Leisha
Top Tier Pillow
Hi everyone.
I'll be running brawl for the ACL tournament and I've come up with a ruleset which seems pretty fair and balanced. It's pretty much the Thriller ruleset with some minor adjustments. If you want to leave your thoughts about the ruleset, just post here and we'll discuss everyones opinions. Most of this ruleset is confirmed though unless we have a majority wanting change. I would say its pretty good though xD
As for for the bracket, it'll be a 24 man bracket most likely.
I'll be running brawl for the ACL tournament and I've come up with a ruleset which seems pretty fair and balanced. It's pretty much the Thriller ruleset with some minor adjustments. If you want to leave your thoughts about the ruleset, just post here and we'll discuss everyones opinions. Most of this ruleset is confirmed though unless we have a majority wanting change. I would say its pretty good though xD
As for for the bracket, it'll be a 24 man bracket most likely.
General Rules:
Playing non-tournament matches without a Tournament Organizer's consent may result in disqualification. Players may forfeit games and/or sets if their match has been called by a TO and is not started within reasonable time. Please inform a TO of any situations that may hinder you from playing.
Brawl Thriller Ruleset:
Match Settings: 3 Stock | 8 Minute Timer | Items set to "off" and "none"
Matches are played as best of three sets. Championship and Finals (Winners, Losers Semi, Losers) sets are best of five. (Winners semis and Loosers semis will be played as best of 5 sets if we have enough time.) This includes Pool Matches, matches ending with suicide moves that result in Sudden Death have the initiator of the move declared winner. (A) In the case of a match going to time, Sudden Death is not played. A player may not select a stage which they have already won on in the set, unless the opponent agrees. Players are responsible for their own controllers (including connectivity, battery life, etc) and control settings. No unnecessary pausing of the game. (B) Stalling is banned. Actions that cause glitches and/or game freezes which prevent the game from continuing are the responsibility of the player. Extension (Infinite or otherwise) of Meta Knight's Dimension Cape / Down B is banned. The above listed yellow actions may result in the player responsible forfeiting the MATCH or SET. Tournament Organizers hold discretionary powers. Excessive screaming made by a player will be barred from play.
A) Time Out Procedures:
In the case of a time out the winner(s) of the match are declared by (in order):
(Singles Only; Meta Knight only) If the player has more than 25 Ledge Grabs they forfeit the match. Highest [combined] stock count. Lowest [combined] percentage. In the case of not being able to declare a winner, a One Stock Four Minute Decider is played with the same characters and stage. In the case of the Decider time out with the previous conditions, Sudden Death is played out.
B) Stalling:
The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set Procedure: [/SIZE][/COLOR]
Opponents select their ports.
Opponents choose their characters.
Double blind selection may be called if a player wishes it.
Opponents strike the starter stages one at a time until there is one remaining.
The first match of the set is played on said stage.
After the match is played the winner may declare a legal stage banned.
The previous match's loser selects a remaining legal stage to be played on.
If the previous match's loser wishes to, they may also counterpick a port.
The winner of the previous match picks character first.
The loser then picks their character.
Steps 4-7 are repeated until a set is completed.
(*) In the case of dispute, a best of one Rock, Paper, Scissors match is played. The winner may select preferred port OR which opponent strikes first. The loser obtains the unselected option. Either this method or both players choose G&W and use the side B attack. (The hammer) Whoever gets the higher number will determine the winner.
Legal Stage List
Starters
Battlefield
Yoshi's Island (Brawl)
Smashville
Pokemon Stadium 1
Lylat Cruise
Counter-picks
Final Destination
Castle Siege
Delfino Plaza
Frigate Orpheon
Halberd
Doubles Subset:
Life Stealing is allowed. Team Attack set to ON. Port Selection, unless in mutual agreement must be in a 1221 format (team 1/team 2). Doubles has additional stages, and hence teams may ban TWO of them during counter-picking.
(dont know about this part yet)
Pot disposition
1st 60%
2nd 30%
3rd 10%
Playing non-tournament matches without a Tournament Organizer's consent may result in disqualification. Players may forfeit games and/or sets if their match has been called by a TO and is not started within reasonable time. Please inform a TO of any situations that may hinder you from playing.
Brawl Thriller Ruleset:
Match Settings: 3 Stock | 8 Minute Timer | Items set to "off" and "none"
Matches are played as best of three sets. Championship and Finals (Winners, Losers Semi, Losers) sets are best of five. (Winners semis and Loosers semis will be played as best of 5 sets if we have enough time.) This includes Pool Matches, matches ending with suicide moves that result in Sudden Death have the initiator of the move declared winner. (A) In the case of a match going to time, Sudden Death is not played. A player may not select a stage which they have already won on in the set, unless the opponent agrees. Players are responsible for their own controllers (including connectivity, battery life, etc) and control settings. No unnecessary pausing of the game. (B) Stalling is banned. Actions that cause glitches and/or game freezes which prevent the game from continuing are the responsibility of the player. Extension (Infinite or otherwise) of Meta Knight's Dimension Cape / Down B is banned. The above listed yellow actions may result in the player responsible forfeiting the MATCH or SET. Tournament Organizers hold discretionary powers. Excessive screaming made by a player will be barred from play.
A) Time Out Procedures:
In the case of a time out the winner(s) of the match are declared by (in order):
(Singles Only; Meta Knight only) If the player has more than 25 Ledge Grabs they forfeit the match. Highest [combined] stock count. Lowest [combined] percentage. In the case of not being able to declare a winner, a One Stock Four Minute Decider is played with the same characters and stage. In the case of the Decider time out with the previous conditions, Sudden Death is played out.
B) Stalling:
The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set Procedure: [/SIZE][/COLOR]
Opponents select their ports.
Opponents choose their characters.
Double blind selection may be called if a player wishes it.
Opponents strike the starter stages one at a time until there is one remaining.
The first match of the set is played on said stage.
After the match is played the winner may declare a legal stage banned.
The previous match's loser selects a remaining legal stage to be played on.
If the previous match's loser wishes to, they may also counterpick a port.
The winner of the previous match picks character first.
The loser then picks their character.
Steps 4-7 are repeated until a set is completed.
(*) In the case of dispute, a best of one Rock, Paper, Scissors match is played. The winner may select preferred port OR which opponent strikes first. The loser obtains the unselected option. Either this method or both players choose G&W and use the side B attack. (The hammer) Whoever gets the higher number will determine the winner.
Legal Stage List
Starters
Battlefield
Yoshi's Island (Brawl)
Smashville
Pokemon Stadium 1
Lylat Cruise
Counter-picks
Final Destination
Castle Siege
Delfino Plaza
Frigate Orpheon
Halberd
Doubles Subset:
Life Stealing is allowed. Team Attack set to ON. Port Selection, unless in mutual agreement must be in a 1221 format (team 1/team 2). Doubles has additional stages, and hence teams may ban TWO of them during counter-picking.
(dont know about this part yet)
Pot disposition
1st 60%
2nd 30%
3rd 10%