mad hype for the up-smash buff and the fair/bair thing as well.
M0nk what i ment is not how long range is the grab but in how many frames does it take to grab, b/c if its still a 12 frame grab then it needs to get faster (i am not even saying make it super fast just something that makes sense for a non tether character)
o and one more zelda idea (if it seems too good i apologizes but i guess i have a bit of a zelda biases) Anyway after zelda's up-B i wish instead of free fall it was still possible to use side be to get its momentum to carry you back onto the stage, it just seems to me that zelda's recovery through much better then any other game is still lacking a little bit.
edit: just looked at the Nayru test video and thats pretty awesome
Also i saw a different video that was showing some kind of super smash attacks that you can only use once per match and i am not a fan of that idea, turning matchs around with crazy fun combos and stupidly awesomes moves is way better then just getting lucky and landing a one shot kill move. i hope u dont add it (also found the video)
http://www.youtube.com/user/kiddakoreako#p/u/2/3XSYQ1YpUHc