PK-ow!
Smash Lord
Oh dear Ganon.http://www.youtube.com/watch?v=Ai7ATWcg0s8
Falco buffering a DACUS out of a shield drop. Plus canceling the beginning of a dash animation? I don't know what it is. Can anyone figure out what happens at 0:05
Falco now hits out of shield.
On anything he can't shield grab.
Please someone check my logic on this.
Now, there seems to be an implied question in the thread title, and I have to say, this doesn't deserve a name. This isn't a tech. This is an input. It is nothing but DACUS, achieved as quickly as game-mechanically possible.
This is DACUS. The only sensible thing to call it is, as a subcategory, Buffer DACUS. Thus, BDACUS. It works whether you parse it as Buffered Dash Attack Cancel Up Smash, or Buffered DACUS.
What's new is that the Upsmash is itself input perfectly, or buffered, so you might say DABCUS could work, but we already had that buffering the Up Smash is some, but not all of the time, part of optimal DACUS for the character. It doesn't make sense to give it a name that misleads regarding its very essence, when taken in the context of most characters.
Link, Wolf, these guys prefer a late Upsmash. They wouldn't acknowledge DABCUS as a tech; DABCUS is a mistake in their context, in the execution of a DACUS.
I'm sure that discounts this "thing" we've found as being a tech.
It's just an execution tip.