Thanks for all the info Vman. Ylink has been my low tier main for awhile but I've really been liking Yoshi. Leffen amazes me, so do you of course. I would like to know how to approach fox and falcon. I am better vs Falco for some reason. Is there anything that Yoshi can do that is safe on shield? Cause I like to DJC>nair shields. But then I usually get grabbed
should I not be doing that at all? Or should I do something after the nair? like DJC>Nair>Jab/grab? I really am lost when someone goes in shield and im already commited to a shorthop. Also HOW THE HELL do you do that egg throw ledgestall? Is it just double jump from ledge>upB? Im pretty sure it is. But I just cant get it. I suppose it's just timing though. I feel that bair is a good approach, good priority and safe. After I dthrow what do I follow up with? DJC>uairs are hard for me. I guess I just need to practice it. Can I just Dthrow>SH>Uair. I know I can but do you think I can follow it up? I really like edgeguarding with dash attack. Utilts are hard to hit ;[ When should I use a ftilt and how do I follow that up? When should I Dtilt and how should i use it? For spacing? Sorry I know I have alot of questions its just I was playing a lot of Yoshi lastnight and I wanted to ask you all this while it was still fresh.
Thank Vman you're the best! we need to play at Apex!
Haha, allrite i'll try to answer your questions in the order they were asked so here we go...
I'm glad you've been liking Yoshi, and am even happier, that you enjoy watching me+Leffen play, it's an honor.. Umm alrite. haha, and these are just my opinions, as Leffen may have some different ones, but I "like" DJCNair on shield, but depending on how it is spaced will determine how effective it can be.. I like to DJCnair>Jab>Dtilt>Ftilt, (this is the combination i'll use that "mostly" avoids me a shield grab, as usually one of these moves either hit (shield stab), or spaced enough to avoid a grab but even then it still can happen if spaced poorly.. What I would try to do is, when you're pressuring their shield, try and use your DJCNair, behind their character, to avoid possible shield grab chances... (you can even be tricky and start off in front of their shield, and end up behind it, using Yoshi's amazing aerial mobility and DJ.. Depending on your opponents shield patterns, you can use a combination of, DJCNair, Jab, Ftilt, Dtilt, Grab, many things..
Mixing Up Fsmash even can go for some insane mindgames, during shield pressure, as it evades a move as yoshi's head winds back, and then lunges forward for an attack..
As for ECE/eggs from the edge, what I do is "Go away from the edge at a Diagonal angle, (so either your 4 o clock, or 8 o clock, Jump (I use X)+Up B (Props to leffen for using clock angles, took describing idea from him), best way to practice it, is to literally just practce it IMO..
At low damage after a D-throw, I attempt a Nair>Grab>Dthrow>Uair.. at higher percents i'll usually use Uair, and try to finish with Fair tech chases, or Nair, (situational, stage position dependent)
SH bairs, can be rather, intimidating, actually.. I believe it has some great uses, but I personally don't use this very much, although it seems to have grand opportunities (from what i've seen in leffens videos, perhaps he can further assist me on this)
You also could just Jump Uair, but in the Fastfallers MU's. I feel Uairs, have more opportunity for combos if they are DJC'd, or if there are platforms involved to further pursue your combos further. If you need to use a full jump uair to hit an opponent it should only be if within killing % otherwise I favor Fair (For tech chase opportunities, or Nair to just knock your opponent off stage) but this can be speculated as well, and is just my opinion on it.. n_n;
Many Yoshi's Utilt after landing a Fair, it's a very solid option, and probably one I should even use more often, WD>Utilt, might even surprise you as well.. =D Ummm Ftilt, after Fair also isn't a bad option either, just depends, I like using Fair, almost after any DJCnair, or to outprioritize, Fox/Falco/Falcon Nairs (certain hitboxes) Im sure leffen, Moo or someone will correct me just in case I'm incorrect, (I believe it has to be tilted upwards)
Dash attack as an edgeguard is very grand, (although I hate how ugly it may look, it's effectivness is rather noticed), since it's good enough knockback on recovering spacies.
Same thing goes for Dtilt, I like using running Dtilt, alot, and for gimping opportunities, or just for abusing it's registered knockback.. quick enough to give you some breathing room to respace/rethink, and the potential to kill too.. Definetely one of Yoshi's best moves
haha, and heck yeah Man, we should definetely play at Apex man! =D
Sorry if i wrote too much, but I do indeed hope all of this helps you ^^
I feel like the approaching was definitely one of the hardest things in those match ups for me so some advice regarding approaches against Falcon/Falco would definitely be helpful.
to help get yourself in, Use your mobility to try and bait, falcon, fox, into being vulnerable (to me i feel this is attacking behind their shields) you can use ECE to put them in a less comfortable spot, and use the platforms to either trap them, or get them in positions where maybe you can attack behind their shields.. (This is usually the main thing I go for, otherwise, I honestly don't know what I do to approach, I usually just move around enough to where i feel i can get in.. Baiting, moving etc.. (this is something I know leffen can explain much better than I can)
Hope some of this helps, but i'm sorry..
EDIT: Random question, but Metal? did we play at Pound V btw? I feel we've met and played or something? or am I wrong? I'll answer afterwards, if leffen doesn't already, but I'm just curious ^^
Hah sorry Vman didn't see this question before. No I wasn't at Pound 5. I was the only person in your stream maybe a month or 2 ago. It was like realllly late and I was asking you Yoshi stuff lol. I'll be at Apex. we should play!
repeated for epicness, but yeah we should play!!