The mids are only viable against themselves, and the highs and top are basically viable against everyone else, with a handful of soft counters and disadvantageous matchups here and there.Epicly wrong.
Melee had way more viable characters than you listed.
Fox, Falco, Shiek, Falcon, Jiggs, IC, Peach, Link, Marth,(how do you forget marth) Samus, Dr. Mario, Ganondorf, Pikachu,.
basically there were only a few characters deemed incapable of being viable in melee.
In brawl, more than 2/3rds of the cast is not viable.
The post was junk up to this point anyway, but "competitive seen" just made me cry.the competitive seen
Yeah, I completely forgot about G&W.RDK doesn't G&W also dominate well over most of the other characters like Snake and MK?
LMFAO, how did I miss that.The post was junk up to this point anyway, but "competitive seen" just made me cry.
you forgot Falco and TLink >.> lol
Which is to say, Brawl has a hell of a lot more annoying characters in it too. It's the only Smash game where you can win matches against good players by sitting in one spot, spamming a projectile, and just shieldropping into a grab, d-tilt, or smash as soon as someone approaches (Pit and Wolf, I'm looking at you).