Lord Viper
SS Rank
☆ I'm currently trying this and I will say I like this idea already. Though the unrestricted camra is not on the code list but oh well. =P ☆
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Ike, and to some extent Luigi's faster fireballs, were a special case.wait, you want to balance the game with as least changes as possible, but you give ike something awkward as this????
The problem is the stigma with hacking a game. Going through Brawl+, we had to deal a lot with it. There will be loads of arguments on the way, on what needs to be changed, what doesn't work and how to fix it, why things can't be like this and most importantly, you will get comments like "I HATE THIS IDEA BECAUSE IT WILL NEVER BECOME STANDARD BECAUSE IT'S A HACK". Of course Brawl+ won't be a standard for Brawl, but BBrawl may also not have the same chance either because it requires everyone to have a softmodded Wii. And there are still people touchy on softmodding their Wiis, it's not going to be easy to convince those people otherwise.wow, i like this idea A LOT. i don't see what tournaments would really host this game though... most would probably just stick with vBrawl. =/
there are 2 minor issues (just trying to help you guys out, we've had this too)for those of us that are normal Brawlers but really like the idea of this project (which was executed well):
start playing this with your friends at smashfests. get comfortable with the changes. soon you'll get accustomed to switching between normal Brawl and BBrawl (is that the nickname we'll use? lol). just introduce your friends gradually to it. if people like it, then eventually you can start holding side tournaments for it. and heck, maybe it'll even become more popular within your area than normal Brawl.
don't worry about "oh, but this is a hack, i really really like it and the idea of it, but it'll never get popular enough, yadda yadda yadda"
it's really not that difficult to get used to. so just play it on the side at first and gradually introduce your friends to it. i'm sure lots of people will like it, with some minor complaints (i think quick draw is too fast as well lol)
if people like it, people will play it. and i think lots of people, including influential players, will like it.
thank you, fellow FMA fan.The problem is the stigma with hacking a game. Going through Brawl+, we had to deal a lot with it. There will be loads of arguments on the way, on what needs to be changed, what doesn't work and how to fix it, why things can't be like this and most importantly, you will get comments like "I HATE THIS IDEA BECAUSE IT WILL NEVER BECOME STANDARD BECAUSE IT'S A HACK". Of course Brawl+ won't be a standard for Brawl, but BBrawl may also not have the same chance either because it requires everyone to have a softmodded Wii. And there are still people touchy on softmodding their Wiis, it's not going to be easy to convince those people otherwise.
That is why this is going to be tough for you guys, so have fun with it (as it IS fun messing with this stuff I'm sure).
Marth is already perfectly in line with our "target" of Diddy; some people have actually wanted Marth buffed if you can believe that. (Thanks ren, lol.) Marth does very well in all testing sessions, but his best matchups are no longer as strongly in his favor. (Especially Ness/Lucas!)And a couple ideas for you guys. Maybe slightly decrease the damage and knockback of most of Marth's attacks? And I know you're against changing hitboxes, but could you shrink the horizontal range of Snake's utilt & ftilt a little? I mean, you already reduced the knockback, but the range on them just seems unneccesarily big.
Link's new arrows make most other recoveries as bad as his; they are too pro at gimping.WTH is this?! D:<
Link doesn't need better attacks and all that ****
HE NEEDS A FRIGGIN RECOVERY!!!!
In a folder named "codes" works. You can also use a directory "data/gecko/codes" if you want...hmm where do i place the gct file on my sd card?
ahh kk thx lol. Ill give this a shot nowIn a folder named "codes" works. You can also use a directory "data/gecko/codes" if you want...
Lulzz. Brawl is not so tech-heavy that the developers couldn't have predicted how good someone would be. MK is just an amazing character. Just look at his killing ability, gimping ability, recovery, speed, etc. and it's not hard to see. Look at Snake. You give someone projectiles like that and incredible tilts and it's not hard to predict he'll be raep. Let's not kid ourselves, Sakurai was either deliberately ignorant or didn't care.Kinda makes me wish Nintendo was able to balance the game with downloadable patches or something fully legit, you know? You can't blame the guys too much for a lot of the lack of balance, because they never saw the techs and stuff we find coming
What Ampharos said; Link's recovery is now balanced by his strengths, not unlike Olimar.WTH is this?! D:<
Link doesn't need better attacks and all that ****
HE NEEDS A FRIGGIN RECOVERY!!!!
I wanted to add something about this. At first, I thought Ampharos and his desire to make crazy stages more playable was wacky and somewhat of an unimportant diversion. Then in playtesting we started playing on the stages... and something strange happened.Also, with the new more liberal stage list, you can CP walk-off stages! Try to gimp Link on Onett or Mushroomy Kingdom 1-1; just try it!
ICs still have their cgs.This is stupid. Whoever made this OBV got ***** by CG and tilt locks so he's pissy and dec ide to try and make a balanced fighting game this is more fail than brawl+ ****.
I didn't really feel the need to respond to this, but I think it's funny that I play Jigglypuff, and the only infinite or cg that affects her (Ice Climbers) was the only one left in...This is stupid. Whoever made this OBV got ***** by CG and tilt locks so he's pissy and dec ide to try and make a balanced fighting game this is more fail than brawl+ ****.
We main Mr. Game & Watch and Jigglypuff, the two characters least susceptible to such things. In fact, ICs chaingrabs are about all that work on either of them, and incidentally those are the only things like this left in.This is stupid. Whoever made this OBV got ***** by CG and tilt locks so he's pissy and dec ide to try and make a balanced fighting game this is more fail than brawl+ ****.