Thank you, sniperworm. You pretty much answered those exactly as how I would answer them, though the only part I disagree slightly on is how advantaged MK is, but that's not really important. 60:40 or whatever yours is (I'm guessing 65:35) isn't really too big of a difference, so long as we agree that he's advantaged.
As for the rest...
Those are killing percentages while fresh. Also when will be able to hit a small target like MK with such ease wit a B/Fair, sweetspoted also?
So now you get to the percentage that actually matter
It's hard
er to land sweetspotted kicks on MK than it is someone like DDD. Not HARD. A character that can hold Zelda off with projectile/zair spam (the Links, Olimar, armor/zero suit Samus) is harder to lightning kick than MK is unless you can break through their defenses... in which case, TL and Olimar are still harder to kick because they're more mobile and Oli has Pikmin. MK is about moderate when it comes to landing lightning kicks because he has to be in your face to damage you, so you don't have to worry about approaching to get a kick. His fair, nair, and bair either 1) have enough lag time for Zelda to jump in and fair/bair, and/or 2) lose out in range. His aerial mobility is also subpar, so he's not going to be dodging Zelda's moves in and out, and he's a slow target for Zelda to kick. Yes, MK still wins as far as attacks are concerned because his aerials are good at pressuring Zelda and they still come out very fast, but this does not mean Zelda's aerials are
useless, which is exactly what I was saying the whole time.
As for the decayed thing, they're not the only ones that matter. What if Zelda loses a stock? Fresh moveset right there. What if we're on Sheik/Zelda? Fresh moveset right there. What if I never landed utilt/ftilt/Dsmash? Fresh utilt/ftilt/Dsmash. It's important to list both. Just because a lot of her moves might be decayed does not mean the player won't keep a smash attack/tilt in reserve for the kill. She doesn't even need to use utilt to rack up damage as far as I'm concerned. In fact, I never listed it in the decayed part for that reason alone, so yes, fresh kill %s
do matter when it comes to Zelda.
If it's not groundbreaking why bring it up?? And even if that is the case his ground game and zoning is more than enough for Zelda!
OK.......so her smashes and tilts are her OoS options yet how did you get into your shield in the first place. By standing there using your Smashes and Tilts. On top of that MK out zones Zelda. All tha stuff Oos Zelda has is nothing when compared to MK options OoS and his ground and aeial zoning is too gud.
I bring up the fact that she can reliably answer to SH approaches from the ground because, well, that's something that not everyone can do! It isn't groundbreaking because he doesn't need to rely on that, but nonetheless it is an advantage that Zelda has and it should account for her position on the list. I mean, duh, didn't you ask for reasons as to why she's high on the list? I'm naming them off for you.
The "you used your shield because you used smashes and tilts" part makes no sense. You say this like no other character has to do this. Who the hell
wouldn't use their smash attacks normally as well as OoS? Also, the part about MK zoning her is unwarranted because the main purpose of an OoS option is to counteract something your opponent did. Pretty sure Zelda's Fsmash can reach MK when he can ftilt and after a dtilt. Fsmashing OoS means MK can be punished if he doesn't react in time, and even if he does, if he doesn't powershield it, he
cannot punish Zelda at that distance. That is one of the many beauties of OoS options in the first place.
Oh, and her OoS options are beastly. Name another character who can kill MK below 70% with an aerial OoS without being at the brink of the stage. Name a character with a faster Dsmash than hers. Her Usmash is still very fast and it overrides some of MK's attacks because he simply can't reach her. The others are just extra options that she can use in place of the other moves if Zelda wants to save killing moves or if the player feels that it's too risky to try to use a certain attack OoS for whatever reason, but as far as I'm concerned, this rarely happens when it comes to MK.
Also, nobody cares about MK's OoS options when we're talking about Zelda's OoS options. She's in her shield because MK
is not. MK having good OoS options as well is only applicable when he's in a shield... or in other words, when Zelda is not.
Thanks for talking about how MK has the advantage over Zelda!
Thanks for giving me a reason to think of you as slightly unintelligent.
Thing is when Sweetspoted, MK just slashes away and sweetspoted or not they still rack up damage and have killing potential one way or another. MK>Zelda in the air....
I wonder who said that already?
To sum the rest of it up she dosen't have all the answers to MK and she has a long way to go before she actually can have those rights......
What, to be high tier? I don't care if she moves down in the tier, but she is still high tier, and I will stand by that fact. She DOES threaten to wreck his **** at early %s, whether you choose to acknowledge this or not, and she doesn't even need a meteor to make it happen. She does have an answer to pretty much everything he can do. I made sure to imply that her answers are not the best and she might be limited from time to time, but the point is that she does stand a good shot against MK.
Most of those characters in mid/bottom don't even measure up to Zelda in terms of fighting MK. The things most of them lack, in my opinion, are just too fatalistic for them to move up to high tier... or rather, for Zelda to move down there with them.