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Smash Hero
Unless Nana has a retardedly slow grab.
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yes, but since nana's grab would be slow, popo would be able to throw in time.If you try to have Nana grab early, Popo will pummel.
Explain.Olimar players would hate us forever, and it's a very, very risky direction to go with his design if nothing else. If I were designing the game from scratch, I'd definitely explore this avenue, but as someone just rebalancing the game, I fear this change would just be too radical.
what olimar player in their right mind would support this if they are heavily nerfed? MK and Snake were given hardly any nerfs for just this reason.Explain.
How would it be radical? It hurts my brain to think about why you consider this a radical suggestion. His gameplay is identical, it just makes the Olimar player slightly more accountable for their mistakes, as oppose to what it is currently, with 0 risk involved. What 'fear' are you on about?
Lets go into detail about every aspect of his game which would be altered.
I think slowing down his pikmin grab would only make olimar players use sideb less. it remains extremely spammable and very high damaging, except Olimar players will have to think twice before throwing all 6 at an approaching enemy. Good players really should not be affected by this as they actually take care in a proper defense. It doesnt change the fact that mindless sideb spamming is actually a legit tactic and renders his matchups vs the likes of DDD a complete nightmare.
FYI, I tried out slowing down his grab. It suffers a terrible bug where if you slow it down (at all), it will ALWAYS grab release if you grab from maximum grab range.Explain.
How would it be radical? It hurts my brain to think about why you consider this a radical suggestion. His gameplay is identical, it just makes the Olimar player slightly more accountable for their mistakes, as oppose to what it is currently, with 0 risk involved. What 'fear' are you on about?
Lets go into detail about every aspect of his game which would be altered.
I think slowing down his pikmin grab would only make olimar players use sideb less. it remains extremely spammable and very high damaging, except Olimar players will have to think twice before throwing all 6 at an approaching enemy. Good players really should not be affected by this as they actually take care in a proper defense. It doesnt change the fact that mindless sideb spamming is actually a legit tactic and renders his matchups vs the likes of DDD a complete nightmare.
Ike side b doesn't go into helpless anymorealso i was reading on some of the youtube responses. They were asking if you could "possibly" fix ikes blast off glitch on yoshis island fix ikes Side B into kirby/d3's neutral B. If it does mess up other things then don't bother but it would be nice to know it's gone.
Ic's cg's should be in. There is no reason to take them out. They were only trying to take out the inf.Its looking great so far. I'm loving the Lucas changes and chaingrab changes. I've got 2 minor complaints though
1) Ice Climbers chaingrab is still in. But as stated, there's not much that can be done now, and they need it for damage building, so not that big of a deal for me. Maybe they'll find something to do with it
2) The water changes. Its good to make it so people cant take their sweet time in the water, but the changes punish Charizard pretty badly, since he almost instantly goes into the flailing animation. Are there any plans to do something for Charizard or are we gonna go with a "dont get knocked in" rule?