lol nah buddy, its an april fools day, swf changes certain words to other words
like metaknight ---> metakn1ght
Hahaha...Joe, you just got mindgamed. he knew about the filter...otherwise, he couldn't have said what he said.
I really don't think I should have to explain this, but Poke stadium 2 is one of the least fair stages in the game, not because it does weird things that seriously interrupt normal gameplay (although it certainly does), but because it gives certain characters painfully easy kills. Diddy's bananas can get really easy kills when placed on the conveyor belts and high gravity is especially fun for G&W, who can uair you to death quite easily and there is absolutely nothing you can do about it. Shadow moses not only ****s over characters that can't kill off the top, but add DI into the mix and it quickly becomes one huge tech fest until someone finally misses one at 250%, bounces off the walls 3 times, and dies. It's like playing temple except you have to stay on the lower level the whole time. Also, d,d,d and f0x get easy infinite combos on it. Finally, Port Town is such an obvious ban I don't know why you even had to ask about it. Invisible cars can kill you at like 30%, not to mention that ******** wall that takes up half the stage and results in an easy stock.
Seriously, Br@wl stages are awful. Me lee had some bad stages too, but in br@wl the developers went out of their way to make most of them unacceptable for competitive play. I'm amazed we even have 5 neutrals. I don't mind playing on weird stages like hanenbow or luigi's mansion, but to be killed at such low, low percentages by Port Town's cars or Norfair's lava is unacceptable.
Well, I get to play point - counterpoint on this... (and I hate to do this while the censor is around, but I will try anyway.
On the one hand, Br@wl has some REALLY bad stages...like...it's like they tried to make certain stages really bad. W@rioware is a very good example of wtf stage design.
Other stages, though...and a lot of them...are REALLY good...really legit. Delfino is my favorite transforming stage ever...BF is amazing, Sm@shville is amazing. Many of the counterpicks are legitimately good. quite a bit more stages are able for counterpick, than in Me lee, imo.
Now, Port Town is not one of those...random hits from the track walls... "invisible cars"...weird transformations and REALLY low percentage kills just disrupt things too much...my opinion, of course, but yeah. A tournament legal stage should not be disruptive to that degree....just random.
I'm one of the big anti-Norfair people out there...I just don't think it belongs on the list. The level spacing DEFINITELY promotes camping to a greater degree than most of the stages...multiple ledge invincibilities are weird to deal with...and the lava. Now honestly, the lava alone, imo, would not be a reason to ban this stage, but it certainly adds to it. I'm ok with the side laval...and the floor lava...but the random flares from the background and the huge wave that will kill around 90%...they tip it over the top for me. I don't think the stage belongs.
PokeStadium 2 really shouldn't even be debated...it's banned....come on. Low Grav lasts for like 10 seconds...during which, everything goes really random...add to that the killer conveyors...just no.
I really, really like Shadow Moses...I really, really do...but with DeeDD = win there...I can't see it being fair. I kinda justify banning of that stage as they justified the banning of Onett in melee for F ox... I know that a counterpick is used to give your character/playstyle an advantage...but advantage is not a possible...and pretty simple 0-death off a single grab...that's not right.
Honestly, I think people are a bit too hasty in some of the bans, but others are obvious...I consider these just too much...shouldn't be on the list. Sometimes, I wonder about the Pictochat ban...and I know I'm probably outnumbered...it's random too, I guess I just really like the stage is all. lol.
Also, I'd like to make a point...just because a stage is banned in Me lee shouldn't necessarily make it banned in Br@wl ...same with legal stages. I think we need to really reevaluate the Me lee stage list...and why exactly each one is banned / available.
I'd personally think that Japes should be banned....because of the water mechanic now meaning an instant death near the left side...instead of being able to just jump out.
I'm also not sure why Pipes would be banned now...F ox can't waveshine...F ox definitely doesn't equal instant win there anymore...so maybe reconsider that one.
No idea what I think about Corneria...that's up for grabs.
Rainbow cruise is basically the same in mechanic...the falling blocks are now walls, which I don't like, but I don't think it changes it enough to ban it...I think that one's perhaps more fair now than in me lee