SaltyKracka
Smash Lord
Hm...I have doubts about Snake being balanced, just the same as with MK, but I'm willing to let it go for now...
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This. If there is a video of Link defeating a good MK, then I'll say this is balanced. Right now, I kind of have doubts.There needs more Genesis Update videos of MK against somebody that used to stand no chance against him.
I'd much rather see one of Ganondorf beating an MK. Tricks are not what he needs to be good. What he needs is to have all the glitches and nerfs they gave him revised upwards.This. If there is a video of Link defeating a good MK, then I'll say this is balanced. Right now, I kind of have doubts.
BBrawl is still on testing phase, and as I see, Ganondorf being actually able to make something more on MK, is just a step forwards on this project's goals.Sadly, Ganondorf's lack of disjoint will always put him at a distinct disadvantage against MK.
But at least he'll be able to counter MK's counters.
This would be funny if it weren't for the fact that it's so untrue.It's really hard to say how good Ganon could be this early, and how well you could use some of his new tricks. They really require you to rethink your entire play method as Ganon to include your new options, and it takes a long time to do something like that.
As far as Ganon vs. MK, I think the matchup would be a lot closer than before. Why? Ganon is incredibly powerful, and MK is incredibly light, and dies early. It really wouldn't take but 3-5 hits from an array of Ganondorf's moves to put him into death range of his kill moves. Good Ganons are good at avoiding their enemy and moving in to punish when possible, and even better Ganons are good at racking damage on stuff like tech-chasing side-b.
I'd imagine a typical Ganon vs. MK match would involve MK landing about 5x more hits than Ganon, but Ganon would still be able to KO MK at around the same time throughout stocks.
1. I'm not complaining about followups. The fact of the matter is that anybody who tries this should be getting their ***** whipped by a nice fast utilt or uair, or just getting ***** when the opponent blocks it. It's not at all useful, and requires a very obvious setup.If the Aerial Wizfoot grounding isn't easy enough to follow up, might I suggest looking into figuring out how to ground a character with his footstool?
To Salty: Ledgeguarding with uTilt is an instant kill, as I've seen. In the sense that no matter what you do from the ledge, you die to Volcano Kick.
Part of the point of playing Ganon is avoiding that stuff, yes. Of course, a large part of my point comes from the parts whereAnd all that bad stuff you listed about Ganon? Good Ganons simply avoid it, or have found ways around it. Look up some of the better Ganon players and watch their videos. It's not like they try and use all of the horrendous stuff you brought up. I think if you watch some videos of better Ganons, and then consider all the changes made to him in BBrawl, you'd realize he's a much bigger deal in BBrawl.
Yes his recovery sucks, although, not much anyone can do about it. They buffed the top hit of it to Heaven, otherwise, like Link, you just have to focus on staying on stage or going offstage as high as possible as opposed to low. I think the idea behind balancing out his poor recovery is making him so powerful onstage.Part of the point of playing Ganon is avoiding that stuff, yes. Of course, a large part of my point comes from the parts where
A: You just can't avoid it. Ganon's recovery sucks, his ground moves are all laggy as hell, anybody with a decent projectile ***** him, and there is nothing you can do about it, good or no.
B: I play a Ganon. I'm fairly well known on the Ganon boards. I know how to play Ganondorf. And the only things I mentioned that help his game are still just not enough to make him good. Sure, dtilt trips, pummels now help rack damage, and Wizkick can actually kill on the stage, but they don't address things like his lag. His recovery. His defensive options. His speed. They're all tricks. There is nothing fundamentally game-changing about ANY of them.
Much the same goes for the rest of the characters in the same category. So you made Luigi's fireballs faster. Does that actually change his gameplay? Does it improve him in any way at all besides one insignificant detail? Do Bowsers even use Dair in the first place? Are you ever going to see a Yoshi approach an opponent on the ground with a SH'd Fair? Is CF's tripping dtilt more important than the part where most of his moves got stronger and were made less punishable? Hell, the best change made in that category was to Ike, and you know what that affected? His recovery.
So if the stated goal is changing Ganondorf's game to make him better, perhaps you'd be better off looking into what actually causes problems for him in the first place, notjust adding things with no actual relevance whatsoever. That's what I'm trying to say.
Let me get this straight. You see we buffed Ganon a lot, which seems like something just plain obvious to do if you want to balance the game, so you assume that we just screwed over Captain Falcon. Because, you know, it's impossible to buff both of them in different ways.I wanted to see what's up in BBrawl so i read the last page and figured out that it was powerbuffganon brawl. back to brawl+ where CF matters lol
Well I know that. Its just I wanna know if I have to move these files OFF the SD card in order to use other GCT files. Or can I just use code manager and export the one I chose. Because I heard somewhere if there is two GCT files for the same game on an SD card neither one will work.yeah, you can only have one .gct active at a time. unless you use a snapshot method, then you can have the one .gct in ur codes folder and then ADD(it adds, not replaces) the codes on the snapshot to the .gct when you view it.
Yeah something like that.Maybe the 2nd/3rd hit should be the most devastating? High BKB, moderate KBG?
Also, editing your post is far less frowned upon than double-posting, even though double does bump it.
aww...too badBalanced Brawl is 'strictly' for competitive play, so I don't think that will be actively looked into :/
As for you, Bomb, I don't know how I can help you.
do you have gameconfig.txt file at the root of ur sd card?Hey I have a problem. When I start BB up in Gecko OS it says "applying codes" and just stays like that forever. Does it just take a long time or is something wrong?